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| 1 /* |
| 2 * Copyright 2016 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 |
| 9 #ifndef SkShadowShader_DEFINED |
| 10 #define SkShadowShader_DEFINED |
| 11 |
| 12 #ifdef SK_EXPERIMENTAL_SHADOWING |
| 13 |
| 14 class SkLights; |
| 15 class SkShader; |
| 16 |
| 17 class SK_API SkShadowShader { |
| 18 public: |
| 19 /** This shader combines the diffuse color in 'diffuseShader' with the shado
ws |
| 20 * determined by the 'povDepthShader' and the shadow maps stored in each of
the |
| 21 * lights in 'lights' |
| 22 */ |
| 23 static sk_sp<SkShader> Make(sk_sp<SkShader> povDepthShader, |
| 24 sk_sp<SkShader> diffuseShader, |
| 25 sk_sp<SkLights> lights, |
| 26 int diffuseWidth, int diffuseHeight); |
| 27 |
| 28 SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() |
| 29 }; |
| 30 |
| 31 #endif |
| 32 #endif |
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