| Index: include/gpu/GrRenderTarget.h
|
| diff --git a/include/gpu/GrRenderTarget.h b/include/gpu/GrRenderTarget.h
|
| index f43aba9d589eb8811151d582ee5c524a2af0f7ff..ac3cbee054c630541bb77bf8d9883c2e2f4e854d 100644
|
| --- a/include/gpu/GrRenderTarget.h
|
| +++ b/include/gpu/GrRenderTarget.h
|
| @@ -121,6 +121,12 @@ public:
|
| */
|
| void resolve();
|
|
|
| + /**
|
| + * Provide a performance hint that the render target's contents are allowed
|
| + * to become undefined.
|
| + */
|
| + void discard();
|
| +
|
| // a MSAA RT may require explicit resolving , it may auto-resolve (e.g. FBO
|
| // 0 in GL), or be unresolvable because the client didn't give us the
|
| // resolve destination.
|
|
|