DescriptionSeems to be a win for GPU. Not so much for raster. Note that I had hoped for an even greater improvement since we are giving up clamping but we are probably still not getting full batching.
game_trans_full_atlas_drawVerts_aa 8888: cmsecs = 95.63 GPU: cmsecs = 13.88 gmsecs = 10.72
game_trans_full_atlas_aa 8888: cmsecs = 20.59 GPU: cmsecs = 17.00 gmsecs = 6.89
Patch Set 1 #
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