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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_CODE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_CODE_ASSEMBLER_H_ |
6 #define V8_COMPILER_CODE_ASSEMBLER_H_ | 6 #define V8_COMPILER_CODE_ASSEMBLER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 // Clients of this interface shouldn't depend on lots of compiler internals. | 10 // Clients of this interface shouldn't depend on lots of compiler internals. |
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102 V(Word32Ror) \ | 102 V(Word32Ror) \ |
103 V(Word64Or) \ | 103 V(Word64Or) \ |
104 V(Word64And) \ | 104 V(Word64And) \ |
105 V(Word64Xor) \ | 105 V(Word64Xor) \ |
106 V(Word64Shr) \ | 106 V(Word64Shr) \ |
107 V(Word64Sar) \ | 107 V(Word64Sar) \ |
108 V(Word64Ror) | 108 V(Word64Ror) |
109 | 109 |
110 #define CODE_ASSEMBLER_UNARY_OP_LIST(V) \ | 110 #define CODE_ASSEMBLER_UNARY_OP_LIST(V) \ |
111 V(Float64Abs) \ | 111 V(Float64Abs) \ |
| 112 V(Float64Acos) \ |
| 113 V(Float64Acosh) \ |
| 114 V(Float64Asin) \ |
| 115 V(Float64Asinh) \ |
112 V(Float64Atan) \ | 116 V(Float64Atan) \ |
113 V(Float64Atanh) \ | 117 V(Float64Atanh) \ |
114 V(Float64Cos) \ | 118 V(Float64Cos) \ |
115 V(Float64Cosh) \ | 119 V(Float64Cosh) \ |
116 V(Float64Exp) \ | 120 V(Float64Exp) \ |
117 V(Float64Expm1) \ | 121 V(Float64Expm1) \ |
118 V(Float64Log) \ | 122 V(Float64Log) \ |
119 V(Float64Log1p) \ | 123 V(Float64Log1p) \ |
120 V(Float64Log2) \ | 124 V(Float64Log2) \ |
121 V(Float64Log10) \ | 125 V(Float64Log10) \ |
122 V(Float64Cbrt) \ | 126 V(Float64Cbrt) \ |
123 V(Float64Neg) \ | 127 V(Float64Neg) \ |
124 V(Float64Sin) \ | 128 V(Float64Sin) \ |
125 V(Float64Sinh) \ | 129 V(Float64Sinh) \ |
126 V(Float64Sqrt) \ | 130 V(Float64Sqrt) \ |
127 V(Float64Tan) \ | 131 V(Float64Tan) \ |
128 V(Float64Tanh) \ | 132 V(Float64Tanh) \ |
129 V(Float64ExtractLowWord32) \ | 133 V(Float64ExtractLowWord32) \ |
130 V(Float64ExtractHighWord32) \ | 134 V(Float64ExtractHighWord32) \ |
131 V(BitcastWordToTagged) \ | 135 V(BitcastWordToTagged) \ |
| 136 V(TruncateFloat64ToFloat32) \ |
132 V(TruncateFloat64ToWord32) \ | 137 V(TruncateFloat64ToWord32) \ |
133 V(TruncateInt64ToInt32) \ | 138 V(TruncateInt64ToInt32) \ |
| 139 V(ChangeFloat32ToFloat64) \ |
134 V(ChangeFloat64ToUint32) \ | 140 V(ChangeFloat64ToUint32) \ |
135 V(ChangeInt32ToFloat64) \ | 141 V(ChangeInt32ToFloat64) \ |
136 V(ChangeInt32ToInt64) \ | 142 V(ChangeInt32ToInt64) \ |
137 V(ChangeUint32ToFloat64) \ | 143 V(ChangeUint32ToFloat64) \ |
138 V(ChangeUint32ToUint64) \ | 144 V(ChangeUint32ToUint64) \ |
139 V(RoundFloat64ToInt32) \ | 145 V(RoundFloat64ToInt32) \ |
140 V(Float64RoundDown) \ | 146 V(Float64RoundDown) \ |
141 V(Float64RoundUp) \ | 147 V(Float64RoundUp) \ |
142 V(Float64RoundTruncate) \ | 148 V(Float64RoundTruncate) \ |
143 V(Word32Clz) | 149 V(Word32Clz) |
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437 // Map of variables to the list of value nodes that have been added from each | 443 // Map of variables to the list of value nodes that have been added from each |
438 // merge path in their order of merging. | 444 // merge path in their order of merging. |
439 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; | 445 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; |
440 }; | 446 }; |
441 | 447 |
442 } // namespace compiler | 448 } // namespace compiler |
443 } // namespace internal | 449 } // namespace internal |
444 } // namespace v8 | 450 } // namespace v8 |
445 | 451 |
446 #endif // V8_COMPILER_CODE_ASSEMBLER_H_ | 452 #endif // V8_COMPILER_CODE_ASSEMBLER_H_ |
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