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Side by Side Diff: third_party/WebKit/Source/core/frame/FrameView.cpp

Issue 2116693002: PaintChunk::id (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@CommitOnTheWay
Patch Set: - Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org> 2 * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org>
3 * 1999 Lars Knoll <knoll@kde.org> 3 * 1999 Lars Knoll <knoll@kde.org>
4 * 1999 Antti Koivisto <koivisto@kde.org> 4 * 1999 Antti Koivisto <koivisto@kde.org>
5 * 2000 Dirk Mueller <mueller@kde.org> 5 * 2000 Dirk Mueller <mueller@kde.org>
6 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
7 * (C) 2006 Graham Dennis (graham.dennis@gmail.com) 7 * (C) 2006 Graham Dennis (graham.dennis@gmail.com)
8 * (C) 2006 Alexey Proskuryakov (ap@nypop.com) 8 * (C) 2006 Alexey Proskuryakov (ap@nypop.com)
9 * Copyright (C) 2009 Google Inc. All rights reserved. 9 * Copyright (C) 2009 Google Inc. All rights reserved.
10 * 10 *
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98 #include "platform/TracedValue.h" 98 #include "platform/TracedValue.h"
99 #include "platform/fonts/FontCache.h" 99 #include "platform/fonts/FontCache.h"
100 #include "platform/geometry/DoubleRect.h" 100 #include "platform/geometry/DoubleRect.h"
101 #include "platform/geometry/FloatRect.h" 101 #include "platform/geometry/FloatRect.h"
102 #include "platform/geometry/LayoutRect.h" 102 #include "platform/geometry/LayoutRect.h"
103 #include "platform/graphics/GraphicsContext.h" 103 #include "platform/graphics/GraphicsContext.h"
104 #include "platform/graphics/GraphicsLayer.h" 104 #include "platform/graphics/GraphicsLayer.h"
105 #include "platform/graphics/GraphicsLayerDebugInfo.h" 105 #include "platform/graphics/GraphicsLayerDebugInfo.h"
106 #include "platform/graphics/paint/CullRect.h" 106 #include "platform/graphics/paint/CullRect.h"
107 #include "platform/graphics/paint/PaintController.h" 107 #include "platform/graphics/paint/PaintController.h"
108 #include "platform/graphics/paint/ScopedPaintChunkProperties.h"
108 #include "platform/scheduler/CancellableTaskFactory.h" 109 #include "platform/scheduler/CancellableTaskFactory.h"
109 #include "platform/scroll/ScrollAnimatorBase.h" 110 #include "platform/scroll/ScrollAnimatorBase.h"
110 #include "platform/scroll/ScrollbarTheme.h" 111 #include "platform/scroll/ScrollbarTheme.h"
111 #include "platform/text/TextStream.h" 112 #include "platform/text/TextStream.h"
112 #include "public/platform/WebDisplayItemList.h" 113 #include "public/platform/WebDisplayItemList.h"
113 #include "public/platform/WebFrameScheduler.h" 114 #include "public/platform/WebFrameScheduler.h"
114 #include "wtf/CurrentTime.h" 115 #include "wtf/CurrentTime.h"
115 #include "wtf/PtrUtil.h" 116 #include "wtf/PtrUtil.h"
116 #include "wtf/StdLibExtras.h" 117 #include "wtf/StdLibExtras.h"
117 #include "wtf/TemporaryChange.h" 118 #include "wtf/TemporaryChange.h"
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2633 layoutViewItem.layer()->clearNeedsRepaintRecursively(); 2634 layoutViewItem.layer()->clearNeedsRepaintRecursively();
2634 }); 2635 });
2635 } 2636 }
2636 2637
2637 void FrameView::synchronizedPaintRecursively(GraphicsLayer* graphicsLayer) 2638 void FrameView::synchronizedPaintRecursively(GraphicsLayer* graphicsLayer)
2638 { 2639 {
2639 if (graphicsLayer->drawsContent()) { 2640 if (graphicsLayer->drawsContent()) {
2640 // Usually this is not needed because the PaintLayer will setup the chun k properties 2641 // Usually this is not needed because the PaintLayer will setup the chun k properties
2641 // altogether. However in debug builds the GraphicsLayer could paint deb ug background before 2642 // altogether. However in debug builds the GraphicsLayer could paint deb ug background before
2642 // we ever reach the PaintLayer. 2643 // we ever reach the PaintLayer.
2644 Optional<ScopedPaintChunkProperties> scopedPaintChunkProperties;
2643 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { 2645 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) {
2644 PaintChunkProperties properties; 2646 PaintChunkProperties properties;
2645 properties.transform = m_rootTransform; 2647 properties.transform = m_rootTransform;
2646 properties.clip = m_rootClip; 2648 properties.clip = m_rootClip;
2647 properties.effect = m_rootEffect; 2649 properties.effect = m_rootEffect;
2648 graphicsLayer->getPaintController().updateCurrentPaintChunkPropertie s(properties); 2650 scopedPaintChunkProperties.emplace(graphicsLayer->getPaintController (), *layoutView(), DisplayItem::DebugRedFill, properties);
2649 } 2651 }
2650 graphicsLayer->paint(nullptr); 2652 graphicsLayer->paint(nullptr);
2651 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled())
2652 graphicsLayer->getPaintController().updateCurrentPaintChunkPropertie s(PaintChunkProperties());
2653 } 2653 }
2654 2654
2655 if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { 2655 if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled()) {
2656 if (GraphicsLayer* maskLayer = graphicsLayer->maskLayer()) 2656 if (GraphicsLayer* maskLayer = graphicsLayer->maskLayer())
2657 synchronizedPaintRecursively(maskLayer); 2657 synchronizedPaintRecursively(maskLayer);
2658 if (GraphicsLayer* contentsClippingMaskLayer = graphicsLayer->contentsCl ippingMaskLayer()) 2658 if (GraphicsLayer* contentsClippingMaskLayer = graphicsLayer->contentsCl ippingMaskLayer())
2659 synchronizedPaintRecursively(contentsClippingMaskLayer); 2659 synchronizedPaintRecursively(contentsClippingMaskLayer);
2660 if (GraphicsLayer* replicaLayer = graphicsLayer->replicaLayer()) 2660 if (GraphicsLayer* replicaLayer = graphicsLayer->replicaLayer())
2661 synchronizedPaintRecursively(replicaLayer); 2661 synchronizedPaintRecursively(replicaLayer);
2662 } 2662 }
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4273 } 4273 }
4274 4274
4275 bool FrameView::canThrottleRendering() const 4275 bool FrameView::canThrottleRendering() const
4276 { 4276 {
4277 if (!RuntimeEnabledFeatures::renderingPipelineThrottlingEnabled()) 4277 if (!RuntimeEnabledFeatures::renderingPipelineThrottlingEnabled())
4278 return false; 4278 return false;
4279 return m_subtreeThrottled || (m_hiddenForThrottling && m_crossOriginForThrot tling); 4279 return m_subtreeThrottled || (m_hiddenForThrottling && m_crossOriginForThrot tling);
4280 } 4280 }
4281 4281
4282 } // namespace blink 4282 } // namespace blink
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