OLD | NEW |
1 /* | 1 /* |
2 * Copyright (c) 2011 Google Inc. All rights reserved. | 2 * Copyright (c) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
(...skipping 25 matching lines...) Expand all Loading... |
36 #include "core/inspector/InspectorTaskRunner.h" | 36 #include "core/inspector/InspectorTaskRunner.h" |
37 #include "core/inspector/ThreadDebugger.h" | 37 #include "core/inspector/ThreadDebugger.h" |
38 #include "platform/heap/Handle.h" | 38 #include "platform/heap/Handle.h" |
39 #include <memory> | 39 #include <memory> |
40 #include <v8.h> | 40 #include <v8.h> |
41 | 41 |
42 namespace blink { | 42 namespace blink { |
43 | 43 |
44 class LocalFrame; | 44 class LocalFrame; |
45 class SecurityOrigin; | 45 class SecurityOrigin; |
| 46 class SourceLocation; |
46 | 47 |
47 class CORE_EXPORT MainThreadDebugger final : public ThreadDebugger { | 48 class CORE_EXPORT MainThreadDebugger final : public ThreadDebugger { |
48 WTF_MAKE_NONCOPYABLE(MainThreadDebugger); | 49 WTF_MAKE_NONCOPYABLE(MainThreadDebugger); |
49 public: | 50 public: |
50 class ClientMessageLoop { | 51 class ClientMessageLoop { |
51 USING_FAST_MALLOC(ClientMessageLoop); | 52 USING_FAST_MALLOC(ClientMessageLoop); |
52 public: | 53 public: |
53 virtual ~ClientMessageLoop() { } | 54 virtual ~ClientMessageLoop() { } |
54 virtual void run(LocalFrame*) = 0; | 55 virtual void run(LocalFrame*) = 0; |
55 virtual void quitNow() = 0; | 56 virtual void quitNow() = 0; |
56 }; | 57 }; |
57 | 58 |
58 explicit MainThreadDebugger(v8::Isolate*); | 59 explicit MainThreadDebugger(v8::Isolate*); |
59 ~MainThreadDebugger() override; | 60 ~MainThreadDebugger() override; |
60 | 61 |
61 static MainThreadDebugger* instance(); | 62 static MainThreadDebugger* instance(); |
62 static void interruptMainThreadAndRun(std::unique_ptr<InspectorTaskRunner::T
ask>); | 63 static void interruptMainThreadAndRun(std::unique_ptr<InspectorTaskRunner::T
ask>); |
63 | 64 |
64 InspectorTaskRunner* taskRunner() const { return m_taskRunner.get(); } | 65 InspectorTaskRunner* taskRunner() const { return m_taskRunner.get(); } |
65 bool isWorker() override { return false; } | 66 bool isWorker() override { return false; } |
66 void setClientMessageLoop(std::unique_ptr<ClientMessageLoop>); | 67 void setClientMessageLoop(std::unique_ptr<ClientMessageLoop>); |
| 68 // TODO(dgozman): by making this method virtual, we can move many methods to
ThreadDebugger and avoid some duplication. Should be careful about performance. |
67 int contextGroupId(LocalFrame*); | 69 int contextGroupId(LocalFrame*); |
68 void didClearContextsForFrame(LocalFrame*); | 70 void didClearContextsForFrame(LocalFrame*); |
69 void contextCreated(ScriptState*, LocalFrame*, SecurityOrigin*); | 71 void contextCreated(ScriptState*, LocalFrame*, SecurityOrigin*); |
70 void contextWillBeDestroyed(ScriptState*); | 72 void contextWillBeDestroyed(ScriptState*); |
| 73 void exceptionThrown(LocalFrame*, const String& errorMessage, std::unique_pt
r<SourceLocation>); |
71 | 74 |
72 void installAdditionalCommandLineAPI(v8::Local<v8::Context>, v8::Local<v8::O
bject>) override; | 75 void installAdditionalCommandLineAPI(v8::Local<v8::Context>, v8::Local<v8::O
bject>) override; |
73 | 76 |
74 v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*, v8::Local<v8::Context>) o
verride; | 77 v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*, v8::Local<v8::Context>) o
verride; |
75 void messageAddedToConsole(int contextGroupId, MessageSource, MessageLevel,
const String16& message, const String16& url, unsigned lineNumber, unsigned colu
mnNumber, V8StackTrace*) override; | 78 void messageAddedToConsole(int contextGroupId, MessageSource, MessageLevel,
const String16& message, const String16& url, unsigned lineNumber, unsigned colu
mnNumber, V8StackTrace*) override; |
76 | 79 |
77 private: | 80 private: |
78 // V8DebuggerClient implementation. | 81 // V8DebuggerClient implementation. |
79 void runMessageLoopOnPause(int contextGroupId) override; | 82 void runMessageLoopOnPause(int contextGroupId) override; |
80 void quitMessageLoopOnPause() override; | 83 void quitMessageLoopOnPause() override; |
81 void muteWarningsAndDeprecations() override; | 84 void muteWarningsAndDeprecations() override; |
82 void unmuteWarningsAndDeprecations() override; | 85 void unmuteWarningsAndDeprecations() override; |
83 bool callingContextCanAccessContext(v8::Local<v8::Context> calling, v8::Loca
l<v8::Context> target) override; | 86 bool callingContextCanAccessContext(v8::Local<v8::Context> calling, v8::Loca
l<v8::Context> target) override; |
84 v8::Local<v8::Context> ensureDefaultContextInGroup(int contextGroupId) overr
ide; | 87 v8::Local<v8::Context> ensureDefaultContextInGroup(int contextGroupId) overr
ide; |
85 | 88 |
86 std::unique_ptr<ClientMessageLoop> m_clientMessageLoop; | 89 std::unique_ptr<ClientMessageLoop> m_clientMessageLoop; |
87 std::unique_ptr<InspectorTaskRunner> m_taskRunner; | 90 std::unique_ptr<InspectorTaskRunner> m_taskRunner; |
88 | 91 |
89 static MainThreadDebugger* s_instance; | 92 static MainThreadDebugger* s_instance; |
90 | 93 |
91 static void querySelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&
); | 94 static void querySelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&
); |
92 static void querySelectorAllCallback(const v8::FunctionCallbackInfo<v8::Valu
e>&); | 95 static void querySelectorAllCallback(const v8::FunctionCallbackInfo<v8::Valu
e>&); |
93 static void xpathSelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&
); | 96 static void xpathSelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&
); |
94 }; | 97 }; |
95 | 98 |
96 } // namespace blink | 99 } // namespace blink |
97 | 100 |
98 | 101 |
99 #endif // MainThreadDebugger_h | 102 #endif // MainThreadDebugger_h |
OLD | NEW |