| Index: third_party/WebKit/WebCore/platform/graphics/skia/ImageBufferSkia.cpp
|
| ===================================================================
|
| --- third_party/WebKit/WebCore/platform/graphics/skia/ImageBufferSkia.cpp (revision 9383)
|
| +++ third_party/WebKit/WebCore/platform/graphics/skia/ImageBufferSkia.cpp (working copy)
|
| @@ -1,225 +1,213 @@
|
| -/*
|
| - * Copyright (c) 2008, Google Inc. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions are
|
| - * met:
|
| - *
|
| - * * Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * * Redistributions in binary form must reproduce the above
|
| - * copyright notice, this list of conditions and the following disclaimer
|
| - * in the documentation and/or other materials provided with the
|
| - * distribution.
|
| - * * Neither the name of Google Inc. nor the names of its
|
| - * contributors may be used to endorse or promote products derived from
|
| - * this software without specific prior written permission.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#include "config.h"
|
| -#include "ImageBuffer.h"
|
| -
|
| -#include "Base64.h"
|
| -#include "BitmapImage.h"
|
| -#include "BitmapImageSingleFrameSkia.h"
|
| -#include "GraphicsContext.h"
|
| -#include "ImageData.h"
|
| -#include "NotImplemented.h"
|
| -#include "PlatformContextSkia.h"
|
| -#include "PNGImageEncoder.h"
|
| -#include "SkiaUtils.h"
|
| -
|
| -using namespace std;
|
| -
|
| -namespace WebCore {
|
| -
|
| -// We pass a technically-uninitialized canvas to the platform context here since
|
| -// the canvas initialization completes in ImageBuffer::ImageBuffer. But
|
| -// PlatformContext doesn't actually need to use the object, and this makes all
|
| -// the ownership easier to manage.
|
| -ImageBufferData::ImageBufferData(const IntSize& size)
|
| - : m_platformContext(0) // Canvas is set in ImageBuffer constructor.
|
| -{
|
| -}
|
| -
|
| -ImageBuffer::ImageBuffer(const IntSize& size, bool grayScale, bool& success)
|
| - : m_data(size)
|
| - , m_size(size)
|
| -{
|
| - if (!m_data.m_canvas.initialize(size.width(), size.height(), false)) {
|
| - success = false;
|
| - return;
|
| - }
|
| -
|
| - m_data.m_platformContext.setCanvas(&m_data.m_canvas);
|
| - m_context.set(new GraphicsContext(&m_data.m_platformContext));
|
| -#if PLATFORM(WIN_OS)
|
| - m_context->platformContext()->setDrawingToImageBuffer(true);
|
| -#endif
|
| -
|
| - // Make the background transparent. It would be nice if this wasn't
|
| - // required, but the canvas is currently filled with the magic transparency
|
| - // color. Can we have another way to manage this?
|
| - m_data.m_canvas.drawARGB(0, 0, 0, 0, SkPorterDuff::kClear_Mode);
|
| - success = true;
|
| -}
|
| -
|
| -ImageBuffer::~ImageBuffer()
|
| -{
|
| -}
|
| -
|
| -GraphicsContext* ImageBuffer::context() const
|
| -{
|
| - return m_context.get();
|
| -}
|
| -
|
| -Image* ImageBuffer::image() const
|
| -{
|
| - if (!m_image) {
|
| - // This creates a COPY of the image and will cache that copy. This means
|
| - // that if subsequent operations take place on the context, neither the
|
| - // currently-returned image, nor the results of future image() calls,
|
| - // will contain that operation.
|
| - //
|
| - // This seems silly, but is the way the CG port works: image() is
|
| - // intended to be used only when rendering is "complete."
|
| - m_image = BitmapImageSingleFrameSkia::create(
|
| - *m_data.m_platformContext.bitmap());
|
| - }
|
| - return m_image.get();
|
| -}
|
| -
|
| -PassRefPtr<ImageData> ImageBuffer::getImageData(const IntRect& rect) const
|
| -{
|
| - ASSERT(context());
|
| -
|
| - RefPtr<ImageData> result = ImageData::create(rect.width(), rect.height());
|
| - unsigned char* data = result->data()->data()->data();
|
| -
|
| - if (rect.x() < 0 || rect.y() < 0 ||
|
| - (rect.x() + rect.width()) > m_size.width() ||
|
| - (rect.y() + rect.height()) > m_size.height())
|
| - memset(data, 0, result->data()->length());
|
| -
|
| - int originX = rect.x();
|
| - int destX = 0;
|
| - if (originX < 0) {
|
| - destX = -originX;
|
| - originX = 0;
|
| - }
|
| - int endX = rect.x() + rect.width();
|
| - if (endX > m_size.width())
|
| - endX = m_size.width();
|
| - int numColumns = endX - originX;
|
| -
|
| - int originY = rect.y();
|
| - int destY = 0;
|
| - if (originY < 0) {
|
| - destY = -originY;
|
| - originY = 0;
|
| - }
|
| - int endY = rect.y() + rect.height();
|
| - if (endY > m_size.height())
|
| - endY = m_size.height();
|
| - int numRows = endY - originY;
|
| -
|
| - const SkBitmap& bitmap = *context()->platformContext()->bitmap();
|
| - ASSERT(bitmap.config() == SkBitmap::kARGB_8888_Config);
|
| - SkAutoLockPixels bitmapLock(bitmap);
|
| -
|
| - unsigned destBytesPerRow = 4 * rect.width();
|
| - unsigned char* destRow = data + destY * destBytesPerRow + destX * 4;
|
| -
|
| - for (int y = 0; y < numRows; ++y) {
|
| - uint32_t* srcRow = bitmap.getAddr32(originX, originY + y);
|
| - for (int x = 0; x < numColumns; ++x) {
|
| - SkColor color = SkPMColorToColor(srcRow[x]);
|
| - unsigned char* destPixel = &destRow[x * 4];
|
| - destPixel[0] = SkColorGetR(color);
|
| - destPixel[1] = SkColorGetG(color);
|
| - destPixel[2] = SkColorGetB(color);
|
| - destPixel[3] = SkColorGetA(color);
|
| - }
|
| - destRow += destBytesPerRow;
|
| - }
|
| -
|
| - return result;
|
| -}
|
| -
|
| -void ImageBuffer::putImageData(ImageData* source, const IntRect& sourceRect,
|
| - const IntPoint& destPoint)
|
| -{
|
| - ASSERT(sourceRect.width() > 0);
|
| - ASSERT(sourceRect.height() > 0);
|
| -
|
| - int originX = sourceRect.x();
|
| - int destX = destPoint.x() + sourceRect.x();
|
| - ASSERT(destX >= 0);
|
| - ASSERT(destX < m_size.width());
|
| - ASSERT(originX >= 0);
|
| - ASSERT(originX < sourceRect.right());
|
| -
|
| - int endX = destPoint.x() + sourceRect.right();
|
| - ASSERT(endX <= m_size.width());
|
| -
|
| - int numColumns = endX - destX;
|
| -
|
| - int originY = sourceRect.y();
|
| - int destY = destPoint.y() + sourceRect.y();
|
| - ASSERT(destY >= 0);
|
| - ASSERT(destY < m_size.height());
|
| - ASSERT(originY >= 0);
|
| - ASSERT(originY < sourceRect.bottom());
|
| -
|
| - int endY = destPoint.y() + sourceRect.bottom();
|
| - ASSERT(endY <= m_size.height());
|
| - int numRows = endY - destY;
|
| -
|
| - const SkBitmap& bitmap = *context()->platformContext()->bitmap();
|
| - ASSERT(bitmap.config() == SkBitmap::kARGB_8888_Config);
|
| - SkAutoLockPixels bitmapLock(bitmap);
|
| -
|
| - unsigned srcBytesPerRow = 4 * source->width();
|
| -
|
| - const unsigned char* srcRow = source->data()->data()->data() + originY * srcBytesPerRow + originX * 4;
|
| -
|
| - for (int y = 0; y < numRows; ++y) {
|
| - uint32_t* destRow = bitmap.getAddr32(destX, destY + y);
|
| - for (int x = 0; x < numColumns; ++x) {
|
| - const unsigned char* srcPixel = &srcRow[x * 4];
|
| - destRow[x] = SkPreMultiplyARGB(srcPixel[3], srcPixel[0],
|
| - srcPixel[1], srcPixel[2]);
|
| - }
|
| - srcRow += srcBytesPerRow;
|
| - }
|
| -}
|
| -
|
| -String ImageBuffer::toDataURL(const String&) const
|
| -{
|
| - // Encode the image into a vector.
|
| - Vector<unsigned char> pngEncodedData;
|
| - PNGImageEncoder::encode(*context()->platformContext()->bitmap(), &pngEncodedData);
|
| -
|
| - // Convert it into base64.
|
| - Vector<char> base64EncodedData;
|
| - base64Encode(*reinterpret_cast<Vector<char>*>(&pngEncodedData), base64EncodedData);
|
| - // Append with a \0 so that it's a valid string.
|
| - base64EncodedData.append('\0');
|
| -
|
| - // And the resulting string.
|
| - return String::format("data:image/png;base64,%s", base64EncodedData.data());
|
| -}
|
| -
|
| -} // namespace WebCore
|
| +/*
|
| + * Copyright (c) 2008, Google Inc. All rights reserved.
|
| + *
|
| + * Redistribution and use in source and binary forms, with or without
|
| + * modification, are permitted provided that the following conditions are
|
| + * met:
|
| + *
|
| + * * Redistributions of source code must retain the above copyright
|
| + * notice, this list of conditions and the following disclaimer.
|
| + * * Redistributions in binary form must reproduce the above
|
| + * copyright notice, this list of conditions and the following disclaimer
|
| + * in the documentation and/or other materials provided with the
|
| + * distribution.
|
| + * * Neither the name of Google Inc. nor the names of its
|
| + * contributors may be used to endorse or promote products derived from
|
| + * this software without specific prior written permission.
|
| + *
|
| + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| + */
|
| +
|
| +#include "config.h"
|
| +#include "ImageBuffer.h"
|
| +
|
| +#include "BitmapImage.h"
|
| +#include "BitmapImageSingleFrameSkia.h"
|
| +#include "GraphicsContext.h"
|
| +#include "ImageData.h"
|
| +#include "NotImplemented.h"
|
| +#include "PlatformContextSkia.h"
|
| +#include "SkiaUtils.h"
|
| +
|
| +using namespace std;
|
| +
|
| +namespace WebCore {
|
| +
|
| +// We pass a technically-uninitialized canvas to the platform context here since
|
| +// the canvas initialization completes in ImageBuffer::ImageBuffer. But
|
| +// PlatformContext doesn't actually need to use the object, and this makes all
|
| +// the ownership easier to manage.
|
| +ImageBufferData::ImageBufferData(const IntSize& size)
|
| + : m_platformContext(0) // Canvas is set in ImageBuffer constructor.
|
| +{
|
| +}
|
| +
|
| +ImageBuffer::ImageBuffer(const IntSize& size, bool grayScale, bool& success)
|
| + : m_data(size)
|
| + , m_size(size)
|
| +{
|
| + if (!m_data.m_canvas.initialize(size.width(), size.height(), false)) {
|
| + success = false;
|
| + return;
|
| + }
|
| +
|
| + m_data.m_platformContext.setCanvas(&m_data.m_canvas);
|
| + m_context.set(new GraphicsContext(&m_data.m_platformContext));
|
| +#if PLATFORM(WIN_OS)
|
| + m_context->platformContext()->setDrawingToImageBuffer(true);
|
| +#endif
|
| +
|
| + // Make the background transparent. It would be nice if this wasn't
|
| + // required, but the canvas is currently filled with the magic transparency
|
| + // color. Can we have another way to manage this?
|
| + m_data.m_canvas.drawARGB(0, 0, 0, 0, SkPorterDuff::kClear_Mode);
|
| + success = true;
|
| +}
|
| +
|
| +ImageBuffer::~ImageBuffer()
|
| +{
|
| +}
|
| +
|
| +GraphicsContext* ImageBuffer::context() const
|
| +{
|
| + return m_context.get();
|
| +}
|
| +
|
| +Image* ImageBuffer::image() const
|
| +{
|
| + if (!m_image) {
|
| + // This creates a COPY of the image and will cache that copy. This means
|
| + // that if subsequent operations take place on the context, neither the
|
| + // currently-returned image, nor the results of future image() calls,
|
| + // will contain that operation.
|
| + //
|
| + // This seems silly, but is the way the CG port works: image() is
|
| + // intended to be used only when rendering is "complete."
|
| + m_image = BitmapImageSingleFrameSkia::create(
|
| + *m_data.m_platformContext.bitmap());
|
| + }
|
| + return m_image.get();
|
| +}
|
| +
|
| +PassRefPtr<ImageData> ImageBuffer::getImageData(const IntRect& rect) const
|
| +{
|
| + ASSERT(context());
|
| +
|
| + RefPtr<ImageData> result = ImageData::create(rect.width(), rect.height());
|
| + unsigned char* data = result->data()->data()->data();
|
| +
|
| + if (rect.x() < 0 || rect.y() < 0 ||
|
| + (rect.x() + rect.width()) > m_size.width() ||
|
| + (rect.y() + rect.height()) > m_size.height())
|
| + memset(data, 0, result->data()->length());
|
| +
|
| + int originX = rect.x();
|
| + int destX = 0;
|
| + if (originX < 0) {
|
| + destX = -originX;
|
| + originX = 0;
|
| + }
|
| + int endX = rect.x() + rect.width();
|
| + if (endX > m_size.width())
|
| + endX = m_size.width();
|
| + int numColumns = endX - originX;
|
| +
|
| + int originY = rect.y();
|
| + int destY = 0;
|
| + if (originY < 0) {
|
| + destY = -originY;
|
| + originY = 0;
|
| + }
|
| + int endY = rect.y() + rect.height();
|
| + if (endY > m_size.height())
|
| + endY = m_size.height();
|
| + int numRows = endY - originY;
|
| +
|
| + const SkBitmap& bitmap = *context()->platformContext()->bitmap();
|
| + ASSERT(bitmap.config() == SkBitmap::kARGB_8888_Config);
|
| + SkAutoLockPixels bitmapLock(bitmap);
|
| +
|
| + unsigned destBytesPerRow = 4 * rect.width();
|
| + unsigned char* destRow = data + destY * destBytesPerRow + destX * 4;
|
| +
|
| + for (int y = 0; y < numRows; ++y) {
|
| + uint32_t* srcRow = bitmap.getAddr32(originX, originY + y);
|
| + for (int x = 0; x < numColumns; ++x) {
|
| + SkColor color = SkPMColorToColor(srcRow[x]);
|
| + unsigned char* destPixel = &destRow[x * 4];
|
| + destPixel[0] = SkColorGetR(color);
|
| + destPixel[1] = SkColorGetG(color);
|
| + destPixel[2] = SkColorGetB(color);
|
| + destPixel[3] = SkColorGetA(color);
|
| + }
|
| + destRow += destBytesPerRow;
|
| + }
|
| +
|
| + return result;
|
| +}
|
| +
|
| +void ImageBuffer::putImageData(ImageData* source, const IntRect& sourceRect,
|
| + const IntPoint& destPoint)
|
| +{
|
| + ASSERT(sourceRect.width() > 0);
|
| + ASSERT(sourceRect.height() > 0);
|
| +
|
| + int originX = sourceRect.x();
|
| + int destX = destPoint.x() + sourceRect.x();
|
| + ASSERT(destX >= 0);
|
| + ASSERT(destX < m_size.width());
|
| + ASSERT(originX >= 0);
|
| + ASSERT(originX < sourceRect.right());
|
| +
|
| + int endX = destPoint.x() + sourceRect.right();
|
| + ASSERT(endX <= m_size.width());
|
| +
|
| + int numColumns = endX - destX;
|
| +
|
| + int originY = sourceRect.y();
|
| + int destY = destPoint.y() + sourceRect.y();
|
| + ASSERT(destY >= 0);
|
| + ASSERT(destY < m_size.height());
|
| + ASSERT(originY >= 0);
|
| + ASSERT(originY < sourceRect.bottom());
|
| +
|
| + int endY = destPoint.y() + sourceRect.bottom();
|
| + ASSERT(endY <= m_size.height());
|
| + int numRows = endY - destY;
|
| +
|
| + const SkBitmap& bitmap = *context()->platformContext()->bitmap();
|
| + ASSERT(bitmap.config() == SkBitmap::kARGB_8888_Config);
|
| + SkAutoLockPixels bitmapLock(bitmap);
|
| +
|
| + unsigned srcBytesPerRow = 4 * source->width();
|
| +
|
| + const unsigned char* srcRow = source->data()->data()->data() + originY * srcBytesPerRow + originX * 4;
|
| +
|
| + for (int y = 0; y < numRows; ++y) {
|
| + uint32_t* destRow = bitmap.getAddr32(destX, destY + y);
|
| + for (int x = 0; x < numColumns; ++x) {
|
| + const unsigned char* srcPixel = &srcRow[x * 4];
|
| + destRow[x] = SkPreMultiplyARGB(srcPixel[3], srcPixel[0],
|
| + srcPixel[1], srcPixel[2]);
|
| + }
|
| + srcRow += srcBytesPerRow;
|
| + }
|
| +}
|
| +
|
| +String ImageBuffer::toDataURL(const String&) const
|
| +{
|
| + notImplemented();
|
| + return String();
|
| +}
|
| +
|
| +} // namespace WebCore
|
|
|