Index: third_party/WebKit/WebCore/platform/graphics/GraphicsLayer.cpp |
=================================================================== |
--- third_party/WebKit/WebCore/platform/graphics/GraphicsLayer.cpp (revision 9383) |
+++ third_party/WebKit/WebCore/platform/graphics/GraphicsLayer.cpp (working copy) |
@@ -1,540 +1,540 @@ |
-/* |
- * Copyright (C) 2009 Apple Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * 1. Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright |
- * notice, this list of conditions and the following disclaimer in the |
- * documentation and/or other materials provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#include "config.h" |
- |
-#if USE(ACCELERATED_COMPOSITING) |
- |
-#include "GraphicsLayer.h" |
- |
-#include "FloatPoint.h" |
-#include "RotateTransformOperation.h" |
-#include "TextStream.h" |
- |
-namespace WebCore { |
- |
-void GraphicsLayer::FloatValue::set(float key, float value, const TimingFunction* timingFunction) |
-{ |
- m_key = key; |
- m_value = value; |
- if (timingFunction != m_timingFunction) { |
- if (timingFunction) |
- m_timingFunction.set(new TimingFunction(*timingFunction)); |
- else |
- m_timingFunction.clear(); |
- } |
-} |
- |
-void GraphicsLayer::TransformValue::set(float key, const TransformOperations* value, const TimingFunction* timingFunction) |
-{ |
- m_key = key; |
- if (value != m_value) { |
- if (value) |
- m_value.set(new TransformOperations(*value)); |
- else |
- m_value.clear(); |
- } |
- if (timingFunction != m_timingFunction) { |
- if (timingFunction) |
- m_timingFunction.set(new TimingFunction(*timingFunction)); |
- else |
- m_timingFunction.clear(); |
- } |
-} |
- |
-void GraphicsLayer::FloatValueList::insert(float key, float value, const TimingFunction* timingFunction) |
-{ |
- for (size_t i = 0; i < m_values.size(); ++i) { |
- FloatValue& curFloatValue = m_values[i]; |
- if (curFloatValue.key() == key) { |
- curFloatValue.set(key, value, timingFunction); |
- return; |
- } |
- if (curFloatValue.key() > key) { |
- // insert before |
- m_values.insert(i, FloatValue(key, value, timingFunction)); |
- return; |
- } |
- } |
- |
- // append |
- m_values.append(FloatValue(key, value, timingFunction)); |
-} |
- |
-void GraphicsLayer::TransformValueList::insert(float key, const TransformOperations* value, const TimingFunction* timingFunction) |
-{ |
- for (size_t i = 0; i < m_values.size(); ++i) { |
- TransformValue& curTransValue = m_values[i]; |
- if (curTransValue.key() == key) { |
- curTransValue.set(key, value, timingFunction); |
- return; |
- } |
- if (curTransValue.key() > key) { |
- // insert before |
- m_values.insert(i, TransformValue(key, value, timingFunction)); |
- return; |
- } |
- } |
- |
- // append |
- m_values.append(TransformValue(key, value, timingFunction)); |
-} |
- |
-// An "invalid" list is one whose functions don't match, and therefore has to be animated as a Matrix |
-// The hasBigRotation flag will always return false if isValid is false. Otherwise hasBigRotation is |
-// true if the rotation between any two keyframes is >= 180 degrees. |
-void GraphicsLayer::TransformValueList::makeFunctionList(FunctionList& list, bool& isValid, bool& hasBigRotation) const |
-{ |
- list.clear(); |
- isValid = false; |
- hasBigRotation = false; |
- |
- if (m_values.size() < 2) |
- return; |
- |
- // empty transforms match anything, so find the first non-empty entry as the reference |
- size_t firstIndex = 0; |
- for ( ; firstIndex < m_values.size(); ++firstIndex) { |
- if (m_values[firstIndex].value()->operations().size() > 0) |
- break; |
- } |
- |
- if (firstIndex >= m_values.size()) |
- return; |
- |
- const TransformOperations* firstVal = m_values[firstIndex].value(); |
- |
- // see if the keyframes are valid |
- for (size_t i = firstIndex + 1; i < m_values.size(); ++i) { |
- const TransformOperations* val = m_values[i].value(); |
- |
- // a null transform matches anything |
- if (val->operations().isEmpty()) |
- continue; |
- |
- if (firstVal->operations().size() != val->operations().size()) |
- return; |
- |
- for (size_t j = 0; j < firstVal->operations().size(); ++j) { |
- if (!firstVal->operations().at(j)->isSameType(*val->operations().at(j))) |
- return; |
- } |
- } |
- |
- // keyframes are valid, fill in the list |
- isValid = true; |
- |
- double lastRotAngle = 0.0; |
- double maxRotAngle = -1.0; |
- |
- list.resize(firstVal->operations().size()); |
- for (size_t j = 0; j < firstVal->operations().size(); ++j) { |
- TransformOperation::OperationType type = firstVal->operations().at(j)->getOperationType(); |
- list[j] = type; |
- |
- // if this is a rotation entry, we need to see if any angle differences are >= 180 deg |
- if (type == TransformOperation::ROTATE) { |
- lastRotAngle = static_cast<RotateTransformOperation*>(firstVal->operations().at(j).get())->angle(); |
- |
- if (maxRotAngle < 0) |
- maxRotAngle = fabs(lastRotAngle); |
- |
- for (size_t i = firstIndex + 1; i < m_values.size(); ++i) { |
- const TransformOperations* val = m_values[i].value(); |
- double rotAngle = val->operations().isEmpty() ? 0 : (static_cast<RotateTransformOperation*>(val->operations().at(j).get())->angle()); |
- double diffAngle = fabs(rotAngle - lastRotAngle); |
- if (diffAngle > maxRotAngle) |
- maxRotAngle = diffAngle; |
- lastRotAngle = rotAngle; |
- } |
- } |
- } |
- |
- hasBigRotation = maxRotAngle >= 180.0; |
-} |
- |
-GraphicsLayer::GraphicsLayer(GraphicsLayerClient* client) |
- : m_client(client) |
- , m_anchorPoint(0.5f, 0.5f, 0) |
- , m_opacity(1) |
-#ifndef NDEBUG |
- , m_zPosition(0) |
-#endif |
- , m_backgroundColorSet(false) |
- , m_contentsOpaque(false) |
- , m_preserves3D(false) |
- , m_backfaceVisibility(true) |
- , m_usingTiledLayer(false) |
- , m_masksToBounds(false) |
- , m_drawsContent(false) |
- , m_paintingPhase(GraphicsLayerPaintAllMask) |
- , m_parent(0) |
-#ifndef NDEBUG |
- , m_repaintCount(0) |
-#endif |
-{ |
-} |
- |
-GraphicsLayer::~GraphicsLayer() |
-{ |
- removeAllAnimations(); |
- |
- removeAllChildren(); |
- removeFromParent(); |
-} |
- |
-void GraphicsLayer::addChild(GraphicsLayer* childLayer) |
-{ |
- ASSERT(childLayer != this); |
- |
- if (childLayer->parent()) |
- childLayer->removeFromParent(); |
- |
- childLayer->setParent(this); |
- m_children.append(childLayer); |
-} |
- |
-void GraphicsLayer::addChildAtIndex(GraphicsLayer* childLayer, int index) |
-{ |
- ASSERT(childLayer != this); |
- |
- if (childLayer->parent()) |
- childLayer->removeFromParent(); |
- |
- childLayer->setParent(this); |
- m_children.insert(index, childLayer); |
-} |
- |
-void GraphicsLayer::addChildBelow(GraphicsLayer* childLayer, GraphicsLayer* sibling) |
-{ |
- ASSERT(childLayer != this); |
- childLayer->removeFromParent(); |
- |
- bool found = false; |
- for (unsigned i = 0; i < m_children.size(); i++) { |
- if (sibling == m_children[i]) { |
- m_children.insert(i, childLayer); |
- found = true; |
- break; |
- } |
- } |
- |
- childLayer->setParent(this); |
- |
- if (!found) |
- m_children.append(childLayer); |
-} |
- |
-void GraphicsLayer::addChildAbove(GraphicsLayer* childLayer, GraphicsLayer* sibling) |
-{ |
- childLayer->removeFromParent(); |
- ASSERT(childLayer != this); |
- |
- bool found = false; |
- for (unsigned i = 0; i < m_children.size(); i++) { |
- if (sibling == m_children[i]) { |
- m_children.insert(i+1, childLayer); |
- found = true; |
- break; |
- } |
- } |
- |
- childLayer->setParent(this); |
- |
- if (!found) |
- m_children.append(childLayer); |
-} |
- |
-bool GraphicsLayer::replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild) |
-{ |
- ASSERT(!newChild->parent()); |
- bool found = false; |
- for (unsigned i = 0; i < m_children.size(); i++) { |
- if (oldChild == m_children[i]) { |
- m_children[i] = newChild; |
- found = true; |
- break; |
- } |
- } |
- if (found) { |
- oldChild->setParent(0); |
- |
- newChild->removeFromParent(); |
- newChild->setParent(this); |
- return true; |
- } |
- return false; |
-} |
- |
-void GraphicsLayer::removeAllChildren() |
-{ |
- while (m_children.size()) { |
- GraphicsLayer* curLayer = m_children[0]; |
- ASSERT(curLayer->parent()); |
- curLayer->removeFromParent(); |
- } |
-} |
- |
-void GraphicsLayer::removeFromParent() |
-{ |
- if (m_parent) { |
- unsigned i; |
- for (i = 0; i < m_parent->m_children.size(); i++) { |
- if (this == m_parent->m_children[i]) { |
- m_parent->m_children.remove(i); |
- break; |
- } |
- } |
- |
- setParent(0); |
- } |
-} |
- |
-void GraphicsLayer::setBackgroundColor(const Color& inColor, const Animation*, double /*beginTime*/) |
-{ |
- m_backgroundColor = inColor; |
- m_backgroundColorSet = true; |
-} |
- |
-void GraphicsLayer::clearBackgroundColor() |
-{ |
- m_backgroundColor = Color(); |
- m_backgroundColorSet = false; |
-} |
- |
-bool GraphicsLayer::setOpacity(float opacity, const Animation*, double) |
-{ |
- m_opacity = opacity; |
- return false; // not animating |
-} |
- |
-void GraphicsLayer::paintGraphicsLayerContents(GraphicsContext& context, const IntRect& clip) |
-{ |
- m_client->paintContents(this, context, m_paintingPhase, clip); |
-} |
- |
-String GraphicsLayer::propertyIdToString(AnimatedPropertyID property) |
-{ |
- switch (property) { |
- case AnimatedPropertyWebkitTransform: |
- return "transform"; |
- case AnimatedPropertyOpacity: |
- return "opacity"; |
- case AnimatedPropertyBackgroundColor: |
- return "backgroundColor"; |
- case AnimatedPropertyInvalid: |
- ASSERT_NOT_REACHED(); |
- } |
- ASSERT_NOT_REACHED(); |
- return ""; |
-} |
- |
-int GraphicsLayer::findAnimationEntry(AnimatedPropertyID property, short index) const |
-{ |
- for (size_t i = 0; i < m_animations.size(); ++i) { |
- if (m_animations[i].matches(property, index)) |
- return static_cast<int>(i); |
- } |
- return -1; |
-} |
- |
-void GraphicsLayer::addAnimationEntry(AnimatedPropertyID property, short index, bool isTransition, const Animation* transition) |
-{ |
- int i = findAnimationEntry(property, index); |
- |
- if (i >= 0) |
- m_animations[i].reset(transition, isTransition); |
- else |
- m_animations.append(AnimationEntry(transition, property, index, isTransition)); |
-} |
- |
-void GraphicsLayer::removeAllAnimations() |
-{ |
- size_t size = m_animations.size(); |
- for (size_t i = 0; i < size; ++i) |
- removeAnimation(0, true); |
-} |
- |
-void GraphicsLayer::removeAllAnimationsForProperty(AnimatedPropertyID property) |
-{ |
- for (short j = 0; ; ++j) { |
- int i = findAnimationEntry(property, j); |
- if (i < 0) |
- break; |
- removeAnimation(i, false); |
- } |
-} |
- |
-void GraphicsLayer::removeFinishedAnimations(const String& name, int /*index*/, bool reset) |
-{ |
- size_t size = m_animations.size(); |
- for (size_t i = 0; i < size; ) { |
- AnimationEntry& anim = m_animations[i]; |
- if (!anim.isTransition() && anim.animation()->name() == name) { |
- removeAnimation(i, reset); |
- --size; |
- } else |
- ++i; |
- } |
-} |
- |
-void GraphicsLayer::removeFinishedTransitions(AnimatedPropertyID property) |
-{ |
- size_t size = m_animations.size(); |
- for (size_t i = 0; i < size; ) { |
- AnimationEntry& anim = m_animations[i]; |
- if (anim.isTransition() && property == anim.property()) { |
- removeAnimation(i, false); |
- --size; |
- } else |
- ++i; |
- } |
-} |
- |
-void GraphicsLayer::suspendAnimations() |
-{ |
-} |
- |
-void GraphicsLayer::resumeAnimations() |
-{ |
-} |
- |
-#ifndef NDEBUG |
-void GraphicsLayer::updateDebugIndicators() |
-{ |
- if (GraphicsLayer::showDebugBorders()) { |
- if (drawsContent()) { |
- if (m_usingTiledLayer) |
- setDebugBorder(Color(0, 255, 0, 204), 2.0f); // tiled layer: green |
- else |
- setDebugBorder(Color(255, 0, 0, 204), 2.0f); // normal layer: red |
- } else if (masksToBounds()) { |
- setDebugBorder(Color(128, 255, 255, 178), 2.0f); // masking layer: pale blue |
- if (GraphicsLayer::showDebugBorders()) |
- setDebugBackgroundColor(Color(128, 255, 255, 52)); |
- } else |
- setDebugBorder(Color(255, 255, 0, 204), 2.0f); // container: yellow |
- } |
-} |
- |
-void GraphicsLayer::setZPosition(float position) |
-{ |
- m_zPosition = position; |
-} |
-#endif |
- |
-static void writeIndent(TextStream& ts, int indent) |
-{ |
- for (int i = 0; i != indent; ++i) |
- ts << " "; |
-} |
- |
-void GraphicsLayer::dumpLayer(TextStream& ts, int indent) const |
-{ |
- writeIndent(ts, indent); |
- ts << "(" << "GraphicsLayer" << " " << static_cast<void*>(const_cast<GraphicsLayer*>(this)); |
- ts << " \"" << m_name << "\"\n"; |
- dumpProperties(ts, indent); |
- writeIndent(ts, indent); |
- ts << ")\n"; |
-} |
- |
-void GraphicsLayer::dumpProperties(TextStream& ts, int indent) const |
-{ |
- writeIndent(ts, indent + 1); |
- ts << "(position " << m_position.x() << " " << m_position.y() << ")\n"; |
- |
- writeIndent(ts, indent + 1); |
- ts << "(anchor " << m_anchorPoint.x() << " " << m_anchorPoint.y() << ")\n"; |
- |
- writeIndent(ts, indent + 1); |
- ts << "(bounds " << m_size.width() << " " << m_size.height() << ")\n"; |
- |
- writeIndent(ts, indent + 1); |
- ts << "(opacity " << m_opacity << ")\n"; |
- |
- writeIndent(ts, indent + 1); |
- ts << "(usingTiledLayer " << m_usingTiledLayer << ")\n"; |
- |
- writeIndent(ts, indent + 1); |
- ts << "(m_preserves3D " << m_preserves3D << ")\n"; |
- |
- writeIndent(ts, indent + 1); |
- ts << "(drawsContent " << m_drawsContent << ")\n"; |
- |
- writeIndent(ts, indent + 1); |
- ts << "(m_backfaceVisibility " << (m_backfaceVisibility ? "visible" : "hidden") << ")\n"; |
- |
- writeIndent(ts, indent + 1); |
- ts << "(client "; |
- if (m_client) |
- ts << static_cast<void*>(m_client); |
- else |
- ts << "none"; |
- ts << ")\n"; |
- |
- writeIndent(ts, indent + 1); |
- ts << "(backgroundColor "; |
- if (!m_backgroundColorSet) |
- ts << "none"; |
- else |
- ts << m_backgroundColor.name(); |
- ts << ")\n"; |
- |
- writeIndent(ts, indent + 1); |
- ts << "(transform "; |
- if (m_transform.isIdentity()) |
- ts << "identity"; |
- else { |
- ts << "[" << m_transform.a() << " " << m_transform.b() << "] "; |
- ts << "[" << m_transform.c() << " " << m_transform.d() << "] "; |
- ts << "[" << m_transform.e() << " " << m_transform.f() << "] "; |
- } |
- ts << ")\n"; |
- |
- writeIndent(ts, indent + 1); |
- ts << "(childrenTransform "; |
- if (m_childrenTransform.isIdentity()) |
- ts << "identity"; |
- else { |
- ts << "[" << m_childrenTransform.a() << " " << m_childrenTransform.b() << "] "; |
- ts << "[" << m_childrenTransform.c() << " " << m_childrenTransform.d() << "] "; |
- ts << "[" << m_childrenTransform.e() << " " << m_childrenTransform.f() << "] "; |
- } |
- ts << ")\n"; |
- |
- writeIndent(ts, indent + 1); |
- ts << "(children " << m_children.size() << "\n"; |
- |
- unsigned i; |
- for (i = 0; i < m_children.size(); i++) |
- m_children[i]->dumpLayer(ts, indent+2); |
- writeIndent(ts, indent + 1); |
- ts << ")\n"; |
-} |
- |
-} // namespace WebCore |
- |
-#endif // USE(ACCELERATED_COMPOSITING) |
+/* |
+ * Copyright (C) 2009 Apple Inc. All rights reserved. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions |
+ * are met: |
+ * 1. Redistributions of source code must retain the above copyright |
+ * notice, this list of conditions and the following disclaimer. |
+ * 2. Redistributions in binary form must reproduce the above copyright |
+ * notice, this list of conditions and the following disclaimer in the |
+ * documentation and/or other materials provided with the distribution. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ */ |
+ |
+#include "config.h" |
+ |
+#if USE(ACCELERATED_COMPOSITING) |
+ |
+#include "GraphicsLayer.h" |
+ |
+#include "FloatPoint.h" |
+#include "RotateTransformOperation.h" |
+#include "TextStream.h" |
+ |
+namespace WebCore { |
+ |
+void GraphicsLayer::FloatValue::set(float key, float value, const TimingFunction* timingFunction) |
+{ |
+ m_key = key; |
+ m_value = value; |
+ if (timingFunction != m_timingFunction) { |
+ if (timingFunction) |
+ m_timingFunction.set(new TimingFunction(*timingFunction)); |
+ else |
+ m_timingFunction.clear(); |
+ } |
+} |
+ |
+void GraphicsLayer::TransformValue::set(float key, const TransformOperations* value, const TimingFunction* timingFunction) |
+{ |
+ m_key = key; |
+ if (value != m_value) { |
+ if (value) |
+ m_value.set(new TransformOperations(*value)); |
+ else |
+ m_value.clear(); |
+ } |
+ if (timingFunction != m_timingFunction) { |
+ if (timingFunction) |
+ m_timingFunction.set(new TimingFunction(*timingFunction)); |
+ else |
+ m_timingFunction.clear(); |
+ } |
+} |
+ |
+void GraphicsLayer::FloatValueList::insert(float key, float value, const TimingFunction* timingFunction) |
+{ |
+ for (size_t i = 0; i < m_values.size(); ++i) { |
+ FloatValue& curFloatValue = m_values[i]; |
+ if (curFloatValue.key() == key) { |
+ curFloatValue.set(key, value, timingFunction); |
+ return; |
+ } |
+ if (curFloatValue.key() > key) { |
+ // insert before |
+ m_values.insert(i, FloatValue(key, value, timingFunction)); |
+ return; |
+ } |
+ } |
+ |
+ // append |
+ m_values.append(FloatValue(key, value, timingFunction)); |
+} |
+ |
+void GraphicsLayer::TransformValueList::insert(float key, const TransformOperations* value, const TimingFunction* timingFunction) |
+{ |
+ for (size_t i = 0; i < m_values.size(); ++i) { |
+ TransformValue& curTransValue = m_values[i]; |
+ if (curTransValue.key() == key) { |
+ curTransValue.set(key, value, timingFunction); |
+ return; |
+ } |
+ if (curTransValue.key() > key) { |
+ // insert before |
+ m_values.insert(i, TransformValue(key, value, timingFunction)); |
+ return; |
+ } |
+ } |
+ |
+ // append |
+ m_values.append(TransformValue(key, value, timingFunction)); |
+} |
+ |
+// An "invalid" list is one whose functions don't match, and therefore has to be animated as a Matrix |
+// The hasBigRotation flag will always return false if isValid is false. Otherwise hasBigRotation is |
+// true if the rotation between any two keyframes is >= 180 degrees. |
+void GraphicsLayer::TransformValueList::makeFunctionList(FunctionList& list, bool& isValid, bool& hasBigRotation) const |
+{ |
+ list.clear(); |
+ isValid = false; |
+ hasBigRotation = false; |
+ |
+ if (m_values.size() < 2) |
+ return; |
+ |
+ // empty transforms match anything, so find the first non-empty entry as the reference |
+ size_t firstIndex = 0; |
+ for ( ; firstIndex < m_values.size(); ++firstIndex) { |
+ if (m_values[firstIndex].value()->operations().size() > 0) |
+ break; |
+ } |
+ |
+ if (firstIndex >= m_values.size()) |
+ return; |
+ |
+ const TransformOperations* firstVal = m_values[firstIndex].value(); |
+ |
+ // see if the keyframes are valid |
+ for (size_t i = firstIndex + 1; i < m_values.size(); ++i) { |
+ const TransformOperations* val = m_values[i].value(); |
+ |
+ // a null transform matches anything |
+ if (val->operations().isEmpty()) |
+ continue; |
+ |
+ if (firstVal->operations().size() != val->operations().size()) |
+ return; |
+ |
+ for (size_t j = 0; j < firstVal->operations().size(); ++j) { |
+ if (!firstVal->operations().at(j)->isSameType(*val->operations().at(j))) |
+ return; |
+ } |
+ } |
+ |
+ // keyframes are valid, fill in the list |
+ isValid = true; |
+ |
+ double lastRotAngle = 0.0; |
+ double maxRotAngle = -1.0; |
+ |
+ list.resize(firstVal->operations().size()); |
+ for (size_t j = 0; j < firstVal->operations().size(); ++j) { |
+ TransformOperation::OperationType type = firstVal->operations().at(j)->getOperationType(); |
+ list[j] = type; |
+ |
+ // if this is a rotation entry, we need to see if any angle differences are >= 180 deg |
+ if (type == TransformOperation::ROTATE) { |
+ lastRotAngle = static_cast<RotateTransformOperation*>(firstVal->operations().at(j).get())->angle(); |
+ |
+ if (maxRotAngle < 0) |
+ maxRotAngle = fabs(lastRotAngle); |
+ |
+ for (size_t i = firstIndex + 1; i < m_values.size(); ++i) { |
+ const TransformOperations* val = m_values[i].value(); |
+ double rotAngle = val->operations().isEmpty() ? 0 : (static_cast<RotateTransformOperation*>(val->operations().at(j).get())->angle()); |
+ double diffAngle = fabs(rotAngle - lastRotAngle); |
+ if (diffAngle > maxRotAngle) |
+ maxRotAngle = diffAngle; |
+ lastRotAngle = rotAngle; |
+ } |
+ } |
+ } |
+ |
+ hasBigRotation = maxRotAngle >= 180.0; |
+} |
+ |
+GraphicsLayer::GraphicsLayer(GraphicsLayerClient* client) |
+ : m_client(client) |
+ , m_anchorPoint(0.5f, 0.5f, 0) |
+ , m_opacity(1) |
+#ifndef NDEBUG |
+ , m_zPosition(0) |
+#endif |
+ , m_backgroundColorSet(false) |
+ , m_contentsOpaque(false) |
+ , m_preserves3D(false) |
+ , m_backfaceVisibility(true) |
+ , m_usingTiledLayer(false) |
+ , m_masksToBounds(false) |
+ , m_drawsContent(false) |
+ , m_paintingPhase(GraphicsLayerPaintAllMask) |
+ , m_parent(0) |
+#ifndef NDEBUG |
+ , m_repaintCount(0) |
+#endif |
+{ |
+} |
+ |
+GraphicsLayer::~GraphicsLayer() |
+{ |
+ removeAllAnimations(); |
+ |
+ removeAllChildren(); |
+ removeFromParent(); |
+} |
+ |
+void GraphicsLayer::addChild(GraphicsLayer* childLayer) |
+{ |
+ ASSERT(childLayer != this); |
+ |
+ if (childLayer->parent()) |
+ childLayer->removeFromParent(); |
+ |
+ childLayer->setParent(this); |
+ m_children.append(childLayer); |
+} |
+ |
+void GraphicsLayer::addChildAtIndex(GraphicsLayer* childLayer, int index) |
+{ |
+ ASSERT(childLayer != this); |
+ |
+ if (childLayer->parent()) |
+ childLayer->removeFromParent(); |
+ |
+ childLayer->setParent(this); |
+ m_children.insert(index, childLayer); |
+} |
+ |
+void GraphicsLayer::addChildBelow(GraphicsLayer* childLayer, GraphicsLayer* sibling) |
+{ |
+ ASSERT(childLayer != this); |
+ childLayer->removeFromParent(); |
+ |
+ bool found = false; |
+ for (unsigned i = 0; i < m_children.size(); i++) { |
+ if (sibling == m_children[i]) { |
+ m_children.insert(i, childLayer); |
+ found = true; |
+ break; |
+ } |
+ } |
+ |
+ childLayer->setParent(this); |
+ |
+ if (!found) |
+ m_children.append(childLayer); |
+} |
+ |
+void GraphicsLayer::addChildAbove(GraphicsLayer* childLayer, GraphicsLayer* sibling) |
+{ |
+ childLayer->removeFromParent(); |
+ ASSERT(childLayer != this); |
+ |
+ bool found = false; |
+ for (unsigned i = 0; i < m_children.size(); i++) { |
+ if (sibling == m_children[i]) { |
+ m_children.insert(i+1, childLayer); |
+ found = true; |
+ break; |
+ } |
+ } |
+ |
+ childLayer->setParent(this); |
+ |
+ if (!found) |
+ m_children.append(childLayer); |
+} |
+ |
+bool GraphicsLayer::replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild) |
+{ |
+ ASSERT(!newChild->parent()); |
+ bool found = false; |
+ for (unsigned i = 0; i < m_children.size(); i++) { |
+ if (oldChild == m_children[i]) { |
+ m_children[i] = newChild; |
+ found = true; |
+ break; |
+ } |
+ } |
+ if (found) { |
+ oldChild->setParent(0); |
+ |
+ newChild->removeFromParent(); |
+ newChild->setParent(this); |
+ return true; |
+ } |
+ return false; |
+} |
+ |
+void GraphicsLayer::removeAllChildren() |
+{ |
+ while (m_children.size()) { |
+ GraphicsLayer* curLayer = m_children[0]; |
+ ASSERT(curLayer->parent()); |
+ curLayer->removeFromParent(); |
+ } |
+} |
+ |
+void GraphicsLayer::removeFromParent() |
+{ |
+ if (m_parent) { |
+ unsigned i; |
+ for (i = 0; i < m_parent->m_children.size(); i++) { |
+ if (this == m_parent->m_children[i]) { |
+ m_parent->m_children.remove(i); |
+ break; |
+ } |
+ } |
+ |
+ setParent(0); |
+ } |
+} |
+ |
+void GraphicsLayer::setBackgroundColor(const Color& inColor, const Animation*, double /*beginTime*/) |
+{ |
+ m_backgroundColor = inColor; |
+ m_backgroundColorSet = true; |
+} |
+ |
+void GraphicsLayer::clearBackgroundColor() |
+{ |
+ m_backgroundColor = Color(); |
+ m_backgroundColorSet = false; |
+} |
+ |
+bool GraphicsLayer::setOpacity(float opacity, const Animation*, double) |
+{ |
+ m_opacity = opacity; |
+ return false; // not animating |
+} |
+ |
+void GraphicsLayer::paintGraphicsLayerContents(GraphicsContext& context, const IntRect& clip) |
+{ |
+ m_client->paintContents(this, context, m_paintingPhase, clip); |
+} |
+ |
+String GraphicsLayer::propertyIdToString(AnimatedPropertyID property) |
+{ |
+ switch (property) { |
+ case AnimatedPropertyWebkitTransform: |
+ return "transform"; |
+ case AnimatedPropertyOpacity: |
+ return "opacity"; |
+ case AnimatedPropertyBackgroundColor: |
+ return "backgroundColor"; |
+ case AnimatedPropertyInvalid: |
+ ASSERT_NOT_REACHED(); |
+ } |
+ ASSERT_NOT_REACHED(); |
+ return ""; |
+} |
+ |
+int GraphicsLayer::findAnimationEntry(AnimatedPropertyID property, short index) const |
+{ |
+ for (size_t i = 0; i < m_animations.size(); ++i) { |
+ if (m_animations[i].matches(property, index)) |
+ return static_cast<int>(i); |
+ } |
+ return -1; |
+} |
+ |
+void GraphicsLayer::addAnimationEntry(AnimatedPropertyID property, short index, bool isTransition, const Animation* transition) |
+{ |
+ int i = findAnimationEntry(property, index); |
+ |
+ if (i >= 0) |
+ m_animations[i].reset(transition, isTransition); |
+ else |
+ m_animations.append(AnimationEntry(transition, property, index, isTransition)); |
+} |
+ |
+void GraphicsLayer::removeAllAnimations() |
+{ |
+ size_t size = m_animations.size(); |
+ for (size_t i = 0; i < size; ++i) |
+ removeAnimation(0, true); |
+} |
+ |
+void GraphicsLayer::removeAllAnimationsForProperty(AnimatedPropertyID property) |
+{ |
+ for (short j = 0; ; ++j) { |
+ int i = findAnimationEntry(property, j); |
+ if (i < 0) |
+ break; |
+ removeAnimation(i, false); |
+ } |
+} |
+ |
+void GraphicsLayer::removeFinishedAnimations(const String& name, int /*index*/, bool reset) |
+{ |
+ size_t size = m_animations.size(); |
+ for (size_t i = 0; i < size; ) { |
+ AnimationEntry& anim = m_animations[i]; |
+ if (!anim.isTransition() && anim.animation()->name() == name) { |
+ removeAnimation(i, reset); |
+ --size; |
+ } else |
+ ++i; |
+ } |
+} |
+ |
+void GraphicsLayer::removeFinishedTransitions(AnimatedPropertyID property) |
+{ |
+ size_t size = m_animations.size(); |
+ for (size_t i = 0; i < size; ) { |
+ AnimationEntry& anim = m_animations[i]; |
+ if (anim.isTransition() && property == anim.property()) { |
+ removeAnimation(i, false); |
+ --size; |
+ } else |
+ ++i; |
+ } |
+} |
+ |
+void GraphicsLayer::suspendAnimations() |
+{ |
+} |
+ |
+void GraphicsLayer::resumeAnimations() |
+{ |
+} |
+ |
+#ifndef NDEBUG |
+void GraphicsLayer::updateDebugIndicators() |
+{ |
+ if (GraphicsLayer::showDebugBorders()) { |
+ if (drawsContent()) { |
+ if (m_usingTiledLayer) |
+ setDebugBorder(Color(0, 255, 0, 204), 2.0f); // tiled layer: green |
+ else |
+ setDebugBorder(Color(255, 0, 0, 204), 2.0f); // normal layer: red |
+ } else if (masksToBounds()) { |
+ setDebugBorder(Color(128, 255, 255, 178), 2.0f); // masking layer: pale blue |
+ if (GraphicsLayer::showDebugBorders()) |
+ setDebugBackgroundColor(Color(128, 255, 255, 52)); |
+ } else |
+ setDebugBorder(Color(255, 255, 0, 204), 2.0f); // container: yellow |
+ } |
+} |
+ |
+void GraphicsLayer::setZPosition(float position) |
+{ |
+ m_zPosition = position; |
+} |
+#endif |
+ |
+void writeIndent(TextStream& ts, int indent) |
+{ |
+ for (int i = 0; i != indent; ++i) |
+ ts << " "; |
+} |
+ |
+void GraphicsLayer::dumpLayer(TextStream& ts, int indent) const |
+{ |
+ writeIndent(ts, indent); |
+ ts << "(" << "GraphicsLayer" << " " << static_cast<void*>(const_cast<GraphicsLayer*>(this)); |
+ ts << " \"" << m_name << "\"\n"; |
+ dumpProperties(ts, indent); |
+ writeIndent(ts, indent); |
+ ts << ")\n"; |
+} |
+ |
+void GraphicsLayer::dumpProperties(TextStream& ts, int indent) const |
+{ |
+ writeIndent(ts, indent + 1); |
+ ts << "(position " << m_position.x() << " " << m_position.y() << ")\n"; |
+ |
+ writeIndent(ts, indent + 1); |
+ ts << "(anchor " << m_anchorPoint.x() << " " << m_anchorPoint.y() << ")\n"; |
+ |
+ writeIndent(ts, indent + 1); |
+ ts << "(bounds " << m_size.width() << " " << m_size.height() << ")\n"; |
+ |
+ writeIndent(ts, indent + 1); |
+ ts << "(opacity " << m_opacity << ")\n"; |
+ |
+ writeIndent(ts, indent + 1); |
+ ts << "(usingTiledLayer " << m_usingTiledLayer << ")\n"; |
+ |
+ writeIndent(ts, indent + 1); |
+ ts << "(m_preserves3D " << m_preserves3D << ")\n"; |
+ |
+ writeIndent(ts, indent + 1); |
+ ts << "(drawsContent " << m_drawsContent << ")\n"; |
+ |
+ writeIndent(ts, indent + 1); |
+ ts << "(m_backfaceVisibility " << (m_backfaceVisibility ? "visible" : "hidden") << ")\n"; |
+ |
+ writeIndent(ts, indent + 1); |
+ ts << "(client "; |
+ if (m_client) |
+ ts << static_cast<void*>(m_client); |
+ else |
+ ts << "none"; |
+ ts << ")\n"; |
+ |
+ writeIndent(ts, indent + 1); |
+ ts << "(backgroundColor "; |
+ if (!m_backgroundColorSet) |
+ ts << "none"; |
+ else |
+ ts << m_backgroundColor.name(); |
+ ts << ")\n"; |
+ |
+ writeIndent(ts, indent + 1); |
+ ts << "(transform "; |
+ if (m_transform.isIdentity()) |
+ ts << "identity"; |
+ else { |
+ ts << "[" << m_transform.a() << " " << m_transform.b() << "] "; |
+ ts << "[" << m_transform.c() << " " << m_transform.d() << "] "; |
+ ts << "[" << m_transform.e() << " " << m_transform.f() << "] "; |
+ } |
+ ts << ")\n"; |
+ |
+ writeIndent(ts, indent + 1); |
+ ts << "(childrenTransform "; |
+ if (m_childrenTransform.isIdentity()) |
+ ts << "identity"; |
+ else { |
+ ts << "[" << m_childrenTransform.a() << " " << m_childrenTransform.b() << "] "; |
+ ts << "[" << m_childrenTransform.c() << " " << m_childrenTransform.d() << "] "; |
+ ts << "[" << m_childrenTransform.e() << " " << m_childrenTransform.f() << "] "; |
+ } |
+ ts << ")\n"; |
+ |
+ writeIndent(ts, indent + 1); |
+ ts << "(children " << m_children.size() << "\n"; |
+ |
+ unsigned i; |
+ for (i = 0; i < m_children.size(); i++) |
+ m_children[i]->dumpLayer(ts, indent+2); |
+ writeIndent(ts, indent + 1); |
+ ts << ")\n"; |
+} |
+ |
+} // namespace WebCore |
+ |
+#endif // USE(ACCELERATED_COMPOSITING) |