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Unified Diff: third_party/WebKit/WebCore/page/animation/CompositeAnimation.cpp

Issue 21165: Revert the merge. Mac build is mysteriously broken. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years, 10 months ago
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Index: third_party/WebKit/WebCore/page/animation/CompositeAnimation.cpp
===================================================================
--- third_party/WebKit/WebCore/page/animation/CompositeAnimation.cpp (revision 9383)
+++ third_party/WebKit/WebCore/page/animation/CompositeAnimation.cpp (working copy)
@@ -1,736 +1,737 @@
-/*
- * Copyright (C) 2007 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
- * its contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "CompositeAnimation.h"
-
-#include "AnimationControllerPrivate.h"
-#include "CSSPropertyNames.h"
-#include "ImplicitAnimation.h"
-#include "KeyframeAnimation.h"
-#include "RenderObject.h"
-#include "RenderStyle.h"
-
-namespace WebCore {
-
-class CompositeAnimationPrivate {
-public:
- CompositeAnimationPrivate(AnimationControllerPrivate* animationController, CompositeAnimation* compositeAnimation)
- : m_isSuspended(false)
- , m_animationController(animationController)
- , m_compositeAnimation(compositeAnimation)
- , m_numStyleAvailableWaiters(0)
- {
- }
-
- ~CompositeAnimationPrivate();
-
- void clearRenderer();
-
- PassRefPtr<RenderStyle> animate(RenderObject*, RenderStyle* currentStyle, RenderStyle* targetStyle);
- PassRefPtr<RenderStyle> getAnimatedStyle();
-
- AnimationControllerPrivate* animationControllerPriv() const { return m_animationController; }
-
- void setAnimating(bool);
- double willNeedService() const;
-
- PassRefPtr<KeyframeAnimation> getAnimationForProperty(int property);
-
- void cleanupFinishedAnimations(RenderObject*);
-
- void suspendAnimations();
- void resumeAnimations();
- bool isSuspended() const { return m_isSuspended; }
-
- void overrideImplicitAnimations(int property);
- void resumeOverriddenImplicitAnimations(int property);
-
- bool hasAnimations() const { return !m_transitions.isEmpty() || !m_keyframeAnimations.isEmpty(); }
-
- bool isAnimatingProperty(int property, bool isRunningNow) const;
-
- void addToStyleAvailableWaitList(AnimationBase*);
- void removeFromStyleAvailableWaitList(AnimationBase*);
-
- void addToStartTimeResponseWaitList(AnimationBase*, bool willGetResponse);
- void removeFromStartTimeResponseWaitList(AnimationBase*);
-
- bool pauseAnimationAtTime(const AtomicString& name, double t);
- bool pauseTransitionAtTime(int property, double t);
- unsigned numberOfActiveAnimations() const;
-
-protected:
- void updateTransitions(RenderObject*, RenderStyle* currentStyle, RenderStyle* targetStyle);
- void updateKeyframeAnimations(RenderObject*, RenderStyle* currentStyle, RenderStyle* targetStyle);
-
-private:
- typedef HashMap<int, RefPtr<ImplicitAnimation> > CSSPropertyTransitionsMap;
- typedef HashMap<AtomicStringImpl*, RefPtr<KeyframeAnimation> > AnimationNameMap;
-
- CSSPropertyTransitionsMap m_transitions;
- AnimationNameMap m_keyframeAnimations;
- Vector<AtomicStringImpl*> m_keyframeAnimationOrderMap;
- bool m_isSuspended;
- AnimationControllerPrivate* m_animationController;
- CompositeAnimation* m_compositeAnimation;
- unsigned m_numStyleAvailableWaiters;
-};
-
-CompositeAnimationPrivate::~CompositeAnimationPrivate()
-{
- // Toss the refs to all animations
- m_transitions.clear();
- m_keyframeAnimations.clear();
-}
-
-void CompositeAnimationPrivate::clearRenderer()
-{
- if (!m_transitions.isEmpty()) {
- // Clear the renderers from all running animations, in case we are in the middle of
- // an animation callback (see https://bugs.webkit.org/show_bug.cgi?id=22052)
- CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
- for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
- ImplicitAnimation* transition = it->second.get();
- transition->clearRenderer();
- }
- }
- if (!m_keyframeAnimations.isEmpty()) {
- AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
- for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
- KeyframeAnimation* anim = it->second.get();
- anim->clearRenderer();
- }
- }
-}
-
-void CompositeAnimationPrivate::updateTransitions(RenderObject* renderer, RenderStyle* currentStyle, RenderStyle* targetStyle)
-{
- RefPtr<RenderStyle> modifiedCurrentStyle;
-
- // If currentStyle is null, we don't do transitions
- if (!currentStyle || !targetStyle->transitions())
- return;
-
- // Check to see if we need to update the active transitions
- for (size_t i = 0; i < targetStyle->transitions()->size(); ++i) {
- const Animation* anim = targetStyle->transitions()->animation(i);
- bool isActiveTransition = anim->duration() || anim->delay() > 0;
-
- int prop = anim->property();
-
- if (prop == cAnimateNone)
- continue;
-
- bool all = prop == cAnimateAll;
-
- // Handle both the 'all' and single property cases. For the single prop case, we make only one pass
- // through the loop.
- for (int propertyIndex = 0; propertyIndex < AnimationBase::getNumProperties(); ++propertyIndex) {
- if (all) {
- // Get the next property which is not a shorthand.
- bool isShorthand;
- prop = AnimationBase::getPropertyAtIndex(propertyIndex, isShorthand);
- if (isShorthand)
- continue;
- }
-
- // ImplicitAnimations are always hashed by actual properties, never cAnimateAll
- ASSERT(prop >= firstCSSProperty && prop < (firstCSSProperty + numCSSProperties));
-
- // If there is a running animation for this property, the transition is overridden
- // and we have to use the unanimatedStyle from the animation. We do the test
- // against the unanimated style here, but we "override" the transition later.
- RefPtr<KeyframeAnimation> keyframeAnim = getAnimationForProperty(prop);
- RenderStyle* fromStyle = keyframeAnim ? keyframeAnim->unanimatedStyle() : currentStyle;
-
- // See if there is a current transition for this prop
- ImplicitAnimation* implAnim = m_transitions.get(prop).get();
- bool equal = true;
-
- if (implAnim) {
- // This implAnim might not be an already running transition. It might be
- // newly added to the list in a previous iteration. This would happen if
- // you have both an explicit transition-property and 'all' in the same
- // list. In this case, the latter one overrides the earlier one, so we
- // behave as though this is a running animation being replaced.
- if (!implAnim->isTargetPropertyEqual(prop, targetStyle)) {
-#if USE(ACCELERATED_COMPOSITING)
- // For accelerated animations we need to return a new RenderStyle with the _current_ value
- // of the property, so that restarted transitions use the correct starting point.
- if (AnimationBase::animationOfPropertyIsAccelerated(prop)) {
- if (!modifiedCurrentStyle)
- modifiedCurrentStyle = RenderStyle::clone(currentStyle);
-
- implAnim->blendPropertyValueInStyle(prop, modifiedCurrentStyle.get());
- }
-#endif
- m_transitions.remove(prop);
- equal = false;
- }
- } else {
- // We need to start a transition if it is active and the properties don't match
- equal = !isActiveTransition || AnimationBase::propertiesEqual(prop, fromStyle, targetStyle);
- }
-
- if (!equal) {
- // Add the new transition
- m_transitions.set(prop, ImplicitAnimation::create(const_cast<Animation*>(anim), prop, renderer, m_compositeAnimation, modifiedCurrentStyle ? modifiedCurrentStyle.get() : fromStyle));
- }
-
- // We only need one pass for the single prop case
- if (!all)
- break;
- }
- }
-}
-
-void CompositeAnimationPrivate::updateKeyframeAnimations(RenderObject* renderer, RenderStyle* currentStyle, RenderStyle* targetStyle)
-{
- // Nothing to do if we don't have any animations, and didn't have any before
- if (m_keyframeAnimations.isEmpty() && !targetStyle->hasAnimations())
- return;
-
- // Nothing to do if the current and target animations are the same
- if (currentStyle && currentStyle->hasAnimations() && targetStyle->hasAnimations() && *(currentStyle->animations()) == *(targetStyle->animations()))
- return;
-
- // Mark all existing animations as no longer active
- AnimationNameMap::const_iterator kfend = m_keyframeAnimations.end();
- for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != kfend; ++it)
- it->second->setIndex(-1);
-
- // Toss the animation order map
- m_keyframeAnimationOrderMap.clear();
-
- // Now mark any still active animations as active and add any new animations
- if (targetStyle->animations()) {
- int numAnims = targetStyle->animations()->size();
- for (int i = 0; i < numAnims; ++i) {
- const Animation* anim = targetStyle->animations()->animation(i);
- AtomicString animationName(anim->name());
-
- if (!anim->isValidAnimation())
- continue;
-
- // See if there is a current animation for this name
- RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(animationName.impl());
-
- if (keyframeAnim) {
- // There is one so it is still active
-
- // Animations match, but play states may differ. update if needed
- keyframeAnim->updatePlayState(anim->playState() == AnimPlayStatePlaying);
-
- // Set the saved animation to this new one, just in case the play state has changed
- keyframeAnim->setAnimation(anim);
- keyframeAnim->setIndex(i);
- } else if ((anim->duration() || anim->delay()) && anim->iterationCount()) {
- keyframeAnim = KeyframeAnimation::create(const_cast<Animation*>(anim), renderer, i, m_compositeAnimation, currentStyle ? currentStyle : targetStyle);
- m_keyframeAnimations.set(keyframeAnim->name().impl(), keyframeAnim);
- }
-
- // Add this to the animation order map
- if (keyframeAnim)
- m_keyframeAnimationOrderMap.append(keyframeAnim->name().impl());
- }
- }
-
- // Make a list of animations to be removed
- Vector<AtomicStringImpl*> animsToBeRemoved;
- kfend = m_keyframeAnimations.end();
- for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != kfend; ++it) {
- KeyframeAnimation* keyframeAnim = it->second.get();
- if (keyframeAnim->index() < 0)
- animsToBeRemoved.append(keyframeAnim->name().impl());
- }
-
- // Now remove the animations from the list
- for (size_t j = 0; j < animsToBeRemoved.size(); ++j)
- m_keyframeAnimations.remove(animsToBeRemoved[j]);
-}
-
-PassRefPtr<RenderStyle> CompositeAnimationPrivate::animate(RenderObject* renderer, RenderStyle* currentStyle, RenderStyle* targetStyle)
-{
- RefPtr<RenderStyle> resultStyle;
-
- // Update animations first so we can see if any transitions are overridden
- updateKeyframeAnimations(renderer, currentStyle, targetStyle);
-
- // We don't do any transitions if we don't have a currentStyle (on startup)
- updateTransitions(renderer, currentStyle, targetStyle);
-
- if (currentStyle) {
- // Now that we have transition objects ready, let them know about the new goal state. We want them
- // to fill in a RenderStyle*& only if needed.
- if (!m_transitions.isEmpty()) {
- CSSPropertyTransitionsMap::const_iterator end = m_transitions.end();
- for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) {
- if (ImplicitAnimation* anim = it->second.get())
- anim->animate(m_compositeAnimation, renderer, currentStyle, targetStyle, resultStyle);
- }
- }
- }
-
- // Now that we have animation objects ready, let them know about the new goal state. We want them
- // to fill in a RenderStyle*& only if needed.
- for (Vector<AtomicStringImpl*>::const_iterator it = m_keyframeAnimationOrderMap.begin(); it != m_keyframeAnimationOrderMap.end(); ++it) {
- RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(*it);
- if (keyframeAnim)
- keyframeAnim->animate(m_compositeAnimation, renderer, currentStyle, targetStyle, resultStyle);
- }
-
- cleanupFinishedAnimations(renderer);
-
- return resultStyle ? resultStyle.release() : targetStyle;
-}
-
-PassRefPtr<RenderStyle> CompositeAnimationPrivate::getAnimatedStyle()
-{
- RefPtr<RenderStyle> resultStyle;
- CSSPropertyTransitionsMap::const_iterator end = m_transitions.end();
- for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) {
- if (ImplicitAnimation* implicitAnimation = it->second.get())
- implicitAnimation->getAnimatedStyle(resultStyle);
- }
-
- for (Vector<AtomicStringImpl*>::const_iterator it = m_keyframeAnimationOrderMap.begin(); it != m_keyframeAnimationOrderMap.end(); ++it) {
- RefPtr<KeyframeAnimation> keyframeAnimation = m_keyframeAnimations.get(*it);
- if (keyframeAnimation)
- keyframeAnimation->getAnimatedStyle(resultStyle);
- }
-
- return resultStyle;
-}
-
-// "animating" means that something is running that requires the timer to keep firing
-void CompositeAnimationPrivate::setAnimating(bool animating)
-{
- if (!m_transitions.isEmpty()) {
- CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
- for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
- ImplicitAnimation* transition = it->second.get();
- transition->setAnimating(animating);
- }
- }
- if (!m_keyframeAnimations.isEmpty()) {
- AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
- for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
- KeyframeAnimation* anim = it->second.get();
- anim->setAnimating(animating);
- }
- }
-}
-
-double CompositeAnimationPrivate::willNeedService() const
-{
- // Returns the time at which next service is required. -1 means no service is required. 0 means
- // service is required now, and > 0 means service is required that many seconds in the future.
- double minT = -1;
-
- if (!m_transitions.isEmpty()) {
- CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
- for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
- ImplicitAnimation* transition = it->second.get();
- double t = transition ? transition->willNeedService() : -1;
- if (t < minT || minT == -1)
- minT = t;
- if (minT == 0)
- return 0;
- }
- }
- if (!m_keyframeAnimations.isEmpty()) {
- AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
- for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
- KeyframeAnimation* animation = it->second.get();
- double t = animation ? animation->willNeedService() : -1;
- if (t < minT || minT == -1)
- minT = t;
- if (minT == 0)
- return 0;
- }
- }
-
- return minT;
-}
-
-PassRefPtr<KeyframeAnimation> CompositeAnimationPrivate::getAnimationForProperty(int property)
-{
- RefPtr<KeyframeAnimation> retval;
-
- // We want to send back the last animation with the property if there are multiples.
- // So we need to iterate through all animations
- if (!m_keyframeAnimations.isEmpty()) {
- AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
- for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
- RefPtr<KeyframeAnimation> anim = it->second;
- if (anim->hasAnimationForProperty(property))
- retval = anim;
- }
- }
-
- return retval;
-}
-
-void CompositeAnimationPrivate::cleanupFinishedAnimations(RenderObject*)
-{
- if (isSuspended())
- return;
-
- // Make a list of transitions to be deleted
- Vector<int> finishedTransitions;
- if (!m_transitions.isEmpty()) {
- CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
-
- for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
- ImplicitAnimation* anim = it->second.get();
- if (!anim)
- continue;
- if (anim->postActive())
- finishedTransitions.append(anim->animatingProperty());
- }
-
- // Delete them
- size_t finishedTransitionCount = finishedTransitions.size();
- for (size_t i = 0; i < finishedTransitionCount; ++i)
- m_transitions.remove(finishedTransitions[i]);
- }
-
- // Make a list of animations to be deleted
- Vector<AtomicStringImpl*> finishedAnimations;
- if (!m_keyframeAnimations.isEmpty()) {
- AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
-
- for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
- KeyframeAnimation* anim = it->second.get();
- if (!anim)
- continue;
- if (anim->postActive())
- finishedAnimations.append(anim->name().impl());
- }
-
- // Delete them
- size_t finishedAnimationCount = finishedAnimations.size();
- for (size_t i = 0; i < finishedAnimationCount; ++i)
- m_keyframeAnimations.remove(finishedAnimations[i]);
- }
-}
-
-void CompositeAnimationPrivate::suspendAnimations()
-{
- if (m_isSuspended)
- return;
-
- m_isSuspended = true;
-
- if (!m_keyframeAnimations.isEmpty()) {
- AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
- for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
- if (KeyframeAnimation* anim = it->second.get())
- anim->updatePlayState(false);
- }
- }
- if (!m_transitions.isEmpty()) {
- CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
- for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
- ImplicitAnimation* anim = it->second.get();
- if (anim && anim->hasStyle())
- anim->updatePlayState(false);
- }
- }
-}
-
-void CompositeAnimationPrivate::resumeAnimations()
-{
- if (!m_isSuspended)
- return;
-
- m_isSuspended = false;
-
- if (!m_keyframeAnimations.isEmpty()) {
- AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
- for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
- KeyframeAnimation* anim = it->second.get();
- if (anim && anim->playStatePlaying())
- anim->updatePlayState(true);
- }
- }
-
- if (!m_transitions.isEmpty()) {
- CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
- for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
- ImplicitAnimation* anim = it->second.get();
- if (anim && anim->hasStyle())
- anim->updatePlayState(true);
- }
- }
-}
-
-void CompositeAnimationPrivate::overrideImplicitAnimations(int property)
-{
- CSSPropertyTransitionsMap::const_iterator end = m_transitions.end();
- if (!m_transitions.isEmpty()) {
- for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) {
- ImplicitAnimation* anim = it->second.get();
- if (anim && anim->animatingProperty() == property)
- anim->setOverridden(true);
- }
- }
-}
-
-void CompositeAnimationPrivate::resumeOverriddenImplicitAnimations(int property)
-{
- if (!m_transitions.isEmpty()) {
- CSSPropertyTransitionsMap::const_iterator end = m_transitions.end();
- for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) {
- ImplicitAnimation* anim = it->second.get();
- if (anim && anim->animatingProperty() == property)
- anim->setOverridden(false);
- }
- }
-}
-
-bool CompositeAnimationPrivate::isAnimatingProperty(int property, bool isRunningNow) const
-{
- if (!m_keyframeAnimations.isEmpty()) {
- AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
- for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
- KeyframeAnimation* anim = it->second.get();
- if (anim && anim->isAnimatingProperty(property, isRunningNow))
- return true;
- }
- }
-
- if (!m_transitions.isEmpty()) {
- CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
- for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
- ImplicitAnimation* anim = it->second.get();
- if (anim && anim->isAnimatingProperty(property, isRunningNow))
- return true;
- }
- }
- return false;
-}
-
-void CompositeAnimationPrivate::addToStyleAvailableWaitList(AnimationBase* animation)
-{
- m_animationController->addToStyleAvailableWaitList(animation);
-}
-
-void CompositeAnimationPrivate::removeFromStyleAvailableWaitList(AnimationBase* animation)
-{
- m_animationController->removeFromStyleAvailableWaitList(animation);
-}
-
-void CompositeAnimationPrivate::addToStartTimeResponseWaitList(AnimationBase* animation, bool willGetResponse)
-{
- m_animationController->addToStartTimeResponseWaitList(animation, willGetResponse);
-}
-
-void CompositeAnimationPrivate::removeFromStartTimeResponseWaitList(AnimationBase* animation)
-{
- m_animationController->removeFromStartTimeResponseWaitList(animation);
-}
-
-bool CompositeAnimationPrivate::pauseAnimationAtTime(const AtomicString& name, double t)
-{
- if (!name)
- return false;
-
- RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(name.impl());
- if (!keyframeAnim || !keyframeAnim->running())
- return false;
-
- int count = keyframeAnim->m_animation->iterationCount();
- if ((t >= 0.0) && (!count || (t <= count * keyframeAnim->duration()))) {
- keyframeAnim->pauseAtTime(t);
- return true;
- }
-
- return false;
-}
-
-bool CompositeAnimationPrivate::pauseTransitionAtTime(int property, double t)
-{
- if ((property < firstCSSProperty) || (property >= firstCSSProperty + numCSSProperties))
- return false;
-
- ImplicitAnimation* implAnim = m_transitions.get(property).get();
- if (!implAnim || !implAnim->running())
- return false;
-
- if ((t >= 0.0) && (t <= implAnim->duration())) {
- implAnim->pauseAtTime(t);
- return true;
- }
-
- return false;
-}
-
-unsigned CompositeAnimationPrivate::numberOfActiveAnimations() const
-{
- unsigned count = 0;
-
- if (!m_keyframeAnimations.isEmpty()) {
- AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
- for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
- KeyframeAnimation* anim = it->second.get();
- if (anim->running())
- ++count;
- }
- }
-
- if (!m_transitions.isEmpty()) {
- CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
- for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
- ImplicitAnimation* anim = it->second.get();
- if (anim->running())
- ++count;
- }
- }
-
- return count;
-}
-
-CompositeAnimation::CompositeAnimation(AnimationControllerPrivate* animationController)
- : m_data(new CompositeAnimationPrivate(animationController, this))
-{
-}
-
-CompositeAnimation::~CompositeAnimation()
-{
- delete m_data;
-}
-
-AnimationControllerPrivate* CompositeAnimation::animationControllerPriv() const
-{
- return m_data->animationControllerPriv();
-}
-
-void CompositeAnimation::clearRenderer()
-{
- m_data->clearRenderer();
-}
-
-PassRefPtr<RenderStyle> CompositeAnimation::animate(RenderObject* renderer, RenderStyle* currentStyle, RenderStyle* targetStyle)
-{
- return m_data->animate(renderer, currentStyle, targetStyle);
-}
-
-PassRefPtr<RenderStyle> CompositeAnimation::getAnimatedStyle()
-{
- return m_data->getAnimatedStyle();
-}
-
-double CompositeAnimation::willNeedService() const
-{
- return m_data->willNeedService();
-}
-
-void CompositeAnimation::addToStyleAvailableWaitList(AnimationBase* animation)
-{
- m_data->addToStyleAvailableWaitList(animation);
-}
-
-void CompositeAnimation::removeFromStyleAvailableWaitList(AnimationBase* animation)
-{
- m_data->removeFromStyleAvailableWaitList(animation);
-}
-
-void CompositeAnimation::addToStartTimeResponseWaitList(AnimationBase* animation, bool willGetResponse)
-{
- m_data->addToStartTimeResponseWaitList(animation, willGetResponse);
-}
-
-void CompositeAnimation::removeFromStartTimeResponseWaitList(AnimationBase* animation)
-{
- m_data->removeFromStartTimeResponseWaitList(animation);
-}
-
-void CompositeAnimation::suspendAnimations()
-{
- m_data->suspendAnimations();
-}
-
-void CompositeAnimation::resumeAnimations()
-{
- m_data->resumeAnimations();
-}
-
-bool CompositeAnimation::isSuspended() const
-{
- return m_data->isSuspended();
-}
-
-bool CompositeAnimation::hasAnimations() const
-{
- return m_data->hasAnimations();
-}
-
-void CompositeAnimation::setAnimating(bool b)
-{
- m_data->setAnimating(b);
-}
-
-bool CompositeAnimation::isAnimatingProperty(int property, bool isRunningNow) const
-{
- return m_data->isAnimatingProperty(property, isRunningNow);
-}
-
-PassRefPtr<KeyframeAnimation> CompositeAnimation::getAnimationForProperty(int property)
-{
- return m_data->getAnimationForProperty(property);
-}
-
-void CompositeAnimation::overrideImplicitAnimations(int property)
-{
- m_data->overrideImplicitAnimations(property);
-}
-
-void CompositeAnimation::resumeOverriddenImplicitAnimations(int property)
-{
- m_data->resumeOverriddenImplicitAnimations(property);
-}
-
-bool CompositeAnimation::pauseAnimationAtTime(const AtomicString& name, double t)
-{
- return m_data->pauseAnimationAtTime(name, t);
-}
-
-bool CompositeAnimation::pauseTransitionAtTime(int property, double t)
-{
- return m_data->pauseTransitionAtTime(property, t);
-}
-
-unsigned CompositeAnimation::numberOfActiveAnimations() const
-{
- return m_data->numberOfActiveAnimations();
-}
-
-} // namespace WebCore
-
+/*
+ * Copyright (C) 2007 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "CompositeAnimation.h"
+
+#include "AnimationControllerPrivate.h"
+#include "CSSPropertyNames.h"
+#include "ImplicitAnimation.h"
+#include "KeyframeAnimation.h"
+#include "RenderObject.h"
+#include "RenderStyle.h"
+
+namespace WebCore {
+
+class CompositeAnimationPrivate {
+public:
+ CompositeAnimationPrivate(AnimationControllerPrivate* animationController, CompositeAnimation* compositeAnimation)
+ : m_isSuspended(false)
+ , m_animationController(animationController)
+ , m_compositeAnimation(compositeAnimation)
+ , m_numStyleAvailableWaiters(0)
+ {
+ }
+
+ ~CompositeAnimationPrivate();
+
+ void clearRenderer();
+
+ PassRefPtr<RenderStyle> animate(RenderObject*, RenderStyle* currentStyle, RenderStyle* targetStyle);
+ PassRefPtr<RenderStyle> getAnimatedStyle();
+
+ AnimationControllerPrivate* animationControllerPriv() const { return m_animationController; }
+
+ void setAnimating(bool);
+ double willNeedService() const;
+
+ PassRefPtr<KeyframeAnimation> getAnimationForProperty(int property);
+
+ void cleanupFinishedAnimations(RenderObject*);
+
+ void suspendAnimations();
+ void resumeAnimations();
+ bool isSuspended() const { return m_isSuspended; }
+
+ void overrideImplicitAnimations(int property);
+ void resumeOverriddenImplicitAnimations(int property);
+
+ bool hasAnimations() const { return !m_transitions.isEmpty() || !m_keyframeAnimations.isEmpty(); }
+
+ bool isAnimatingProperty(int property, bool isRunningNow) const;
+
+ void addToStyleAvailableWaitList(AnimationBase*);
+ void removeFromStyleAvailableWaitList(AnimationBase*);
+
+ void addToStartTimeResponseWaitList(AnimationBase*, bool willGetResponse);
+ void removeFromStartTimeResponseWaitList(AnimationBase*);
+
+ bool pauseAnimationAtTime(const AtomicString& name, double t);
+ bool pauseTransitionAtTime(int property, double t);
+ unsigned numberOfActiveAnimations() const;
+
+protected:
+ void updateTransitions(RenderObject*, RenderStyle* currentStyle, RenderStyle* targetStyle);
+ void updateKeyframeAnimations(RenderObject*, RenderStyle* currentStyle, RenderStyle* targetStyle);
+
+private:
+ typedef HashMap<int, RefPtr<ImplicitAnimation> > CSSPropertyTransitionsMap;
+ typedef HashMap<AtomicStringImpl*, RefPtr<KeyframeAnimation> > AnimationNameMap;
+
+ CSSPropertyTransitionsMap m_transitions;
+ AnimationNameMap m_keyframeAnimations;
+ Vector<AtomicStringImpl*> m_keyframeAnimationOrderMap;
+ bool m_isSuspended;
+ AnimationControllerPrivate* m_animationController;
+ CompositeAnimation* m_compositeAnimation;
+ unsigned m_numStyleAvailableWaiters;
+};
+
+CompositeAnimationPrivate::~CompositeAnimationPrivate()
+{
+ // Toss the refs to all animations
+ m_transitions.clear();
+ m_keyframeAnimations.clear();
+}
+
+void CompositeAnimationPrivate::clearRenderer()
+{
+ if (!m_transitions.isEmpty()) {
+ // Clear the renderers from all running animations, in case we are in the middle of
+ // an animation callback (see https://bugs.webkit.org/show_bug.cgi?id=22052)
+ CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
+ for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
+ ImplicitAnimation* transition = it->second.get();
+ transition->clearRenderer();
+ }
+ }
+ if (!m_keyframeAnimations.isEmpty()) {
+ AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
+ for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
+ KeyframeAnimation* anim = it->second.get();
+ anim->clearRenderer();
+ }
+ }
+}
+
+void CompositeAnimationPrivate::updateTransitions(RenderObject* renderer, RenderStyle* currentStyle, RenderStyle* targetStyle)
+{
+ RefPtr<RenderStyle> modifiedCurrentStyle;
+
+ // If currentStyle is null, we don't do transitions
+ if (!currentStyle || !targetStyle->transitions())
+ return;
+
+ // Check to see if we need to update the active transitions
+ for (size_t i = 0; i < targetStyle->transitions()->size(); ++i) {
+ const Animation* anim = targetStyle->transitions()->animation(i);
+ bool isActiveTransition = anim->duration() || anim->delay() > 0;
+
+ int prop = anim->property();
+
+ if (prop == cAnimateNone)
+ continue;
+
+ bool all = prop == cAnimateAll;
+
+ // Handle both the 'all' and single property cases. For the single prop case, we make only one pass
+ // through the loop.
+ for (int propertyIndex = 0; propertyIndex < AnimationBase::getNumProperties(); ++propertyIndex) {
+ if (all) {
+ // Get the next property which is not a shorthand.
+ bool isShorthand;
+ prop = AnimationBase::getPropertyAtIndex(propertyIndex, isShorthand);
+ if (isShorthand)
+ continue;
+ }
+
+ // ImplicitAnimations are always hashed by actual properties, never cAnimateAll
+ ASSERT(prop >= firstCSSProperty && prop < (firstCSSProperty + numCSSProperties));
+
+ // If there is a running animation for this property, the transition is overridden
+ // and we have to use the unanimatedStyle from the animation. We do the test
+ // against the unanimated style here, but we "override" the transition later.
+ RefPtr<KeyframeAnimation> keyframeAnim = getAnimationForProperty(prop);
+ RenderStyle* fromStyle = keyframeAnim ? keyframeAnim->unanimatedStyle() : currentStyle;
+
+ // See if there is a current transition for this prop
+ ImplicitAnimation* implAnim = m_transitions.get(prop).get();
+ bool equal = true;
+
+ if (implAnim) {
+ // This implAnim might not be an already running transition. It might be
+ // newly added to the list in a previous iteration. This would happen if
+ // you have both an explicit transition-property and 'all' in the same
+ // list. In this case, the latter one overrides the earlier one, so we
+ // behave as though this is a running animation being replaced.
+ if (!implAnim->isTargetPropertyEqual(prop, targetStyle)) {
+#if USE(ACCELERATED_COMPOSITING)
+ // For accelerated animations we need to return a new RenderStyle with the _current_ value
+ // of the property, so that restarted transitions use the correct starting point.
+ if (AnimationBase::animationOfPropertyIsAccelerated(prop))
+ {
+ if (!modifiedCurrentStyle)
+ modifiedCurrentStyle = RenderStyle::clone(currentStyle);
+
+ implAnim->blendPropertyValueInStyle(prop, modifiedCurrentStyle.get());
+ }
+#endif
+ m_transitions.remove(prop);
+ equal = false;
+ }
+ } else {
+ // We need to start a transition if it is active and the properties don't match
+ equal = !isActiveTransition || AnimationBase::propertiesEqual(prop, fromStyle, targetStyle);
+ }
+
+ if (!equal) {
+ // Add the new transition
+ m_transitions.set(prop, ImplicitAnimation::create(const_cast<Animation*>(anim), prop, renderer, m_compositeAnimation, modifiedCurrentStyle ? modifiedCurrentStyle.get() : fromStyle));
+ }
+
+ // We only need one pass for the single prop case
+ if (!all)
+ break;
+ }
+ }
+}
+
+void CompositeAnimationPrivate::updateKeyframeAnimations(RenderObject* renderer, RenderStyle* currentStyle, RenderStyle* targetStyle)
+{
+ // Nothing to do if we don't have any animations, and didn't have any before
+ if (m_keyframeAnimations.isEmpty() && !targetStyle->hasAnimations())
+ return;
+
+ // Nothing to do if the current and target animations are the same
+ if (currentStyle && currentStyle->hasAnimations() && targetStyle->hasAnimations() && *(currentStyle->animations()) == *(targetStyle->animations()))
+ return;
+
+ // Mark all existing animations as no longer active
+ AnimationNameMap::const_iterator kfend = m_keyframeAnimations.end();
+ for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != kfend; ++it)
+ it->second->setIndex(-1);
+
+ // Toss the animation order map
+ m_keyframeAnimationOrderMap.clear();
+
+ // Now mark any still active animations as active and add any new animations
+ if (targetStyle->animations()) {
+ int numAnims = targetStyle->animations()->size();
+ for (int i = 0; i < numAnims; ++i) {
+ const Animation* anim = targetStyle->animations()->animation(i);
+ AtomicString animationName(anim->name());
+
+ if (!anim->isValidAnimation())
+ continue;
+
+ // See if there is a current animation for this name
+ RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(animationName.impl());
+
+ if (keyframeAnim) {
+ // There is one so it is still active
+
+ // Animations match, but play states may differ. update if needed
+ keyframeAnim->updatePlayState(anim->playState() == AnimPlayStatePlaying);
+
+ // Set the saved animation to this new one, just in case the play state has changed
+ keyframeAnim->setAnimation(anim);
+ keyframeAnim->setIndex(i);
+ } else if ((anim->duration() || anim->delay()) && anim->iterationCount()) {
+ keyframeAnim = KeyframeAnimation::create(const_cast<Animation*>(anim), renderer, i, m_compositeAnimation, currentStyle ? currentStyle : targetStyle);
+ m_keyframeAnimations.set(keyframeAnim->name().impl(), keyframeAnim);
+ }
+
+ // Add this to the animation order map
+ if (keyframeAnim)
+ m_keyframeAnimationOrderMap.append(keyframeAnim->name().impl());
+ }
+ }
+
+ // Make a list of animations to be removed
+ Vector<AtomicStringImpl*> animsToBeRemoved;
+ kfend = m_keyframeAnimations.end();
+ for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != kfend; ++it) {
+ KeyframeAnimation* keyframeAnim = it->second.get();
+ if (keyframeAnim->index() < 0)
+ animsToBeRemoved.append(keyframeAnim->name().impl());
+ }
+
+ // Now remove the animations from the list
+ for (size_t j = 0; j < animsToBeRemoved.size(); ++j)
+ m_keyframeAnimations.remove(animsToBeRemoved[j]);
+}
+
+PassRefPtr<RenderStyle> CompositeAnimationPrivate::animate(RenderObject* renderer, RenderStyle* currentStyle, RenderStyle* targetStyle)
+{
+ RefPtr<RenderStyle> resultStyle;
+
+ // Update animations first so we can see if any transitions are overridden
+ updateKeyframeAnimations(renderer, currentStyle, targetStyle);
+
+ // We don't do any transitions if we don't have a currentStyle (on startup)
+ updateTransitions(renderer, currentStyle, targetStyle);
+
+ if (currentStyle) {
+ // Now that we have transition objects ready, let them know about the new goal state. We want them
+ // to fill in a RenderStyle*& only if needed.
+ if (!m_transitions.isEmpty()) {
+ CSSPropertyTransitionsMap::const_iterator end = m_transitions.end();
+ for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) {
+ if (ImplicitAnimation* anim = it->second.get())
+ anim->animate(m_compositeAnimation, renderer, currentStyle, targetStyle, resultStyle);
+ }
+ }
+ }
+
+ // Now that we have animation objects ready, let them know about the new goal state. We want them
+ // to fill in a RenderStyle*& only if needed.
+ for (Vector<AtomicStringImpl*>::const_iterator it = m_keyframeAnimationOrderMap.begin(); it != m_keyframeAnimationOrderMap.end(); ++it) {
+ RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(*it);
+ if (keyframeAnim)
+ keyframeAnim->animate(m_compositeAnimation, renderer, currentStyle, targetStyle, resultStyle);
+ }
+
+ cleanupFinishedAnimations(renderer);
+
+ return resultStyle ? resultStyle.release() : targetStyle;
+}
+
+PassRefPtr<RenderStyle> CompositeAnimationPrivate::getAnimatedStyle()
+{
+ RefPtr<RenderStyle> resultStyle;
+ CSSPropertyTransitionsMap::const_iterator end = m_transitions.end();
+ for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) {
+ if (ImplicitAnimation* implicitAnimation = it->second.get())
+ implicitAnimation->getAnimatedStyle(resultStyle);
+ }
+
+ for (Vector<AtomicStringImpl*>::const_iterator it = m_keyframeAnimationOrderMap.begin(); it != m_keyframeAnimationOrderMap.end(); ++it) {
+ RefPtr<KeyframeAnimation> keyframeAnimation = m_keyframeAnimations.get(*it);
+ if (keyframeAnimation)
+ keyframeAnimation->getAnimatedStyle(resultStyle);
+ }
+
+ return resultStyle;
+}
+
+// "animating" means that something is running that requires the timer to keep firing
+void CompositeAnimationPrivate::setAnimating(bool animating)
+{
+ if (!m_transitions.isEmpty()) {
+ CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
+ for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
+ ImplicitAnimation* transition = it->second.get();
+ transition->setAnimating(animating);
+ }
+ }
+ if (!m_keyframeAnimations.isEmpty()) {
+ AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
+ for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
+ KeyframeAnimation* anim = it->second.get();
+ anim->setAnimating(animating);
+ }
+ }
+}
+
+double CompositeAnimationPrivate::willNeedService() const
+{
+ // Returns the time at which next service is required. -1 means no service is required. 0 means
+ // service is required now, and > 0 means service is required that many seconds in the future.
+ double minT = -1;
+
+ if (!m_transitions.isEmpty()) {
+ CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
+ for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
+ ImplicitAnimation* transition = it->second.get();
+ double t = transition ? transition->willNeedService() : -1;
+ if (t < minT || minT == -1)
+ minT = t;
+ if (minT == 0)
+ return 0;
+ }
+ }
+ if (!m_keyframeAnimations.isEmpty()) {
+ AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
+ for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
+ KeyframeAnimation* animation = it->second.get();
+ double t = animation ? animation->willNeedService() : -1;
+ if (t < minT || minT == -1)
+ minT = t;
+ if (minT == 0)
+ return 0;
+ }
+ }
+
+ return minT;
+}
+
+PassRefPtr<KeyframeAnimation> CompositeAnimationPrivate::getAnimationForProperty(int property)
+{
+ RefPtr<KeyframeAnimation> retval;
+
+ // We want to send back the last animation with the property if there are multiples.
+ // So we need to iterate through all animations
+ if (!m_keyframeAnimations.isEmpty()) {
+ AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
+ for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
+ RefPtr<KeyframeAnimation> anim = it->second;
+ if (anim->hasAnimationForProperty(property))
+ retval = anim;
+ }
+ }
+
+ return retval;
+}
+
+void CompositeAnimationPrivate::cleanupFinishedAnimations(RenderObject*)
+{
+ if (isSuspended())
+ return;
+
+ // Make a list of transitions to be deleted
+ Vector<int> finishedTransitions;
+ if (!m_transitions.isEmpty()) {
+ CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
+
+ for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
+ ImplicitAnimation* anim = it->second.get();
+ if (!anim)
+ continue;
+ if (anim->postActive())
+ finishedTransitions.append(anim->animatingProperty());
+ }
+
+ // Delete them
+ size_t finishedTransitionCount = finishedTransitions.size();
+ for (size_t i = 0; i < finishedTransitionCount; ++i)
+ m_transitions.remove(finishedTransitions[i]);
+ }
+
+ // Make a list of animations to be deleted
+ Vector<AtomicStringImpl*> finishedAnimations;
+ if (!m_keyframeAnimations.isEmpty()) {
+ AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
+
+ for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
+ KeyframeAnimation* anim = it->second.get();
+ if (!anim)
+ continue;
+ if (anim->postActive())
+ finishedAnimations.append(anim->name().impl());
+ }
+
+ // Delete them
+ size_t finishedAnimationCount = finishedAnimations.size();
+ for (size_t i = 0; i < finishedAnimationCount; ++i)
+ m_keyframeAnimations.remove(finishedAnimations[i]);
+ }
+}
+
+void CompositeAnimationPrivate::suspendAnimations()
+{
+ if (m_isSuspended)
+ return;
+
+ m_isSuspended = true;
+
+ if (!m_keyframeAnimations.isEmpty()) {
+ AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
+ for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
+ if (KeyframeAnimation* anim = it->second.get())
+ anim->updatePlayState(false);
+ }
+ }
+ if (!m_transitions.isEmpty()) {
+ CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
+ for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
+ ImplicitAnimation* anim = it->second.get();
+ if (anim && anim->hasStyle())
+ anim->updatePlayState(false);
+ }
+ }
+}
+
+void CompositeAnimationPrivate::resumeAnimations()
+{
+ if (!m_isSuspended)
+ return;
+
+ m_isSuspended = false;
+
+ if (!m_keyframeAnimations.isEmpty()) {
+ AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
+ for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
+ KeyframeAnimation* anim = it->second.get();
+ if (anim && anim->playStatePlaying())
+ anim->updatePlayState(true);
+ }
+ }
+
+ if (!m_transitions.isEmpty()) {
+ CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
+ for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
+ ImplicitAnimation* anim = it->second.get();
+ if (anim && anim->hasStyle())
+ anim->updatePlayState(true);
+ }
+ }
+}
+
+void CompositeAnimationPrivate::overrideImplicitAnimations(int property)
+{
+ CSSPropertyTransitionsMap::const_iterator end = m_transitions.end();
+ if (!m_transitions.isEmpty()) {
+ for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) {
+ ImplicitAnimation* anim = it->second.get();
+ if (anim && anim->animatingProperty() == property)
+ anim->setOverridden(true);
+ }
+ }
+}
+
+void CompositeAnimationPrivate::resumeOverriddenImplicitAnimations(int property)
+{
+ if (!m_transitions.isEmpty()) {
+ CSSPropertyTransitionsMap::const_iterator end = m_transitions.end();
+ for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) {
+ ImplicitAnimation* anim = it->second.get();
+ if (anim && anim->animatingProperty() == property)
+ anim->setOverridden(false);
+ }
+ }
+}
+
+bool CompositeAnimationPrivate::isAnimatingProperty(int property, bool isRunningNow) const
+{
+ if (!m_keyframeAnimations.isEmpty()) {
+ AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
+ for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
+ KeyframeAnimation* anim = it->second.get();
+ if (anim && anim->isAnimatingProperty(property, isRunningNow))
+ return true;
+ }
+ }
+
+ if (!m_transitions.isEmpty()) {
+ CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
+ for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
+ ImplicitAnimation* anim = it->second.get();
+ if (anim && anim->isAnimatingProperty(property, isRunningNow))
+ return true;
+ }
+ }
+ return false;
+}
+
+void CompositeAnimationPrivate::addToStyleAvailableWaitList(AnimationBase* animation)
+{
+ m_animationController->addToStyleAvailableWaitList(animation);
+}
+
+void CompositeAnimationPrivate::removeFromStyleAvailableWaitList(AnimationBase* animation)
+{
+ m_animationController->removeFromStyleAvailableWaitList(animation);
+}
+
+void CompositeAnimationPrivate::addToStartTimeResponseWaitList(AnimationBase* animation, bool willGetResponse)
+{
+ m_animationController->addToStartTimeResponseWaitList(animation, willGetResponse);
+}
+
+void CompositeAnimationPrivate::removeFromStartTimeResponseWaitList(AnimationBase* animation)
+{
+ m_animationController->removeFromStartTimeResponseWaitList(animation);
+}
+
+bool CompositeAnimationPrivate::pauseAnimationAtTime(const AtomicString& name, double t)
+{
+ if (!name)
+ return false;
+
+ RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(name.impl());
+ if (!keyframeAnim || !keyframeAnim->running())
+ return false;
+
+ int count = keyframeAnim->m_animation->iterationCount();
+ if ((t >= 0.0) && (!count || (t <= count * keyframeAnim->duration()))) {
+ keyframeAnim->pauseAtTime(t);
+ return true;
+ }
+
+ return false;
+}
+
+bool CompositeAnimationPrivate::pauseTransitionAtTime(int property, double t)
+{
+ if ((property < firstCSSProperty) || (property >= firstCSSProperty + numCSSProperties))
+ return false;
+
+ ImplicitAnimation* implAnim = m_transitions.get(property).get();
+ if (!implAnim || !implAnim->running())
+ return false;
+
+ if ((t >= 0.0) && (t <= implAnim->duration())) {
+ implAnim->pauseAtTime(t);
+ return true;
+ }
+
+ return false;
+}
+
+unsigned CompositeAnimationPrivate::numberOfActiveAnimations() const
+{
+ unsigned count = 0;
+
+ if (!m_keyframeAnimations.isEmpty()) {
+ AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end();
+ for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) {
+ KeyframeAnimation* anim = it->second.get();
+ if (anim->running())
+ ++count;
+ }
+ }
+
+ if (!m_transitions.isEmpty()) {
+ CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end();
+ for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) {
+ ImplicitAnimation* anim = it->second.get();
+ if (anim->running())
+ ++count;
+ }
+ }
+
+ return count;
+}
+
+CompositeAnimation::CompositeAnimation(AnimationControllerPrivate* animationController)
+ : m_data(new CompositeAnimationPrivate(animationController, this))
+{
+}
+
+CompositeAnimation::~CompositeAnimation()
+{
+ delete m_data;
+}
+
+AnimationControllerPrivate* CompositeAnimation::animationControllerPriv() const
+{
+ return m_data->animationControllerPriv();
+}
+
+void CompositeAnimation::clearRenderer()
+{
+ m_data->clearRenderer();
+}
+
+PassRefPtr<RenderStyle> CompositeAnimation::animate(RenderObject* renderer, RenderStyle* currentStyle, RenderStyle* targetStyle)
+{
+ return m_data->animate(renderer, currentStyle, targetStyle);
+}
+
+PassRefPtr<RenderStyle> CompositeAnimation::getAnimatedStyle()
+{
+ return m_data->getAnimatedStyle();
+}
+
+double CompositeAnimation::willNeedService() const
+{
+ return m_data->willNeedService();
+}
+
+void CompositeAnimation::addToStyleAvailableWaitList(AnimationBase* animation)
+{
+ m_data->addToStyleAvailableWaitList(animation);
+}
+
+void CompositeAnimation::removeFromStyleAvailableWaitList(AnimationBase* animation)
+{
+ m_data->removeFromStyleAvailableWaitList(animation);
+}
+
+void CompositeAnimation::addToStartTimeResponseWaitList(AnimationBase* animation, bool willGetResponse)
+{
+ m_data->addToStartTimeResponseWaitList(animation, willGetResponse);
+}
+
+void CompositeAnimation::removeFromStartTimeResponseWaitList(AnimationBase* animation)
+{
+ m_data->removeFromStartTimeResponseWaitList(animation);
+}
+
+void CompositeAnimation::suspendAnimations()
+{
+ m_data->suspendAnimations();
+}
+
+void CompositeAnimation::resumeAnimations()
+{
+ m_data->resumeAnimations();
+}
+
+bool CompositeAnimation::isSuspended() const
+{
+ return m_data->isSuspended();
+}
+
+bool CompositeAnimation::hasAnimations() const
+{
+ return m_data->hasAnimations();
+}
+
+void CompositeAnimation::setAnimating(bool b)
+{
+ m_data->setAnimating(b);
+}
+
+bool CompositeAnimation::isAnimatingProperty(int property, bool isRunningNow) const
+{
+ return m_data->isAnimatingProperty(property, isRunningNow);
+}
+
+PassRefPtr<KeyframeAnimation> CompositeAnimation::getAnimationForProperty(int property)
+{
+ return m_data->getAnimationForProperty(property);
+}
+
+void CompositeAnimation::overrideImplicitAnimations(int property)
+{
+ m_data->overrideImplicitAnimations(property);
+}
+
+void CompositeAnimation::resumeOverriddenImplicitAnimations(int property)
+{
+ m_data->resumeOverriddenImplicitAnimations(property);
+}
+
+bool CompositeAnimation::pauseAnimationAtTime(const AtomicString& name, double t)
+{
+ return m_data->pauseAnimationAtTime(name, t);
+}
+
+bool CompositeAnimation::pauseTransitionAtTime(int property, double t)
+{
+ return m_data->pauseTransitionAtTime(property, t);
+}
+
+unsigned CompositeAnimation::numberOfActiveAnimations() const
+{
+ return m_data->numberOfActiveAnimations();
+}
+
+} // namespace WebCore
+

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