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1 /* | 1 /* |
2 * This file is part of the HTML widget for KDE. | 2 * This file is part of the HTML widget for KDE. |
3 * | 3 * |
4 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 4 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
5 * Copyright (C) 2006 Apple Computer, Inc. | 5 * Copyright (C) 2006 Apple Computer, Inc. |
6 * | 6 * |
7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
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58 // The same as the FrameView's layoutHeight/layoutWidth but with null check
guards. | 58 // The same as the FrameView's layoutHeight/layoutWidth but with null check
guards. |
59 int viewHeight() const; | 59 int viewHeight() const; |
60 int viewWidth() const; | 60 int viewWidth() const; |
61 | 61 |
62 float zoomFactor() const { return m_frameView->frame() && m_frameView->frame
()->shouldApplyPageZoom() ? m_frameView->frame()->zoomFactor() : 1.0f; } | 62 float zoomFactor() const { return m_frameView->frame() && m_frameView->frame
()->shouldApplyPageZoom() ? m_frameView->frame()->zoomFactor() : 1.0f; } |
63 | 63 |
64 FrameView* frameView() const { return m_frameView; } | 64 FrameView* frameView() const { return m_frameView; } |
65 | 65 |
66 virtual bool hasOverhangingFloats() { return false; } | 66 virtual bool hasOverhangingFloats() { return false; } |
67 | 67 |
68 virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, I
ntRect&, bool fixed = false); | 68 virtual void computeRectForRepaint(RenderBox* repaintContainer, IntRect&, bo
ol fixed = false); |
69 virtual void repaintViewRectangle(const IntRect&, bool immediate = false); | 69 virtual void repaintViewRectangle(const IntRect&, bool immediate = false); |
70 // Repaint the view, and all composited layers that intersect the given abso
lute rectangle. | 70 // Repaint the view, and all composited layers that intersect the given abso
lute rectangle. |
71 // FIXME: ideally we'd never have to do this, if all repaints are container-
relative. | 71 // FIXME: ideally we'd never have to do this, if all repaints are container-
relative. |
72 virtual void repaintRectangleInViewAndCompositedLayers(const IntRect&, bool
immediate = false); | 72 virtual void repaintRectangleInViewAndCompositedLayers(const IntRect&, bool
immediate = false); |
73 | 73 |
74 virtual void paint(PaintInfo&, int tx, int ty); | 74 virtual void paint(PaintInfo&, int tx, int ty); |
75 virtual void paintBoxDecorations(PaintInfo&, int tx, int ty); | 75 virtual void paintBoxDecorations(PaintInfo&, int tx, int ty); |
76 | 76 |
77 void setSelection(RenderObject* start, int startPos, RenderObject* end, int
endPos); | 77 void setSelection(RenderObject* start, int startPos, RenderObject* end, int
endPos); |
78 void clearSelection(); | 78 void clearSelection(); |
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162 // removed from the window. | 162 // removed from the window. |
163 void didMoveOnscreen(); | 163 void didMoveOnscreen(); |
164 void willMoveOffscreen(); | 164 void willMoveOffscreen(); |
165 | 165 |
166 #if USE(ACCELERATED_COMPOSITING) | 166 #if USE(ACCELERATED_COMPOSITING) |
167 RenderLayerCompositor* compositor(); | 167 RenderLayerCompositor* compositor(); |
168 bool usesCompositing() const; | 168 bool usesCompositing() const; |
169 #endif | 169 #endif |
170 | 170 |
171 protected: | 171 protected: |
172 virtual FloatQuad localToContainerQuad(const FloatQuad&, RenderBoxModelObjec
t* repaintContainer, bool fixed = false) const; | 172 virtual FloatQuad localToContainerQuad(const FloatQuad&, RenderBox* repaintC
ontainer, bool fixed = false) const; |
173 | 173 |
174 private: | 174 private: |
175 bool shouldRepaint(const IntRect& r) const; | 175 bool shouldRepaint(const IntRect& r) const; |
176 | 176 |
177 protected: | 177 protected: |
178 FrameView* m_frameView; | 178 FrameView* m_frameView; |
179 | 179 |
180 RenderObject* m_selectionStart; | 180 RenderObject* m_selectionStart; |
181 RenderObject* m_selectionEnd; | 181 RenderObject* m_selectionEnd; |
182 int m_selectionStartPos; | 182 int m_selectionStartPos; |
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274 RenderView* m_view; | 274 RenderView* m_view; |
275 bool m_disabled : 1; // true if the offset and clip part of layoutSta
te is disabled | 275 bool m_disabled : 1; // true if the offset and clip part of layoutSta
te is disabled |
276 bool m_didStart : 1; // true if we did a push or disable | 276 bool m_didStart : 1; // true if we did a push or disable |
277 bool m_didEnd : 1; // true if we popped or re-enabled | 277 bool m_didEnd : 1; // true if we popped or re-enabled |
278 }; | 278 }; |
279 | 279 |
280 } // namespace WebCore | 280 } // namespace WebCore |
281 | 281 |
282 #endif // RenderView_h | 282 #endif // RenderView_h |
283 | 283 |
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