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Side by Side Diff: third_party/WebKit/WebCore/rendering/RenderSVGText.h

Issue 21165: Revert the merge. Mac build is mysteriously broken. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years, 10 months ago
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1 /* 1 /*
2 * This file is part of the WebKit project. 2 * This file is part of the WebKit project.
3 * 3 *
4 * Copyright (C) 2006 Apple Computer, Inc. 4 * Copyright (C) 2006 Apple Computer, Inc.
5 * (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 5 * (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
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46 46
47 virtual void paint(PaintInfo&, int tx, int ty); 47 virtual void paint(PaintInfo&, int tx, int ty);
48 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y , int tx, int ty, HitTestAction); 48 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y , int tx, int ty, HitTestAction);
49 49
50 virtual bool requiresLayer() const { return false; } 50 virtual bool requiresLayer() const { return false; }
51 virtual void layout(); 51 virtual void layout();
52 52
53 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel = true); 53 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel = true);
54 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); 54 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true);
55 55
56 virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintC ontainer); 56 virtual IntRect clippedOverflowRectForRepaint(RenderBox* repaintContainer);
57 virtual FloatRect relativeBBox(bool includeStroke = true) const; 57 virtual FloatRect relativeBBox(bool includeStroke = true) const;
58 58
59 virtual InlineBox* createInlineBox(bool makePlaceHolderBox, bool isRootLineB ox, bool isOnlyRun = false); 59 virtual InlineBox* createInlineBox(bool makePlaceHolderBox, bool isRootLineB ox, bool isOnlyRun = false);
60 60
61 private: 61 private:
62 TransformationMatrix m_localTransform; 62 TransformationMatrix m_localTransform;
63 IntRect m_absoluteBounds; 63 IntRect m_absoluteBounds;
64 }; 64 };
65 65
66 } 66 }
67 67
68 #endif // ENABLE(SVG) 68 #endif // ENABLE(SVG)
69 #endif 69 #endif
70 70
71 // vim:ts=4:noet 71 // vim:ts=4:noet
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