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| 1 /* | 1 /* |
| 2 Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> | 2 Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> |
| 3 Copyright (C) 2006 Apple Computer, Inc. | 3 Copyright (C) 2006 Apple Computer, Inc. |
| 4 Copyright (C) 2007 Rob Buis <buis@kde.org> | 4 Copyright (C) 2007 Rob Buis <buis@kde.org> |
| 5 | 5 |
| 6 This file is part of the WebKit project. | 6 This file is part of the WebKit project. |
| 7 | 7 |
| 8 This library is free software; you can redistribute it and/or | 8 This library is free software; you can redistribute it and/or |
| 9 modify it under the terms of the GNU Library General Public | 9 modify it under the terms of the GNU Library General Public |
| 10 License as published by the Free Software Foundation; either | 10 License as published by the Free Software Foundation; either |
| (...skipping 25 matching lines...) Expand all Loading... |
| 36 class SVGPreserveAspectRatio; | 36 class SVGPreserveAspectRatio; |
| 37 | 37 |
| 38 class RenderSVGImage : public RenderImage { | 38 class RenderSVGImage : public RenderImage { |
| 39 public: | 39 public: |
| 40 RenderSVGImage(SVGImageElement*); | 40 RenderSVGImage(SVGImageElement*); |
| 41 virtual ~RenderSVGImage(); | 41 virtual ~RenderSVGImage(); |
| 42 | 42 |
| 43 virtual TransformationMatrix localTransform() const { return m_localTran
sform; } | 43 virtual TransformationMatrix localTransform() const { return m_localTran
sform; } |
| 44 | 44 |
| 45 virtual FloatRect relativeBBox(bool includeStroke = true) const; | 45 virtual FloatRect relativeBBox(bool includeStroke = true) const; |
| 46 virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repa
intContainer); | 46 virtual IntRect clippedOverflowRectForRepaint(RenderBox* repaintContaine
r); |
| 47 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLev
el = true); | 47 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLev
el = true); |
| 48 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); | 48 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); |
| 49 virtual void addFocusRingRects(GraphicsContext*, int tx, int ty); | 49 virtual void addFocusRingRects(GraphicsContext*, int tx, int ty); |
| 50 | 50 |
| 51 virtual void imageChanged(WrappedImagePtr, const IntRect* = 0); | 51 virtual void imageChanged(WrappedImagePtr, const IntRect* = 0); |
| 52 void adjustRectsForAspectRatio(FloatRect& destRect, FloatRect& srcRect,
SVGPreserveAspectRatio*); | 52 void adjustRectsForAspectRatio(FloatRect& destRect, FloatRect& srcRect,
SVGPreserveAspectRatio*); |
| 53 | 53 |
| 54 virtual void layout(); | 54 virtual void layout(); |
| 55 virtual void paint(PaintInfo&, int parentX, int parentY); | 55 virtual void paint(PaintInfo&, int parentX, int parentY); |
| 56 | 56 |
| 57 bool requiresLayer() const { return false; } | 57 bool requiresLayer() const { return false; } |
| 58 | 58 |
| 59 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int _x,
int _y, int _tx, int _ty, HitTestAction); | 59 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int _x,
int _y, int _tx, int _ty, HitTestAction); |
| 60 | 60 |
| 61 bool calculateLocalTransform(); | 61 bool calculateLocalTransform(); |
| 62 | 62 |
| 63 private: | 63 private: |
| 64 void calculateAbsoluteBounds(); | 64 void calculateAbsoluteBounds(); |
| 65 TransformationMatrix m_localTransform; | 65 TransformationMatrix m_localTransform; |
| 66 FloatRect m_localBounds; | 66 FloatRect m_localBounds; |
| 67 IntRect m_absoluteBounds; | 67 IntRect m_absoluteBounds; |
| 68 }; | 68 }; |
| 69 | 69 |
| 70 } // namespace WebCore | 70 } // namespace WebCore |
| 71 | 71 |
| 72 #endif // ENABLE(SVG) | 72 #endif // ENABLE(SVG) |
| 73 #endif // RenderSVGImage_h | 73 #endif // RenderSVGImage_h |
| 74 | 74 |
| 75 // vim:ts=4:noet | 75 // vim:ts=4:noet |
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