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1 /* | 1 /* |
2 * This file is part of the WebKit project. | 2 * This file is part of the WebKit project. |
3 * | 3 * |
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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44 virtual const char* renderName() const { return "RenderSVGHiddenContaine
r"; } | 44 virtual const char* renderName() const { return "RenderSVGHiddenContaine
r"; } |
45 | 45 |
46 virtual bool requiresLayer() const { return false; } | 46 virtual bool requiresLayer() const { return false; } |
47 | 47 |
48 virtual int lineHeight(bool b, bool isRootLineBox = false) const; | 48 virtual int lineHeight(bool b, bool isRootLineBox = false) const; |
49 virtual int baselinePosition(bool b, bool isRootLineBox = false) const; | 49 virtual int baselinePosition(bool b, bool isRootLineBox = false) const; |
50 | 50 |
51 virtual void layout(); | 51 virtual void layout(); |
52 virtual void paint(PaintInfo&, int parentX, int parentY); | 52 virtual void paint(PaintInfo&, int parentX, int parentY); |
53 | 53 |
54 virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repa
intContainer); | 54 virtual IntRect clippedOverflowRectForRepaint(RenderBox* repaintContaine
r); |
55 virtual void absoluteRects(Vector<IntRect>& rects, int tx, int ty, bool
topLevel = true); | 55 virtual void absoluteRects(Vector<IntRect>& rects, int tx, int ty, bool
topLevel = true); |
56 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); | 56 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); |
57 | 57 |
58 virtual TransformationMatrix absoluteTransform() const; | 58 virtual TransformationMatrix absoluteTransform() const; |
59 virtual TransformationMatrix localTransform() const; | 59 virtual TransformationMatrix localTransform() const; |
60 | 60 |
61 virtual FloatRect relativeBBox(bool includeStroke = true) const; | 61 virtual FloatRect relativeBBox(bool includeStroke = true) const; |
62 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, i
nt y, int tx, int ty, HitTestAction); | 62 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, i
nt y, int tx, int ty, HitTestAction); |
63 }; | 63 }; |
64 } | 64 } |
65 | 65 |
66 #endif // ENABLE(SVG) | 66 #endif // ENABLE(SVG) |
67 #endif // RenderSVGHiddenContainer_h | 67 #endif // RenderSVGHiddenContainer_h |
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