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Side by Side Diff: third_party/WebKit/WebCore/rendering/RenderSVGHiddenContainer.h

Issue 21165: Revert the merge. Mac build is mysteriously broken. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years, 10 months ago
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1 /* 1 /*
2 * This file is part of the WebKit project. 2 * This file is part of the WebKit project.
3 * 3 *
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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44 virtual const char* renderName() const { return "RenderSVGHiddenContaine r"; } 44 virtual const char* renderName() const { return "RenderSVGHiddenContaine r"; }
45 45
46 virtual bool requiresLayer() const { return false; } 46 virtual bool requiresLayer() const { return false; }
47 47
48 virtual int lineHeight(bool b, bool isRootLineBox = false) const; 48 virtual int lineHeight(bool b, bool isRootLineBox = false) const;
49 virtual int baselinePosition(bool b, bool isRootLineBox = false) const; 49 virtual int baselinePosition(bool b, bool isRootLineBox = false) const;
50 50
51 virtual void layout(); 51 virtual void layout();
52 virtual void paint(PaintInfo&, int parentX, int parentY); 52 virtual void paint(PaintInfo&, int parentX, int parentY);
53 53
54 virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repa intContainer); 54 virtual IntRect clippedOverflowRectForRepaint(RenderBox* repaintContaine r);
55 virtual void absoluteRects(Vector<IntRect>& rects, int tx, int ty, bool topLevel = true); 55 virtual void absoluteRects(Vector<IntRect>& rects, int tx, int ty, bool topLevel = true);
56 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); 56 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true);
57 57
58 virtual TransformationMatrix absoluteTransform() const; 58 virtual TransformationMatrix absoluteTransform() const;
59 virtual TransformationMatrix localTransform() const; 59 virtual TransformationMatrix localTransform() const;
60 60
61 virtual FloatRect relativeBBox(bool includeStroke = true) const; 61 virtual FloatRect relativeBBox(bool includeStroke = true) const;
62 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, i nt y, int tx, int ty, HitTestAction); 62 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, i nt y, int tx, int ty, HitTestAction);
63 }; 63 };
64 } 64 }
65 65
66 #endif // ENABLE(SVG) 66 #endif // ENABLE(SVG)
67 #endif // RenderSVGHiddenContainer_h 67 #endif // RenderSVGHiddenContainer_h
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