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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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464 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 464 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
465 'textureprojgrad.html', | 465 'textureprojgrad.html', |
466 ['mac', 'intel'], bug=483282) | 466 ['mac', 'intel'], bug=483282) |
467 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 467 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
468 'texelfetchoffset.html', | 468 'texelfetchoffset.html', |
469 ['mac', 'intel'], bug=483282) | 469 ['mac', 'intel'], bug=483282) |
470 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 470 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
471 'texturesize.html', | 471 'texturesize.html', |
472 ['mac', 'intel'], bug=483282) | 472 ['mac', 'intel'], bug=483282) |
473 | 473 |
474 self.Fail('deqp/functional/gles3/textureformat/sized_color_cube_*.html', | |
475 ['mac', 'intel'], bug=612205) | |
476 | |
477 self.Fail('conformance2/reading/read-pixels-from-fbo-test.html', | |
478 ['mac', 'intel'], bug=483282) | |
479 | |
480 # Linux only. | 474 # Linux only. |
481 self.Fail('deqp/data/gles3/shaders/functions.html', | 475 self.Fail('deqp/data/gles3/shaders/functions.html', |
482 ['linux'], bug=483282) | 476 ['linux'], bug=483282) |
483 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', | 477 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', |
484 ['linux'], bug=483282) | 478 ['linux'], bug=483282) |
485 self.Fail('deqp/functional/gles3/fbodepthbuffer.html', | 479 self.Fail('deqp/functional/gles3/fbodepthbuffer.html', |
486 ['linux'], bug=483282) | 480 ['linux'], bug=483282) |
487 | 481 |
488 # Behavior difference between GL compatibility profile and ES3. | 482 # Behavior difference between GL compatibility profile and ES3. |
489 self.Fail('conformance2/rendering/draw-buffers.html', | 483 self.Fail('conformance2/rendering/draw-buffers.html', |
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762 # self.Fail(page_name, | 756 # self.Fail(page_name, |
763 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 757 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
764 # self.Fail(page_name, | 758 # self.Fail(page_name, |
765 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 759 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
766 | 760 |
767 # Conflicts if between a generic os condition and a specific version | 761 # Conflicts if between a generic os condition and a specific version |
768 # self.Fail(page_name, | 762 # self.Fail(page_name, |
769 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 763 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
770 # self.Fail(page_name, | 764 # self.Fail(page_name, |
771 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 765 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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