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1 /* | |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | |
esprehn
2016/07/22 17:03:09
Wrong year also please use the short copyright all
| |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions are | |
6 * met: | |
7 * | |
8 * * Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * * Redistributions in binary form must reproduce the above | |
11 * copyright notice, this list of conditions and the following disclaimer | |
12 * in the documentation and/or other materials provided with the | |
13 * distribution. | |
14 * * Neither the name of Google Inc. nor the names of its | |
15 * contributors may be used to endorse or promote products derived from | |
16 * this software without specific prior written permission. | |
17 * | |
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
29 */ | |
30 | |
31 #ifndef WebDoubleSize_h | |
32 #define WebDoubleSize_h | |
33 | |
34 #include "WebCommon.h" | |
35 | |
36 #include <algorithm> | |
esprehn
2016/07/22 17:03:08
Why do you need algorithm?
| |
37 | |
38 #if INSIDE_BLINK | |
39 #include "platform/geometry/DoubleSize.h" | |
40 #else | |
41 #include <cmath> | |
esprehn
2016/07/22 17:03:08
Why do you need cmath?
| |
42 #include <ui/gfx/geometry/size_f.h> | |
43 #include <ui/gfx/geometry/vector2d_f.h> | |
44 #endif | |
45 | |
46 namespace blink { | |
47 | |
48 struct WebDoubleSize { | |
esprehn
2016/07/22 17:03:09
class and then put the fields at the bottom
| |
49 double width; | |
50 double height; | |
51 | |
52 bool isEmpty() const { return width <= 0 || height <= 0; } | |
53 | |
54 WebDoubleSize() | |
55 : width(0) | |
56 , height(0) | |
57 { | |
58 } | |
59 | |
60 WebDoubleSize(float width, float height) | |
esprehn
2016/07/22 17:03:09
Why does the constructor not take doubles?
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61 : width(width) | |
62 , height(height) | |
63 { | |
64 } | |
65 | |
66 #if INSIDE_BLINK | |
67 WebDoubleSize(const DoubleSize& s) | |
68 : width(s.width()) | |
69 , height(s.height()) | |
70 { | |
71 } | |
72 | |
73 WebDoubleSize& operator=(const DoubleSize& s) | |
esprehn
2016/07/22 17:03:09
Don't abbreviate, size
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74 { | |
75 width = s.width(); | |
76 height = s.height(); | |
77 return *this; | |
78 } | |
79 | |
80 operator DoubleSize() const | |
81 { | |
82 return DoubleSize(width, height); | |
83 } | |
84 #else | |
85 WebDoubleSize(const gfx::SizeF& s) | |
86 : width(s.width()) | |
87 , height(s.height()) | |
88 { | |
89 } | |
90 | |
91 WebDoubleSize(const gfx::Vector2dF& v) | |
92 : width(v.x()) | |
93 , height(v.y()) | |
94 { | |
95 } | |
96 | |
97 WebDoubleSize& operator=(const gfx::SizeF& s) | |
98 { | |
99 width = s.width(); | |
100 height = s.height(); | |
101 return *this; | |
102 } | |
103 | |
104 WebDoubleSize& operator=(const gfx::Vector2dF& v) | |
105 { | |
106 width = v.x(); | |
107 height = v.y(); | |
108 return *this; | |
109 } | |
110 #endif | |
111 }; | |
112 | |
113 inline bool operator==(const WebDoubleSize& a, const WebDoubleSize& b) | |
114 { | |
115 return a.width == b.width && a.height == b.height; | |
116 } | |
117 | |
118 inline bool operator!=(const WebDoubleSize& a, const WebDoubleSize& b) | |
119 { | |
120 return !(a == b); | |
121 } | |
122 | |
123 } // namespace blink | |
124 | |
125 #endif | |
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