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Side by Side Diff: src/IceTargetLowering.cpp

Issue 2116213002: Subzero: Allow deeper levels of variable splitting. (Closed) Base URL: https://chromium.googlesource.com/native_client/pnacl-subzero.git@master
Patch Set: Code review changes Created 4 years, 5 months ago
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1 //===- subzero/src/IceTargetLowering.cpp - Basic lowering implementation --===// 1 //===- subzero/src/IceTargetLowering.cpp - Basic lowering implementation --===//
2 // 2 //
3 // The Subzero Code Generator 3 // The Subzero Code Generator
4 // 4 //
5 // This file is distributed under the University of Illinois Open Source 5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details. 6 // License. See LICENSE.TXT for details.
7 // 7 //
8 //===----------------------------------------------------------------------===// 8 //===----------------------------------------------------------------------===//
9 /// 9 ///
10 /// \file 10 /// \file
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557 Dest = Source; 557 Dest = Source;
558 // Instead of std::sort, we could do a bucket sort with log2(alignment) as 558 // Instead of std::sort, we could do a bucket sort with log2(alignment) as
559 // the buckets, if performance is an issue. 559 // the buckets, if performance is an issue.
560 std::sort(Dest.begin(), Dest.end(), 560 std::sort(Dest.begin(), Dest.end(),
561 [this](const Variable *V1, const Variable *V2) { 561 [this](const Variable *V1, const Variable *V2) {
562 return typeWidthInBytesOnStack(V1->getType()) > 562 return typeWidthInBytesOnStack(V1->getType()) >
563 typeWidthInBytesOnStack(V2->getType()); 563 typeWidthInBytesOnStack(V2->getType());
564 }); 564 });
565 } 565 }
566 566
567 namespace {
568 bool mightHaveStackSlot(const Variable *Var, const BitVector &IsVarReferenced) {
569 if (!IsVarReferenced[Var->getIndex()])
570 return false;
571 if (Var->hasReg())
572 return false;
573 return true;
574 }
575 } // end of anonymous namespace
576
567 void TargetLowering::getVarStackSlotParams( 577 void TargetLowering::getVarStackSlotParams(
568 VarList &SortedSpilledVariables, SmallBitVector &RegsUsed, 578 VarList &SortedSpilledVariables, SmallBitVector &RegsUsed,
569 size_t *GlobalsSize, size_t *SpillAreaSizeBytes, 579 size_t *GlobalsSize, size_t *SpillAreaSizeBytes,
570 uint32_t *SpillAreaAlignmentBytes, uint32_t *LocalsSlotsAlignmentBytes, 580 uint32_t *SpillAreaAlignmentBytes, uint32_t *LocalsSlotsAlignmentBytes,
571 std::function<bool(Variable *)> TargetVarHook) { 581 std::function<bool(Variable *)> TargetVarHook) {
572 const VariablesMetadata *VMetadata = Func->getVMetadata(); 582 const VariablesMetadata *VMetadata = Func->getVMetadata();
573 BitVector IsVarReferenced(Func->getNumVariables()); 583 BitVector IsVarReferenced(Func->getNumVariables());
574 for (CfgNode *Node : Func->getNodes()) { 584 for (CfgNode *Node : Func->getNodes()) {
575 for (Inst &Instr : Node->getInsts()) { 585 for (Inst &Instr : Node->getInsts()) {
576 if (Instr.isDeleted()) 586 if (Instr.isDeleted())
577 continue; 587 continue;
578 if (const Variable *Var = Instr.getDest()) 588 if (const Variable *Var = Instr.getDest())
579 IsVarReferenced[Var->getIndex()] = true; 589 IsVarReferenced[Var->getIndex()] = true;
580 FOREACH_VAR_IN_INST(Var, Instr) { 590 FOREACH_VAR_IN_INST(Var, Instr) {
581 IsVarReferenced[Var->getIndex()] = true; 591 IsVarReferenced[Var->getIndex()] = true;
582 } 592 }
583 } 593 }
584 } 594 }
585 595
596 // Find each variable Var where:
597 // - Var is actively referenced
598 // - Var does not have a register
599 // - Var's furthest ancestor through LinkedTo: Root
600 // - Root has no active references, or has a register
601 //
602 // When any such Var is found, rotate the LinkedTo tree by swapping
603 // Var->LinkedTo and Root->LinkedTo. This ensures that when Var needs a stack
604 // slot, either its LinkedTo field is nullptr, or Var->getLinkedToRoot()
605 // returns a variable with a stack slot.
606 for (Variable *Var : Func->getVariables()) {
607 if (!mightHaveStackSlot(Var, IsVarReferenced))
608 continue;
609 if (Variable *Root = Var->getLinkedToRoot()) {
610 assert(Root->getLinkedTo() == nullptr);
611 if (mightHaveStackSlot(Root, IsVarReferenced)) {
612 // Found a "safe" root, no need to rotate the tree.
613 continue;
614 }
615 Var->setLinkedTo(nullptr);
616 Root->setLinkedTo(Var);
617 }
618 }
619
586 // If SimpleCoalescing is false, each variable without a register gets its 620 // If SimpleCoalescing is false, each variable without a register gets its
587 // own unique stack slot, which leads to large stack frames. If 621 // own unique stack slot, which leads to large stack frames. If
588 // SimpleCoalescing is true, then each "global" variable without a register 622 // SimpleCoalescing is true, then each "global" variable without a register
589 // gets its own slot, but "local" variable slots are reused across basic 623 // gets its own slot, but "local" variable slots are reused across basic
590 // blocks. E.g., if A and B are local to block 1 and C is local to block 2, 624 // blocks. E.g., if A and B are local to block 1 and C is local to block 2,
591 // then C may share a slot with A or B. 625 // then C may share a slot with A or B.
592 // 626 //
593 // We cannot coalesce stack slots if this function calls a "returns twice" 627 // We cannot coalesce stack slots if this function calls a "returns twice"
594 // function. In that case, basic blocks may be revisited, and variables local 628 // function. In that case, basic blocks may be revisited, and variables local
595 // to those basic blocks are actually live until after the called function 629 // to those basic blocks are actually live until after the called function
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903 case TARGET_LOWERING_CLASS_FOR(X): \ 937 case TARGET_LOWERING_CLASS_FOR(X): \
904 return ::X::createTargetHeaderLowering(Ctx); 938 return ::X::createTargetHeaderLowering(Ctx);
905 #include "SZTargets.def" 939 #include "SZTargets.def"
906 #undef SUBZERO_TARGET 940 #undef SUBZERO_TARGET
907 } 941 }
908 } 942 }
909 943
910 TargetHeaderLowering::~TargetHeaderLowering() = default; 944 TargetHeaderLowering::~TargetHeaderLowering() = default;
911 945
912 } // end of namespace Ice 946 } // end of namespace Ice
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