| Index: src/gpu/vk/GrVkResourceProvider.cpp
|
| diff --git a/src/gpu/vk/GrVkResourceProvider.cpp b/src/gpu/vk/GrVkResourceProvider.cpp
|
| index 4f6c7927c752b58ebd4c6d89de36d76230cc3e3e..19a2f7d87fe8a0468dd7aaae8a33d8ac90c1fc16 100644
|
| --- a/src/gpu/vk/GrVkResourceProvider.cpp
|
| +++ b/src/gpu/vk/GrVkResourceProvider.cpp
|
| @@ -221,8 +221,16 @@ void GrVkResourceProvider::getUniformDescriptorSet(VkDescriptorSet* ds,
|
| *outPool = fUniformDescPool;
|
| }
|
|
|
| -GrVkPrimaryCommandBuffer* GrVkResourceProvider::createPrimaryCommandBuffer() {
|
| - GrVkPrimaryCommandBuffer* cmdBuffer = GrVkPrimaryCommandBuffer::Create(fGpu, fGpu->cmdPool());
|
| +GrVkPrimaryCommandBuffer* GrVkResourceProvider::findOrCreatePrimaryCommandBuffer() {
|
| + GrVkPrimaryCommandBuffer* cmdBuffer = nullptr;
|
| + int count = fAvailableCommandBuffers.count();
|
| + if (count > 0) {
|
| + cmdBuffer = fAvailableCommandBuffers[count -1];
|
| + SkASSERT(cmdBuffer->finished(fGpu));
|
| + fAvailableCommandBuffers.removeShuffle(count - 1);
|
| + } else {
|
| + cmdBuffer = GrVkPrimaryCommandBuffer::Create(fGpu, fGpu->cmdPool());
|
| + }
|
| fActiveCommandBuffers.push_back(cmdBuffer);
|
| cmdBuffer->ref();
|
| return cmdBuffer;
|
| @@ -231,20 +239,53 @@ GrVkPrimaryCommandBuffer* GrVkResourceProvider::createPrimaryCommandBuffer() {
|
| void GrVkResourceProvider::checkCommandBuffers() {
|
| for (int i = fActiveCommandBuffers.count()-1; i >= 0; --i) {
|
| if (fActiveCommandBuffers[i]->finished(fGpu)) {
|
| - fActiveCommandBuffers[i]->unref(fGpu);
|
| + GrVkPrimaryCommandBuffer* cmdBuffer = fActiveCommandBuffers[i];
|
| + cmdBuffer->reset(fGpu);
|
| + fAvailableCommandBuffers.push_back(cmdBuffer);
|
| fActiveCommandBuffers.removeShuffle(i);
|
| }
|
| }
|
| }
|
|
|
| +GrVkSecondaryCommandBuffer* GrVkResourceProvider::findOrCreateSecondaryCommandBuffer() {
|
| + GrVkSecondaryCommandBuffer* cmdBuffer = nullptr;
|
| + int count = fAvailableSecondaryCommandBuffers.count();
|
| + if (count > 0) {
|
| + cmdBuffer = fAvailableSecondaryCommandBuffers[count-1];
|
| + fAvailableSecondaryCommandBuffers.removeShuffle(count - 1);
|
| + } else {
|
| + cmdBuffer = GrVkSecondaryCommandBuffer::Create(fGpu, fGpu->cmdPool());
|
| + }
|
| + return cmdBuffer;
|
| +}
|
| +
|
| +void GrVkResourceProvider::recycleSecondaryCommandBuffer(GrVkSecondaryCommandBuffer* cb) {
|
| + cb->reset(fGpu);
|
| + fAvailableSecondaryCommandBuffers.push_back(cb);
|
| +}
|
| +
|
| void GrVkResourceProvider::destroyResources() {
|
| - // release our current command buffers
|
| + // release our active command buffers
|
| for (int i = 0; i < fActiveCommandBuffers.count(); ++i) {
|
| SkASSERT(fActiveCommandBuffers[i]->finished(fGpu));
|
| SkASSERT(fActiveCommandBuffers[i]->unique());
|
| fActiveCommandBuffers[i]->unref(fGpu);
|
| }
|
| fActiveCommandBuffers.reset();
|
| + // release our available command buffers
|
| + for (int i = 0; i < fAvailableCommandBuffers.count(); ++i) {
|
| + SkASSERT(fAvailableCommandBuffers[i]->finished(fGpu));
|
| + SkASSERT(fAvailableCommandBuffers[i]->unique());
|
| + fAvailableCommandBuffers[i]->unref(fGpu);
|
| + }
|
| + fAvailableCommandBuffers.reset();
|
| +
|
| + // release our available secondary command buffers
|
| + for (int i = 0; i < fAvailableSecondaryCommandBuffers.count(); ++i) {
|
| + SkASSERT(fAvailableSecondaryCommandBuffers[i]->unique());
|
| + fAvailableSecondaryCommandBuffers[i]->unref(fGpu);
|
| + }
|
| + fAvailableSecondaryCommandBuffers.reset();
|
|
|
| // loop over all render pass sets to make sure we destroy all the internal VkRenderPasses
|
| for (int i = 0; i < fRenderPassArray.count(); ++i) {
|
| @@ -273,17 +314,38 @@ void GrVkResourceProvider::destroyResources() {
|
| fUniformDescPool->unref(fGpu);
|
|
|
| #ifdef SK_TRACE_VK_RESOURCES
|
| + if (GrVkResource::fTrace.count()) {
|
| + SkTDynamicHash<GrVkResource, uint32_t>::Iter iter(&GrVkResource::fTrace);
|
| + for (; !iter.done(); ++iter) {
|
| + (*iter).dumpInfo();
|
| + }
|
| + }
|
| SkASSERT(0 == GrVkResource::fTrace.count());
|
| #endif
|
| }
|
|
|
| void GrVkResourceProvider::abandonResources() {
|
| - // release our current command buffers
|
| + // release our active command buffers
|
| for (int i = 0; i < fActiveCommandBuffers.count(); ++i) {
|
| SkASSERT(fActiveCommandBuffers[i]->finished(fGpu));
|
| + SkASSERT(fActiveCommandBuffers[i]->unique());
|
| fActiveCommandBuffers[i]->unrefAndAbandon();
|
| }
|
| fActiveCommandBuffers.reset();
|
| + // release our available command buffers
|
| + for (int i = 0; i < fAvailableCommandBuffers.count(); ++i) {
|
| + SkASSERT(fAvailableCommandBuffers[i]->finished(fGpu));
|
| + SkASSERT(fAvailableCommandBuffers[i]->unique());
|
| + fAvailableCommandBuffers[i]->unrefAndAbandon();
|
| + }
|
| + fAvailableCommandBuffers.reset();
|
| +
|
| + // release our available secondary command buffers
|
| + for (int i = 0; i < fAvailableSecondaryCommandBuffers.count(); ++i) {
|
| + SkASSERT(fAvailableSecondaryCommandBuffers[i]->unique());
|
| + fAvailableSecondaryCommandBuffers[i]->unrefAndAbandon();
|
| + }
|
| + fAvailableSecondaryCommandBuffers.reset();
|
|
|
| // loop over all render pass sets to make sure we destroy all the internal VkRenderPasses
|
| for (int i = 0; i < fRenderPassArray.count(); ++i) {
|
| @@ -306,6 +368,12 @@ void GrVkResourceProvider::abandonResources() {
|
| fUniformDescPool->unrefAndAbandon();
|
|
|
| #ifdef SK_TRACE_VK_RESOURCES
|
| + if (GrVkResource::fTrace.count()) {
|
| + SkTDynamicHash<GrVkResource, uint32_t>::Iter iter(&GrVkResource::fTrace);
|
| + for (; !iter.done(); ++iter) {
|
| + (*iter).dumpInfo();
|
| + }
|
| + }
|
| SkASSERT(0 == GrVkResource::fTrace.count());
|
| #endif
|
| }
|
|
|