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Side by Side Diff: src/gpu/vk/GrVkGpu.h

Issue 2115993002: Add resource tracking output and command buffer recycling (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Remove from the end of the array Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrVkGpu_DEFINED 8 #ifndef GrVkGpu_DEFINED
9 #define GrVkGpu_DEFINED 9 #define GrVkGpu_DEFINED
10 10
(...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after
108 VkBufferMemoryBarrier* barrier) const; 108 VkBufferMemoryBarrier* barrier) const;
109 void addImageMemoryBarrier(VkPipelineStageFlags srcStageMask, 109 void addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
110 VkPipelineStageFlags dstStageMask, 110 VkPipelineStageFlags dstStageMask,
111 bool byRegion, 111 bool byRegion,
112 VkImageMemoryBarrier* barrier) const; 112 VkImageMemoryBarrier* barrier) const;
113 113
114 shaderc_compiler_t shadercCompiler() const { 114 shaderc_compiler_t shadercCompiler() const {
115 return fCompiler; 115 return fCompiler;
116 } 116 }
117 117
118 void submitSecondaryCommandBuffer(const GrVkSecondaryCommandBuffer*, 118 void submitSecondaryCommandBuffer(GrVkSecondaryCommandBuffer*,
119 const GrVkRenderPass*, 119 const GrVkRenderPass*,
120 const VkClearValue*, 120 const VkClearValue*,
121 GrVkRenderTarget*, 121 GrVkRenderTarget*,
122 const SkIRect& bounds); 122 const SkIRect& bounds);
123 123
124 void finishDrawTarget() override; 124 void finishDrawTarget() override;
125 125
126 void generateMipmap(GrVkTexture* tex) const; 126 void generateMipmap(GrVkTexture* tex) const;
127 127
128 bool updateBuffer(GrVkBuffer* buffer, const void* src, size_t srcSizeInBytes ); 128 bool updateBuffer(GrVkBuffer* buffer, const void* src, size_t srcSizeInBytes );
(...skipping 115 matching lines...) Expand 10 before | Expand all | Expand 10 after
244 244
245 // Shaderc compiler used for compiling glsl in spirv. We only want to create the compiler once 245 // Shaderc compiler used for compiling glsl in spirv. We only want to create the compiler once
246 // since there is significant overhead to the first compile of any compiler. 246 // since there is significant overhead to the first compile of any compiler.
247 shaderc_compiler_t fCompiler; 247 shaderc_compiler_t fCompiler;
248 248
249 249
250 typedef GrGpu INHERITED; 250 typedef GrGpu INHERITED;
251 }; 251 };
252 252
253 #endif 253 #endif
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