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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkGpu_DEFINED | 8 #ifndef GrVkGpu_DEFINED |
9 #define GrVkGpu_DEFINED | 9 #define GrVkGpu_DEFINED |
10 | 10 |
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108 VkBufferMemoryBarrier* barrier) const; | 108 VkBufferMemoryBarrier* barrier) const; |
109 void addImageMemoryBarrier(VkPipelineStageFlags srcStageMask, | 109 void addImageMemoryBarrier(VkPipelineStageFlags srcStageMask, |
110 VkPipelineStageFlags dstStageMask, | 110 VkPipelineStageFlags dstStageMask, |
111 bool byRegion, | 111 bool byRegion, |
112 VkImageMemoryBarrier* barrier) const; | 112 VkImageMemoryBarrier* barrier) const; |
113 | 113 |
114 shaderc_compiler_t shadercCompiler() const { | 114 shaderc_compiler_t shadercCompiler() const { |
115 return fCompiler; | 115 return fCompiler; |
116 } | 116 } |
117 | 117 |
118 void submitSecondaryCommandBuffer(const GrVkSecondaryCommandBuffer*, | 118 void submitSecondaryCommandBuffer(GrVkSecondaryCommandBuffer*, |
119 const GrVkRenderPass*, | 119 const GrVkRenderPass*, |
120 const VkClearValue*, | 120 const VkClearValue*, |
121 GrVkRenderTarget*, | 121 GrVkRenderTarget*, |
122 const SkIRect& bounds); | 122 const SkIRect& bounds); |
123 | 123 |
124 void finishDrawTarget() override; | 124 void finishDrawTarget() override; |
125 | 125 |
126 void generateMipmap(GrVkTexture* tex) const; | 126 void generateMipmap(GrVkTexture* tex) const; |
127 | 127 |
128 bool updateBuffer(GrVkBuffer* buffer, const void* src, size_t srcSizeInBytes
); | 128 bool updateBuffer(GrVkBuffer* buffer, const void* src, size_t srcSizeInBytes
); |
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244 | 244 |
245 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once | 245 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once |
246 // since there is significant overhead to the first compile of any compiler. | 246 // since there is significant overhead to the first compile of any compiler. |
247 shaderc_compiler_t fCompiler; | 247 shaderc_compiler_t fCompiler; |
248 | 248 |
249 | 249 |
250 typedef GrGpu INHERITED; | 250 typedef GrGpu INHERITED; |
251 }; | 251 }; |
252 | 252 |
253 #endif | 253 #endif |
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