| Index: cc/output/direct_renderer.cc
|
| diff --git a/cc/output/direct_renderer.cc b/cc/output/direct_renderer.cc
|
| index c3a4d39b333ffa9cb63a66fd870d80b4e7903d80..51ac56a1d932e68ad95daee619701438539fa876 100644
|
| --- a/cc/output/direct_renderer.cc
|
| +++ b/cc/output/direct_renderer.cc
|
| @@ -168,7 +168,8 @@ void DirectRenderer::DecideRenderPassAllocationsForFrame(
|
|
|
| const RenderPass* render_pass_in_frame = it->second;
|
| gfx::Size required_size = RenderPassTextureSize(render_pass_in_frame);
|
| - GLenum required_format = RenderPassTextureFormat(render_pass_in_frame);
|
| + ResourceFormat required_format =
|
| + RenderPassTextureFormat(render_pass_in_frame);
|
| CachedResource* texture = pass_iter->second;
|
| DCHECK(texture);
|
|
|
| @@ -398,8 +399,8 @@ bool DirectRenderer::UseRenderPass(DrawingFrame* frame,
|
| enlarge_pass_texture_amount_.y());
|
| if (!texture->id() &&
|
| !texture->Allocate(size,
|
| - RenderPassTextureFormat(render_pass),
|
| - ResourceProvider::TextureUsageFramebuffer))
|
| + ResourceProvider::TextureUsageFramebuffer,
|
| + RenderPassTextureFormat(render_pass)))
|
| return false;
|
|
|
| return BindFramebufferToTexture(frame, texture, render_pass->output_rect);
|
| @@ -420,8 +421,9 @@ gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) {
|
| }
|
|
|
| // static
|
| -GLenum DirectRenderer::RenderPassTextureFormat(const RenderPass* render_pass) {
|
| - return GL_RGBA;
|
| +ResourceFormat DirectRenderer::RenderPassTextureFormat(
|
| + const RenderPass* render_pass) {
|
| + return RGBA_8888;
|
| }
|
|
|
| } // namespace cc
|
|
|