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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/scheduler/texture_uploader.h" | 5 #include "cc/scheduler/texture_uploader.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/debug/alias.h" | 10 #include "base/debug/alias.h" |
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| 128 void TextureUploader::EndQuery() { | 128 void TextureUploader::EndQuery() { |
| 129 available_queries_.front()->End(); | 129 available_queries_.front()->End(); |
| 130 pending_queries_.push_back(available_queries_.take_front()); | 130 pending_queries_.push_back(available_queries_.take_front()); |
| 131 num_blocking_texture_uploads_++; | 131 num_blocking_texture_uploads_++; |
| 132 } | 132 } |
| 133 | 133 |
| 134 void TextureUploader::Upload(const uint8* image, | 134 void TextureUploader::Upload(const uint8* image, |
| 135 gfx::Rect image_rect, | 135 gfx::Rect image_rect, |
| 136 gfx::Rect source_rect, | 136 gfx::Rect source_rect, |
| 137 gfx::Vector2d dest_offset, | 137 gfx::Vector2d dest_offset, |
| 138 GLenum format, | 138 ResourceFormat format, |
| 139 gfx::Size size) { | 139 gfx::Size size) { |
| 140 CHECK(image_rect.Contains(source_rect)); | 140 CHECK(image_rect.Contains(source_rect)); |
| 141 | 141 |
| 142 bool is_full_upload = dest_offset.IsZero() && source_rect.size() == size; | 142 bool is_full_upload = dest_offset.IsZero() && source_rect.size() == size; |
| 143 | 143 |
| 144 if (is_full_upload) | 144 if (is_full_upload) |
| 145 BeginQuery(); | 145 BeginQuery(); |
| 146 | 146 |
| 147 if (use_map_tex_sub_image_) { | 147 if (use_map_tex_sub_image_) { |
| 148 UploadWithMapTexSubImage( | 148 UploadWithMapTexSubImage( |
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| 171 | 171 |
| 172 void TextureUploader::ReleaseCachedQueries() { | 172 void TextureUploader::ReleaseCachedQueries() { |
| 173 ProcessQueries(); | 173 ProcessQueries(); |
| 174 available_queries_.clear(); | 174 available_queries_.clear(); |
| 175 } | 175 } |
| 176 | 176 |
| 177 void TextureUploader::UploadWithTexSubImage(const uint8* image, | 177 void TextureUploader::UploadWithTexSubImage(const uint8* image, |
| 178 gfx::Rect image_rect, | 178 gfx::Rect image_rect, |
| 179 gfx::Rect source_rect, | 179 gfx::Rect source_rect, |
| 180 gfx::Vector2d dest_offset, | 180 gfx::Vector2d dest_offset, |
| 181 GLenum format) { | 181 ResourceFormat format) { |
| 182 // Instrumentation to debug issue 156107 | 182 // Instrumentation to debug issue 156107 |
| 183 int source_rect_x = source_rect.x(); | 183 int source_rect_x = source_rect.x(); |
| 184 int source_rect_y = source_rect.y(); | 184 int source_rect_y = source_rect.y(); |
| 185 int source_rect_width = source_rect.width(); | 185 int source_rect_width = source_rect.width(); |
| 186 int source_rect_height = source_rect.height(); | 186 int source_rect_height = source_rect.height(); |
| 187 int image_rect_x = image_rect.x(); | 187 int image_rect_x = image_rect.x(); |
| 188 int image_rect_y = image_rect.y(); | 188 int image_rect_y = image_rect.y(); |
| 189 int image_rect_width = image_rect.width(); | 189 int image_rect_width = image_rect.width(); |
| 190 int image_rect_height = image_rect.height(); | 190 int image_rect_height = image_rect.height(); |
| 191 int dest_offset_x = dest_offset.x(); | 191 int dest_offset_x = dest_offset.x(); |
| 192 int dest_offset_y = dest_offset.y(); | 192 int dest_offset_y = dest_offset.y(); |
| 193 base::debug::Alias(&image); | 193 base::debug::Alias(&image); |
| 194 base::debug::Alias(&source_rect_x); | 194 base::debug::Alias(&source_rect_x); |
| 195 base::debug::Alias(&source_rect_y); | 195 base::debug::Alias(&source_rect_y); |
| 196 base::debug::Alias(&source_rect_width); | 196 base::debug::Alias(&source_rect_width); |
| 197 base::debug::Alias(&source_rect_height); | 197 base::debug::Alias(&source_rect_height); |
| 198 base::debug::Alias(&image_rect_x); | 198 base::debug::Alias(&image_rect_x); |
| 199 base::debug::Alias(&image_rect_y); | 199 base::debug::Alias(&image_rect_y); |
| 200 base::debug::Alias(&image_rect_width); | 200 base::debug::Alias(&image_rect_width); |
| 201 base::debug::Alias(&image_rect_height); | 201 base::debug::Alias(&image_rect_height); |
| 202 base::debug::Alias(&dest_offset_x); | 202 base::debug::Alias(&dest_offset_x); |
| 203 base::debug::Alias(&dest_offset_y); | 203 base::debug::Alias(&dest_offset_y); |
| 204 TRACE_EVENT0("cc", "TextureUploader::UploadWithTexSubImage"); | 204 TRACE_EVENT0("cc", "TextureUploader::UploadWithTexSubImage"); |
| 205 | 205 |
| 206 // Offset from image-rect to source-rect. | 206 // Offset from image-rect to source-rect. |
| 207 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); | 207 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); |
| 208 | 208 |
| 209 const uint8* pixel_source; | 209 const uint8* pixel_source; |
| 210 unsigned int bytes_per_pixel = Resource::BytesPerPixel(format); | 210 unsigned bytes_per_pixel = ResourceProvider::BytesPerPixel(format); |
| 211 DCHECK(format != RGBA_4444 || (source_rect.width() % 2) == 0); |
| 211 // Use 4-byte row alignment (OpenGL default) for upload performance. | 212 // Use 4-byte row alignment (OpenGL default) for upload performance. |
| 212 // Assuming that GL_UNPACK_ALIGNMENT has not changed from default. | 213 // Assuming that GL_UNPACK_ALIGNMENT has not changed from default. |
| 213 unsigned int upload_image_stride = | 214 unsigned upload_image_stride = |
| 214 RoundUp(bytes_per_pixel * source_rect.width(), 4u); | 215 RoundUp(bytes_per_pixel * source_rect.width(), 4u); |
| 215 | 216 |
| 216 if (upload_image_stride == image_rect.width() * bytes_per_pixel && | 217 if (upload_image_stride == image_rect.width() * bytes_per_pixel && |
| 217 !offset.x()) { | 218 !offset.x()) { |
| 218 pixel_source = &image[image_rect.width() * bytes_per_pixel * offset.y()]; | 219 pixel_source = &image[image_rect.width() * bytes_per_pixel * offset.y()]; |
| 219 } else { | 220 } else { |
| 220 size_t needed_size = upload_image_stride * source_rect.height(); | 221 size_t needed_size = upload_image_stride * source_rect.height(); |
| 221 if (sub_image_size_ < needed_size) { | 222 if (sub_image_size_ < needed_size) { |
| 222 sub_image_.reset(new uint8[needed_size]); | 223 sub_image_.reset(new uint8[needed_size]); |
| 223 sub_image_size_ = needed_size; | 224 sub_image_size_ = needed_size; |
| 224 } | 225 } |
| 225 // Strides not equal, so do a row-by-row memcpy from the | 226 // Strides not equal, so do a row-by-row memcpy from the |
| 226 // paint results into a temp buffer for uploading. | 227 // paint results into a temp buffer for uploading. |
| 227 for (int row = 0; row < source_rect.height(); ++row) | 228 for (int row = 0; row < source_rect.height(); ++row) |
| 228 memcpy(&sub_image_[upload_image_stride * row], | 229 memcpy(&sub_image_[upload_image_stride * row], |
| 229 &image[bytes_per_pixel * | 230 &image[bytes_per_pixel * |
| 230 (offset.x() + (offset.y() + row) * image_rect.width())], | 231 (offset.x() + (offset.y() + row) * image_rect.width())], |
| 231 source_rect.width() * bytes_per_pixel); | 232 source_rect.width() * bytes_per_pixel); |
| 232 | 233 |
| 233 pixel_source = &sub_image_[0]; | 234 pixel_source = &sub_image_[0]; |
| 234 } | 235 } |
| 235 | 236 |
| 236 context_->texSubImage2D(GL_TEXTURE_2D, | 237 context_->texSubImage2D(GL_TEXTURE_2D, |
| 237 0, | 238 0, |
| 238 dest_offset.x(), | 239 dest_offset.x(), |
| 239 dest_offset.y(), | 240 dest_offset.y(), |
| 240 source_rect.width(), | 241 source_rect.width(), |
| 241 source_rect.height(), | 242 source_rect.height(), |
| 242 format, | 243 ResourceProvider::GetGLDataFormat(format), |
| 243 GL_UNSIGNED_BYTE, | 244 ResourceProvider::GetGLDataType(format), |
| 244 pixel_source); | 245 pixel_source); |
| 245 } | 246 } |
| 246 | 247 |
| 247 void TextureUploader::UploadWithMapTexSubImage(const uint8* image, | 248 void TextureUploader::UploadWithMapTexSubImage(const uint8* image, |
| 248 gfx::Rect image_rect, | 249 gfx::Rect image_rect, |
| 249 gfx::Rect source_rect, | 250 gfx::Rect source_rect, |
| 250 gfx::Vector2d dest_offset, | 251 gfx::Vector2d dest_offset, |
| 251 GLenum format) { | 252 ResourceFormat format) { |
| 252 // Instrumentation to debug issue 156107 | 253 // Instrumentation to debug issue 156107 |
| 253 int source_rect_x = source_rect.x(); | 254 int source_rect_x = source_rect.x(); |
| 254 int source_rect_y = source_rect.y(); | 255 int source_rect_y = source_rect.y(); |
| 255 int source_rect_width = source_rect.width(); | 256 int source_rect_width = source_rect.width(); |
| 256 int source_rect_height = source_rect.height(); | 257 int source_rect_height = source_rect.height(); |
| 257 int image_rect_x = image_rect.x(); | 258 int image_rect_x = image_rect.x(); |
| 258 int image_rect_y = image_rect.y(); | 259 int image_rect_y = image_rect.y(); |
| 259 int image_rect_width = image_rect.width(); | 260 int image_rect_width = image_rect.width(); |
| 260 int image_rect_height = image_rect.height(); | 261 int image_rect_height = image_rect.height(); |
| 261 int dest_offset_x = dest_offset.x(); | 262 int dest_offset_x = dest_offset.x(); |
| 262 int dest_offset_y = dest_offset.y(); | 263 int dest_offset_y = dest_offset.y(); |
| 263 base::debug::Alias(&image); | 264 base::debug::Alias(&image); |
| 264 base::debug::Alias(&source_rect_x); | 265 base::debug::Alias(&source_rect_x); |
| 265 base::debug::Alias(&source_rect_y); | 266 base::debug::Alias(&source_rect_y); |
| 266 base::debug::Alias(&source_rect_width); | 267 base::debug::Alias(&source_rect_width); |
| 267 base::debug::Alias(&source_rect_height); | 268 base::debug::Alias(&source_rect_height); |
| 268 base::debug::Alias(&image_rect_x); | 269 base::debug::Alias(&image_rect_x); |
| 269 base::debug::Alias(&image_rect_y); | 270 base::debug::Alias(&image_rect_y); |
| 270 base::debug::Alias(&image_rect_width); | 271 base::debug::Alias(&image_rect_width); |
| 271 base::debug::Alias(&image_rect_height); | 272 base::debug::Alias(&image_rect_height); |
| 272 base::debug::Alias(&dest_offset_x); | 273 base::debug::Alias(&dest_offset_x); |
| 273 base::debug::Alias(&dest_offset_y); | 274 base::debug::Alias(&dest_offset_y); |
| 274 | 275 |
| 275 TRACE_EVENT0("cc", "TextureUploader::UploadWithMapTexSubImage"); | 276 TRACE_EVENT0("cc", "TextureUploader::UploadWithMapTexSubImage"); |
| 276 | 277 |
| 277 // Offset from image-rect to source-rect. | 278 // Offset from image-rect to source-rect. |
| 278 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); | 279 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); |
| 279 | 280 |
| 280 unsigned int bytes_per_pixel = Resource::BytesPerPixel(format); | 281 unsigned bytes_per_pixel = ResourceProvider::BytesPerPixel(format); |
| 282 DCHECK(format != RGBA_4444 || (source_rect.width() % 2) == 0); |
| 281 // Use 4-byte row alignment (OpenGL default) for upload performance. | 283 // Use 4-byte row alignment (OpenGL default) for upload performance. |
| 282 // Assuming that GL_UNPACK_ALIGNMENT has not changed from default. | 284 // Assuming that GL_UNPACK_ALIGNMENT has not changed from default. |
| 283 unsigned int upload_image_stride = | 285 unsigned upload_image_stride = |
| 284 RoundUp(bytes_per_pixel * source_rect.width(), 4u); | 286 RoundUp(bytes_per_pixel * source_rect.width(), 4u); |
| 285 | 287 |
| 286 // Upload tile data via a mapped transfer buffer | 288 // Upload tile data via a mapped transfer buffer |
| 287 uint8* pixel_dest = static_cast<uint8*>( | 289 uint8* pixel_dest = static_cast<uint8*>( |
| 288 context_->mapTexSubImage2DCHROMIUM(GL_TEXTURE_2D, | 290 context_->mapTexSubImage2DCHROMIUM(GL_TEXTURE_2D, |
| 289 0, | 291 0, |
| 290 dest_offset.x(), | 292 dest_offset.x(), |
| 291 dest_offset.y(), | 293 dest_offset.y(), |
| 292 source_rect.width(), | 294 source_rect.width(), |
| 293 source_rect.height(), | 295 source_rect.height(), |
| 294 format, | 296 ResourceProvider::GetGLDataFormat( |
| 295 GL_UNSIGNED_BYTE, | 297 format), |
| 298 ResourceProvider::GetGLDataType( |
| 299 format), |
| 296 GL_WRITE_ONLY)); | 300 GL_WRITE_ONLY)); |
| 297 | 301 |
| 298 if (!pixel_dest) { | 302 if (!pixel_dest) { |
| 299 UploadWithTexSubImage(image, image_rect, source_rect, dest_offset, format); | 303 UploadWithTexSubImage(image, image_rect, source_rect, dest_offset, format); |
| 300 return; | 304 return; |
| 301 } | 305 } |
| 302 | 306 |
| 303 if (upload_image_stride == image_rect.width() * bytes_per_pixel && | 307 if (upload_image_stride == image_rect.width() * bytes_per_pixel && |
| 304 !offset.x()) { | 308 !offset.x()) { |
| 305 memcpy(pixel_dest, | 309 memcpy(pixel_dest, |
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| 341 textures_per_second_history_.erase(textures_per_second_history_.begin()); | 345 textures_per_second_history_.erase(textures_per_second_history_.begin()); |
| 342 textures_per_second_history_.erase(--textures_per_second_history_.end()); | 346 textures_per_second_history_.erase(--textures_per_second_history_.end()); |
| 343 } | 347 } |
| 344 textures_per_second_history_.insert(textures_per_second); | 348 textures_per_second_history_.insert(textures_per_second); |
| 345 | 349 |
| 346 available_queries_.push_back(pending_queries_.take_front()); | 350 available_queries_.push_back(pending_queries_.take_front()); |
| 347 } | 351 } |
| 348 } | 352 } |
| 349 | 353 |
| 350 } // namespace cc | 354 } // namespace cc |
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