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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ |
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #include "base/basictypes.h" | 13 #include "base/basictypes.h" |
14 #include "base/callback.h" | 14 #include "base/callback.h" |
15 #include "base/containers/hash_tables.h" | 15 #include "base/containers/hash_tables.h" |
16 #include "base/memory/scoped_ptr.h" | 16 #include "base/memory/scoped_ptr.h" |
17 #include "base/threading/thread_checker.h" | 17 #include "base/threading/thread_checker.h" |
18 #include "cc/base/cc_export.h" | 18 #include "cc/base/cc_export.h" |
19 #include "cc/output/context_provider.h" | 19 #include "cc/output/context_provider.h" |
20 #include "cc/output/output_surface.h" | 20 #include "cc/output/output_surface.h" |
21 #include "cc/resources/resource_format.h" | |
21 #include "cc/resources/texture_mailbox.h" | 22 #include "cc/resources/texture_mailbox.h" |
22 #include "cc/resources/transferable_resource.h" | 23 #include "cc/resources/transferable_resource.h" |
23 #include "third_party/khronos/GLES2/gl2.h" | 24 #include "third_party/khronos/GLES2/gl2.h" |
24 #include "third_party/skia/include/core/SkBitmap.h" | 25 #include "third_party/skia/include/core/SkBitmap.h" |
25 #include "third_party/skia/include/core/SkCanvas.h" | 26 #include "third_party/skia/include/core/SkCanvas.h" |
26 #include "ui/gfx/size.h" | 27 #include "ui/gfx/size.h" |
27 | 28 |
28 namespace WebKit { class WebGraphicsContext3D; } | 29 namespace WebKit { class WebGraphicsContext3D; } |
29 | 30 |
30 namespace gfx { | 31 namespace gfx { |
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47 TextureUsageAny, | 48 TextureUsageAny, |
48 TextureUsageFramebuffer, | 49 TextureUsageFramebuffer, |
49 }; | 50 }; |
50 enum ResourceType { | 51 enum ResourceType { |
51 InvalidType = 0, | 52 InvalidType = 0, |
52 GLTexture = 1, | 53 GLTexture = 1, |
53 Bitmap, | 54 Bitmap, |
54 }; | 55 }; |
55 | 56 |
56 static scoped_ptr<ResourceProvider> Create(OutputSurface* output_surface, | 57 static scoped_ptr<ResourceProvider> Create(OutputSurface* output_surface, |
57 int highp_threshold_min); | 58 int highp_threshold_min, |
58 | 59 bool use_rgba_4444_texture_format); |
epenner
2013/09/17 19:29:28
Nit: Can we remove this and just pass in both 'bes
| |
59 virtual ~ResourceProvider(); | 60 virtual ~ResourceProvider(); |
60 | 61 |
61 void InitializeSoftware(); | 62 void InitializeSoftware(); |
62 bool InitializeGL(); | 63 bool InitializeGL(); |
63 | 64 |
64 void DidLoseOutputSurface() { lost_output_surface_ = true; } | 65 void DidLoseOutputSurface() { lost_output_surface_ = true; } |
65 | 66 |
66 int max_texture_size() const { return max_texture_size_; } | 67 int max_texture_size() const { return max_texture_size_; } |
67 GLenum best_texture_format() const { return best_texture_format_; } | 68 ResourceFormat memory_efficient_texture_format() const { |
69 return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_; | |
70 } | |
71 ResourceFormat best_texture_format() const { return best_texture_format_; } | |
68 size_t num_resources() const { return resources_.size(); } | 72 size_t num_resources() const { return resources_.size(); } |
69 | 73 |
70 // Checks whether a resource is in use by a consumer. | 74 // Checks whether a resource is in use by a consumer. |
71 bool InUseByConsumer(ResourceId id); | 75 bool InUseByConsumer(ResourceId id); |
72 | 76 |
73 | 77 |
74 // Producer interface. | 78 // Producer interface. |
75 | 79 |
76 ResourceType default_resource_type() const { return default_resource_type_; } | 80 ResourceType default_resource_type() const { return default_resource_type_; } |
77 ResourceType GetResourceType(ResourceId id); | 81 ResourceType GetResourceType(ResourceId id); |
78 | 82 |
79 // Creates a resource of the default resource type. | 83 // Creates a resource of the default resource type. |
80 ResourceId CreateResource(gfx::Size size, | 84 ResourceId CreateResource(gfx::Size size, |
81 GLenum format, | |
82 GLint wrap_mode, | 85 GLint wrap_mode, |
83 TextureUsageHint hint); | 86 TextureUsageHint hint, |
87 ResourceFormat format); | |
84 | 88 |
85 // Creates a resource which is tagged as being managed for GPU memory | 89 // Creates a resource which is tagged as being managed for GPU memory |
86 // accounting purposes. | 90 // accounting purposes. |
87 ResourceId CreateManagedResource(gfx::Size size, | 91 ResourceId CreateManagedResource(gfx::Size size, |
88 GLenum format, | |
89 GLint wrap_mode, | 92 GLint wrap_mode, |
90 TextureUsageHint hint); | 93 TextureUsageHint hint, |
94 ResourceFormat format); | |
91 | 95 |
92 // You can also explicitly create a specific resource type. | 96 // You can also explicitly create a specific resource type. |
93 ResourceId CreateGLTexture(gfx::Size size, | 97 ResourceId CreateGLTexture(gfx::Size size, |
94 GLenum format, | |
95 GLenum texture_pool, | 98 GLenum texture_pool, |
96 GLint wrap_mode, | 99 GLint wrap_mode, |
97 TextureUsageHint hint); | 100 TextureUsageHint hint, |
101 ResourceFormat format); | |
98 | 102 |
99 ResourceId CreateBitmap(gfx::Size size); | 103 ResourceId CreateBitmap(gfx::Size size); |
100 // Wraps an external texture into a GL resource. | 104 // Wraps an external texture into a GL resource. |
101 ResourceId CreateResourceFromExternalTexture( | 105 ResourceId CreateResourceFromExternalTexture( |
102 unsigned texture_target, | 106 unsigned texture_target, |
103 unsigned texture_id); | 107 unsigned texture_id); |
104 | 108 |
105 // Wraps an external texture mailbox into a GL resource. | 109 // Wraps an external texture mailbox into a GL resource. |
106 ResourceId CreateResourceFromTextureMailbox(const TextureMailbox& mailbox); | 110 ResourceId CreateResourceFromTextureMailbox(const TextureMailbox& mailbox); |
107 | 111 |
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323 } | 327 } |
324 Fence* GetReadLockFence() { return current_read_lock_fence_.get(); } | 328 Fence* GetReadLockFence() { return current_read_lock_fence_.get(); } |
325 | 329 |
326 // Enable read lock fences for a specific resource. | 330 // Enable read lock fences for a specific resource. |
327 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); | 331 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); |
328 | 332 |
329 // Indicates if we can currently lock this resource for write. | 333 // Indicates if we can currently lock this resource for write. |
330 bool CanLockForWrite(ResourceId id); | 334 bool CanLockForWrite(ResourceId id); |
331 | 335 |
332 static GLint GetActiveTextureUnit(WebKit::WebGraphicsContext3D* context); | 336 static GLint GetActiveTextureUnit(WebKit::WebGraphicsContext3D* context); |
337 static size_t BytesPerPixel(ResourceFormat format); | |
338 static GLenum GetGLDataType(ResourceFormat format); | |
339 static GLenum GetGLDataFormat(ResourceFormat format); | |
340 static GLenum GetGLInternalFormat(ResourceFormat format); | |
333 | 341 |
334 private: | 342 private: |
335 struct Resource { | 343 struct Resource { |
336 Resource(); | 344 Resource(); |
337 ~Resource(); | 345 ~Resource(); |
338 Resource(unsigned texture_id, | 346 Resource(unsigned texture_id, |
339 gfx::Size size, | 347 gfx::Size size, |
340 GLenum format, | |
341 GLenum filter, | 348 GLenum filter, |
342 GLenum texture_pool, | 349 GLenum texture_pool, |
343 GLint wrap_mode, | 350 GLint wrap_mode, |
344 TextureUsageHint hint); | 351 TextureUsageHint hint, |
352 ResourceFormat format); | |
345 Resource(uint8_t* pixels, | 353 Resource(uint8_t* pixels, |
346 gfx::Size size, | 354 gfx::Size size, |
347 GLenum format, | |
348 GLenum filter, | 355 GLenum filter, |
349 GLint wrap_mode); | 356 GLint wrap_mode); |
350 | 357 |
351 unsigned gl_id; | 358 unsigned gl_id; |
352 // Pixel buffer used for set pixels without unnecessary copying. | 359 // Pixel buffer used for set pixels without unnecessary copying. |
353 unsigned gl_pixel_buffer_id; | 360 unsigned gl_pixel_buffer_id; |
354 // Query used to determine when asynchronous set pixels complete. | 361 // Query used to determine when asynchronous set pixels complete. |
355 unsigned gl_upload_query_id; | 362 unsigned gl_upload_query_id; |
356 TextureMailbox mailbox; | 363 TextureMailbox mailbox; |
357 uint8_t* pixels; | 364 uint8_t* pixels; |
358 uint8_t* pixel_buffer; | 365 uint8_t* pixel_buffer; |
359 int lock_for_read_count; | 366 int lock_for_read_count; |
360 int imported_count; | 367 int imported_count; |
361 int exported_count; | 368 int exported_count; |
362 bool locked_for_write; | 369 bool locked_for_write; |
363 bool external; | 370 bool external; |
364 bool marked_for_deletion; | 371 bool marked_for_deletion; |
365 bool pending_set_pixels; | 372 bool pending_set_pixels; |
366 bool set_pixels_completion_forced; | 373 bool set_pixels_completion_forced; |
367 bool allocated; | 374 bool allocated; |
368 bool enable_read_lock_fences; | 375 bool enable_read_lock_fences; |
369 scoped_refptr<Fence> read_lock_fence; | 376 scoped_refptr<Fence> read_lock_fence; |
370 gfx::Size size; | 377 gfx::Size size; |
371 GLenum format; | |
372 // TODO(skyostil): Use a separate sampler object for filter state. | 378 // TODO(skyostil): Use a separate sampler object for filter state. |
373 GLenum original_filter; | 379 GLenum original_filter; |
374 GLenum filter; | 380 GLenum filter; |
375 GLenum target; | 381 GLenum target; |
376 unsigned image_id; | 382 unsigned image_id; |
377 GLenum texture_pool; | 383 GLenum texture_pool; |
378 GLint wrap_mode; | 384 GLint wrap_mode; |
379 TextureUsageHint hint; | 385 TextureUsageHint hint; |
380 ResourceType type; | 386 ResourceType type; |
387 ResourceFormat format; | |
381 }; | 388 }; |
382 typedef base::hash_map<ResourceId, Resource> ResourceMap; | 389 typedef base::hash_map<ResourceId, Resource> ResourceMap; |
383 struct Child { | 390 struct Child { |
384 Child(); | 391 Child(); |
385 ~Child(); | 392 ~Child(); |
386 | 393 |
387 ResourceIdMap child_to_parent_map; | 394 ResourceIdMap child_to_parent_map; |
388 ResourceIdMap parent_to_child_map; | 395 ResourceIdMap parent_to_child_map; |
389 }; | 396 }; |
390 typedef base::hash_map<int, Child> ChildMap; | 397 typedef base::hash_map<int, Child> ChildMap; |
391 | 398 |
392 bool ReadLockFenceHasPassed(Resource* resource) { | 399 bool ReadLockFenceHasPassed(Resource* resource) { |
393 return !resource->read_lock_fence.get() || | 400 return !resource->read_lock_fence.get() || |
394 resource->read_lock_fence->HasPassed(); | 401 resource->read_lock_fence->HasPassed(); |
395 } | 402 } |
396 | 403 |
397 explicit ResourceProvider(OutputSurface* output_surface, | 404 ResourceProvider(OutputSurface* output_surface, |
398 int highp_threshold_min); | 405 int highp_threshold_min, |
406 bool use_rgba_4444_texture_format); | |
399 | 407 |
400 void CleanUpGLIfNeeded(); | 408 void CleanUpGLIfNeeded(); |
401 | 409 |
402 Resource* GetResource(ResourceId id); | 410 Resource* GetResource(ResourceId id); |
403 const Resource* LockForRead(ResourceId id); | 411 const Resource* LockForRead(ResourceId id); |
404 void UnlockForRead(ResourceId id); | 412 void UnlockForRead(ResourceId id); |
405 const Resource* LockForWrite(ResourceId id); | 413 const Resource* LockForWrite(ResourceId id); |
406 void UnlockForWrite(ResourceId id); | 414 void UnlockForWrite(ResourceId id); |
407 static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap, | 415 static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap, |
408 const Resource* resource); | 416 const Resource* resource); |
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439 ResourceMap resources_; | 447 ResourceMap resources_; |
440 int next_child_; | 448 int next_child_; |
441 ChildMap children_; | 449 ChildMap children_; |
442 | 450 |
443 ResourceType default_resource_type_; | 451 ResourceType default_resource_type_; |
444 bool use_texture_storage_ext_; | 452 bool use_texture_storage_ext_; |
445 bool use_texture_usage_hint_; | 453 bool use_texture_usage_hint_; |
446 bool use_shallow_flush_; | 454 bool use_shallow_flush_; |
447 scoped_ptr<TextureUploader> texture_uploader_; | 455 scoped_ptr<TextureUploader> texture_uploader_; |
448 int max_texture_size_; | 456 int max_texture_size_; |
449 GLenum best_texture_format_; | 457 ResourceFormat best_texture_format_; |
450 | 458 |
451 base::ThreadChecker thread_checker_; | 459 base::ThreadChecker thread_checker_; |
452 | 460 |
453 scoped_refptr<Fence> current_read_lock_fence_; | 461 scoped_refptr<Fence> current_read_lock_fence_; |
462 bool use_rgba_4444_texture_format_; | |
454 | 463 |
455 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); | 464 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); |
456 }; | 465 }; |
457 | 466 |
458 } // namespace cc | 467 } // namespace cc |
459 | 468 |
460 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ | 469 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ |
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