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Side by Side Diff: cc/resources/resource_provider.h

Issue 21159007: cc: Adding support for RGBA_4444 tile textures (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: More nits Created 7 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
11 #include <vector> 11 #include <vector>
12 12
13 #include "base/basictypes.h" 13 #include "base/basictypes.h"
14 #include "base/callback.h" 14 #include "base/callback.h"
15 #include "base/containers/hash_tables.h" 15 #include "base/containers/hash_tables.h"
16 #include "base/memory/scoped_ptr.h" 16 #include "base/memory/scoped_ptr.h"
17 #include "base/threading/thread_checker.h" 17 #include "base/threading/thread_checker.h"
18 #include "cc/base/cc_export.h" 18 #include "cc/base/cc_export.h"
19 #include "cc/output/context_provider.h" 19 #include "cc/output/context_provider.h"
20 #include "cc/output/output_surface.h" 20 #include "cc/output/output_surface.h"
21 #include "cc/resources/resource_format.h"
21 #include "cc/resources/texture_mailbox.h" 22 #include "cc/resources/texture_mailbox.h"
22 #include "cc/resources/transferable_resource.h" 23 #include "cc/resources/transferable_resource.h"
23 #include "third_party/khronos/GLES2/gl2.h" 24 #include "third_party/khronos/GLES2/gl2.h"
24 #include "third_party/skia/include/core/SkBitmap.h" 25 #include "third_party/skia/include/core/SkBitmap.h"
25 #include "third_party/skia/include/core/SkCanvas.h" 26 #include "third_party/skia/include/core/SkCanvas.h"
26 #include "ui/gfx/size.h" 27 #include "ui/gfx/size.h"
27 28
28 namespace WebKit { class WebGraphicsContext3D; } 29 namespace WebKit { class WebGraphicsContext3D; }
29 30
30 namespace gfx { 31 namespace gfx {
(...skipping 16 matching lines...) Expand all
47 TextureUsageAny, 48 TextureUsageAny,
48 TextureUsageFramebuffer, 49 TextureUsageFramebuffer,
49 }; 50 };
50 enum ResourceType { 51 enum ResourceType {
51 InvalidType = 0, 52 InvalidType = 0,
52 GLTexture = 1, 53 GLTexture = 1,
53 Bitmap, 54 Bitmap,
54 }; 55 };
55 56
56 static scoped_ptr<ResourceProvider> Create(OutputSurface* output_surface, 57 static scoped_ptr<ResourceProvider> Create(OutputSurface* output_surface,
57 int highp_threshold_min); 58 int highp_threshold_min,
58 59 bool use_rgba_4444_texture_format);
epenner 2013/09/17 19:29:28 Nit: Can we remove this and just pass in both 'bes
59 virtual ~ResourceProvider(); 60 virtual ~ResourceProvider();
60 61
61 void InitializeSoftware(); 62 void InitializeSoftware();
62 bool InitializeGL(); 63 bool InitializeGL();
63 64
64 void DidLoseOutputSurface() { lost_output_surface_ = true; } 65 void DidLoseOutputSurface() { lost_output_surface_ = true; }
65 66
66 int max_texture_size() const { return max_texture_size_; } 67 int max_texture_size() const { return max_texture_size_; }
67 GLenum best_texture_format() const { return best_texture_format_; } 68 ResourceFormat memory_efficient_texture_format() const {
69 return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_;
70 }
71 ResourceFormat best_texture_format() const { return best_texture_format_; }
68 size_t num_resources() const { return resources_.size(); } 72 size_t num_resources() const { return resources_.size(); }
69 73
70 // Checks whether a resource is in use by a consumer. 74 // Checks whether a resource is in use by a consumer.
71 bool InUseByConsumer(ResourceId id); 75 bool InUseByConsumer(ResourceId id);
72 76
73 77
74 // Producer interface. 78 // Producer interface.
75 79
76 ResourceType default_resource_type() const { return default_resource_type_; } 80 ResourceType default_resource_type() const { return default_resource_type_; }
77 ResourceType GetResourceType(ResourceId id); 81 ResourceType GetResourceType(ResourceId id);
78 82
79 // Creates a resource of the default resource type. 83 // Creates a resource of the default resource type.
80 ResourceId CreateResource(gfx::Size size, 84 ResourceId CreateResource(gfx::Size size,
81 GLenum format,
82 GLint wrap_mode, 85 GLint wrap_mode,
83 TextureUsageHint hint); 86 TextureUsageHint hint,
87 ResourceFormat format);
84 88
85 // Creates a resource which is tagged as being managed for GPU memory 89 // Creates a resource which is tagged as being managed for GPU memory
86 // accounting purposes. 90 // accounting purposes.
87 ResourceId CreateManagedResource(gfx::Size size, 91 ResourceId CreateManagedResource(gfx::Size size,
88 GLenum format,
89 GLint wrap_mode, 92 GLint wrap_mode,
90 TextureUsageHint hint); 93 TextureUsageHint hint,
94 ResourceFormat format);
91 95
92 // You can also explicitly create a specific resource type. 96 // You can also explicitly create a specific resource type.
93 ResourceId CreateGLTexture(gfx::Size size, 97 ResourceId CreateGLTexture(gfx::Size size,
94 GLenum format,
95 GLenum texture_pool, 98 GLenum texture_pool,
96 GLint wrap_mode, 99 GLint wrap_mode,
97 TextureUsageHint hint); 100 TextureUsageHint hint,
101 ResourceFormat format);
98 102
99 ResourceId CreateBitmap(gfx::Size size); 103 ResourceId CreateBitmap(gfx::Size size);
100 // Wraps an external texture into a GL resource. 104 // Wraps an external texture into a GL resource.
101 ResourceId CreateResourceFromExternalTexture( 105 ResourceId CreateResourceFromExternalTexture(
102 unsigned texture_target, 106 unsigned texture_target,
103 unsigned texture_id); 107 unsigned texture_id);
104 108
105 // Wraps an external texture mailbox into a GL resource. 109 // Wraps an external texture mailbox into a GL resource.
106 ResourceId CreateResourceFromTextureMailbox(const TextureMailbox& mailbox); 110 ResourceId CreateResourceFromTextureMailbox(const TextureMailbox& mailbox);
107 111
(...skipping 215 matching lines...) Expand 10 before | Expand all | Expand 10 after
323 } 327 }
324 Fence* GetReadLockFence() { return current_read_lock_fence_.get(); } 328 Fence* GetReadLockFence() { return current_read_lock_fence_.get(); }
325 329
326 // Enable read lock fences for a specific resource. 330 // Enable read lock fences for a specific resource.
327 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); 331 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable);
328 332
329 // Indicates if we can currently lock this resource for write. 333 // Indicates if we can currently lock this resource for write.
330 bool CanLockForWrite(ResourceId id); 334 bool CanLockForWrite(ResourceId id);
331 335
332 static GLint GetActiveTextureUnit(WebKit::WebGraphicsContext3D* context); 336 static GLint GetActiveTextureUnit(WebKit::WebGraphicsContext3D* context);
337 static size_t BytesPerPixel(ResourceFormat format);
338 static GLenum GetGLDataType(ResourceFormat format);
339 static GLenum GetGLDataFormat(ResourceFormat format);
340 static GLenum GetGLInternalFormat(ResourceFormat format);
333 341
334 private: 342 private:
335 struct Resource { 343 struct Resource {
336 Resource(); 344 Resource();
337 ~Resource(); 345 ~Resource();
338 Resource(unsigned texture_id, 346 Resource(unsigned texture_id,
339 gfx::Size size, 347 gfx::Size size,
340 GLenum format,
341 GLenum filter, 348 GLenum filter,
342 GLenum texture_pool, 349 GLenum texture_pool,
343 GLint wrap_mode, 350 GLint wrap_mode,
344 TextureUsageHint hint); 351 TextureUsageHint hint,
352 ResourceFormat format);
345 Resource(uint8_t* pixels, 353 Resource(uint8_t* pixels,
346 gfx::Size size, 354 gfx::Size size,
347 GLenum format,
348 GLenum filter, 355 GLenum filter,
349 GLint wrap_mode); 356 GLint wrap_mode);
350 357
351 unsigned gl_id; 358 unsigned gl_id;
352 // Pixel buffer used for set pixels without unnecessary copying. 359 // Pixel buffer used for set pixels without unnecessary copying.
353 unsigned gl_pixel_buffer_id; 360 unsigned gl_pixel_buffer_id;
354 // Query used to determine when asynchronous set pixels complete. 361 // Query used to determine when asynchronous set pixels complete.
355 unsigned gl_upload_query_id; 362 unsigned gl_upload_query_id;
356 TextureMailbox mailbox; 363 TextureMailbox mailbox;
357 uint8_t* pixels; 364 uint8_t* pixels;
358 uint8_t* pixel_buffer; 365 uint8_t* pixel_buffer;
359 int lock_for_read_count; 366 int lock_for_read_count;
360 int imported_count; 367 int imported_count;
361 int exported_count; 368 int exported_count;
362 bool locked_for_write; 369 bool locked_for_write;
363 bool external; 370 bool external;
364 bool marked_for_deletion; 371 bool marked_for_deletion;
365 bool pending_set_pixels; 372 bool pending_set_pixels;
366 bool set_pixels_completion_forced; 373 bool set_pixels_completion_forced;
367 bool allocated; 374 bool allocated;
368 bool enable_read_lock_fences; 375 bool enable_read_lock_fences;
369 scoped_refptr<Fence> read_lock_fence; 376 scoped_refptr<Fence> read_lock_fence;
370 gfx::Size size; 377 gfx::Size size;
371 GLenum format;
372 // TODO(skyostil): Use a separate sampler object for filter state. 378 // TODO(skyostil): Use a separate sampler object for filter state.
373 GLenum original_filter; 379 GLenum original_filter;
374 GLenum filter; 380 GLenum filter;
375 GLenum target; 381 GLenum target;
376 unsigned image_id; 382 unsigned image_id;
377 GLenum texture_pool; 383 GLenum texture_pool;
378 GLint wrap_mode; 384 GLint wrap_mode;
379 TextureUsageHint hint; 385 TextureUsageHint hint;
380 ResourceType type; 386 ResourceType type;
387 ResourceFormat format;
381 }; 388 };
382 typedef base::hash_map<ResourceId, Resource> ResourceMap; 389 typedef base::hash_map<ResourceId, Resource> ResourceMap;
383 struct Child { 390 struct Child {
384 Child(); 391 Child();
385 ~Child(); 392 ~Child();
386 393
387 ResourceIdMap child_to_parent_map; 394 ResourceIdMap child_to_parent_map;
388 ResourceIdMap parent_to_child_map; 395 ResourceIdMap parent_to_child_map;
389 }; 396 };
390 typedef base::hash_map<int, Child> ChildMap; 397 typedef base::hash_map<int, Child> ChildMap;
391 398
392 bool ReadLockFenceHasPassed(Resource* resource) { 399 bool ReadLockFenceHasPassed(Resource* resource) {
393 return !resource->read_lock_fence.get() || 400 return !resource->read_lock_fence.get() ||
394 resource->read_lock_fence->HasPassed(); 401 resource->read_lock_fence->HasPassed();
395 } 402 }
396 403
397 explicit ResourceProvider(OutputSurface* output_surface, 404 ResourceProvider(OutputSurface* output_surface,
398 int highp_threshold_min); 405 int highp_threshold_min,
406 bool use_rgba_4444_texture_format);
399 407
400 void CleanUpGLIfNeeded(); 408 void CleanUpGLIfNeeded();
401 409
402 Resource* GetResource(ResourceId id); 410 Resource* GetResource(ResourceId id);
403 const Resource* LockForRead(ResourceId id); 411 const Resource* LockForRead(ResourceId id);
404 void UnlockForRead(ResourceId id); 412 void UnlockForRead(ResourceId id);
405 const Resource* LockForWrite(ResourceId id); 413 const Resource* LockForWrite(ResourceId id);
406 void UnlockForWrite(ResourceId id); 414 void UnlockForWrite(ResourceId id);
407 static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap, 415 static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap,
408 const Resource* resource); 416 const Resource* resource);
(...skipping 30 matching lines...) Expand all
439 ResourceMap resources_; 447 ResourceMap resources_;
440 int next_child_; 448 int next_child_;
441 ChildMap children_; 449 ChildMap children_;
442 450
443 ResourceType default_resource_type_; 451 ResourceType default_resource_type_;
444 bool use_texture_storage_ext_; 452 bool use_texture_storage_ext_;
445 bool use_texture_usage_hint_; 453 bool use_texture_usage_hint_;
446 bool use_shallow_flush_; 454 bool use_shallow_flush_;
447 scoped_ptr<TextureUploader> texture_uploader_; 455 scoped_ptr<TextureUploader> texture_uploader_;
448 int max_texture_size_; 456 int max_texture_size_;
449 GLenum best_texture_format_; 457 ResourceFormat best_texture_format_;
450 458
451 base::ThreadChecker thread_checker_; 459 base::ThreadChecker thread_checker_;
452 460
453 scoped_refptr<Fence> current_read_lock_fence_; 461 scoped_refptr<Fence> current_read_lock_fence_;
462 bool use_rgba_4444_texture_format_;
454 463
455 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); 464 DISALLOW_COPY_AND_ASSIGN(ResourceProvider);
456 }; 465 };
457 466
458 } // namespace cc 467 } // namespace cc
459 468
460 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ 469 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_
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