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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_host.h" | 5 #include "cc/trees/layer_tree_host.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <stack> | 8 #include <stack> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
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| 22 #include "cc/debug/overdraw_metrics.h" | 22 #include "cc/debug/overdraw_metrics.h" |
| 23 #include "cc/debug/rendering_stats_instrumentation.h" | 23 #include "cc/debug/rendering_stats_instrumentation.h" |
| 24 #include "cc/input/top_controls_manager.h" | 24 #include "cc/input/top_controls_manager.h" |
| 25 #include "cc/layers/heads_up_display_layer.h" | 25 #include "cc/layers/heads_up_display_layer.h" |
| 26 #include "cc/layers/heads_up_display_layer_impl.h" | 26 #include "cc/layers/heads_up_display_layer_impl.h" |
| 27 #include "cc/layers/layer.h" | 27 #include "cc/layers/layer.h" |
| 28 #include "cc/layers/layer_iterator.h" | 28 #include "cc/layers/layer_iterator.h" |
| 29 #include "cc/layers/painted_scrollbar_layer.h" | 29 #include "cc/layers/painted_scrollbar_layer.h" |
| 30 #include "cc/layers/render_surface.h" | 30 #include "cc/layers/render_surface.h" |
| 31 #include "cc/resources/prioritized_resource_manager.h" | 31 #include "cc/resources/prioritized_resource_manager.h" |
| 32 #include "cc/resources/resource_provider.h" |
| 32 #include "cc/resources/ui_resource_client.h" | 33 #include "cc/resources/ui_resource_client.h" |
| 33 #include "cc/trees/layer_tree_host_client.h" | 34 #include "cc/trees/layer_tree_host_client.h" |
| 34 #include "cc/trees/layer_tree_host_common.h" | 35 #include "cc/trees/layer_tree_host_common.h" |
| 35 #include "cc/trees/layer_tree_host_impl.h" | 36 #include "cc/trees/layer_tree_host_impl.h" |
| 36 #include "cc/trees/layer_tree_impl.h" | 37 #include "cc/trees/layer_tree_impl.h" |
| 37 #include "cc/trees/occlusion_tracker.h" | 38 #include "cc/trees/occlusion_tracker.h" |
| 38 #include "cc/trees/single_thread_proxy.h" | 39 #include "cc/trees/single_thread_proxy.h" |
| 39 #include "cc/trees/thread_proxy.h" | 40 #include "cc/trees/thread_proxy.h" |
| 40 #include "cc/trees/tree_synchronizer.h" | 41 #include "cc/trees/tree_synchronizer.h" |
| 41 #include "ui/gfx/size_conversions.h" | 42 #include "ui/gfx/size_conversions.h" |
| 42 | 43 |
| 43 namespace { | 44 namespace { |
| 44 static int s_num_layer_tree_instances; | 45 static int s_num_layer_tree_instances; |
| 45 } | 46 } |
| 46 | 47 |
| 47 namespace cc { | 48 namespace cc { |
| 48 | 49 |
| 49 RendererCapabilities::RendererCapabilities() | 50 RendererCapabilities::RendererCapabilities() |
| 50 : best_texture_format(0), | 51 : best_texture_format(ResourceProvider::RGBA_8888), |
| 51 using_partial_swap(false), | 52 using_partial_swap(false), |
| 52 using_set_visibility(false), | 53 using_set_visibility(false), |
| 53 using_egl_image(false), | 54 using_egl_image(false), |
| 54 allow_partial_texture_updates(false), | 55 allow_partial_texture_updates(false), |
| 55 using_offscreen_context3d(false), | 56 using_offscreen_context3d(false), |
| 56 max_texture_size(0), | 57 max_texture_size(0), |
| 57 avoid_pow2_textures(false), | 58 avoid_pow2_textures(false), |
| 58 using_map_image(false), | 59 using_map_image(false), |
| 59 using_shared_memory_resources(false), | 60 using_shared_memory_resources(false), |
| 60 using_discard_framebuffer(false) {} | 61 using_discard_framebuffer(false) {} |
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| 190 settings_.max_partial_texture_updates, | 191 settings_.max_partial_texture_updates, |
| 191 proxy_->MaxPartialTextureUpdates()); | 192 proxy_->MaxPartialTextureUpdates()); |
| 192 } | 193 } |
| 193 settings_.max_partial_texture_updates = max_partial_texture_updates; | 194 settings_.max_partial_texture_updates = max_partial_texture_updates; |
| 194 | 195 |
| 195 if (!contents_texture_manager_ && | 196 if (!contents_texture_manager_ && |
| 196 (!settings_.impl_side_painting || !settings_.solid_color_scrollbars)) { | 197 (!settings_.impl_side_painting || !settings_.solid_color_scrollbars)) { |
| 197 contents_texture_manager_ = | 198 contents_texture_manager_ = |
| 198 PrioritizedResourceManager::Create(proxy_.get()); | 199 PrioritizedResourceManager::Create(proxy_.get()); |
| 199 surface_memory_placeholder_ = | 200 surface_memory_placeholder_ = |
| 200 contents_texture_manager_->CreateTexture(gfx::Size(), GL_RGBA); | 201 contents_texture_manager_->CreateTexture(gfx::Size(), |
| 202 ResourceProvider::RGBA_8888); |
| 201 } | 203 } |
| 202 | 204 |
| 203 client_->DidInitializeOutputSurface(true); | 205 client_->DidInitializeOutputSurface(true); |
| 204 return CreateSucceeded; | 206 return CreateSucceeded; |
| 205 } | 207 } |
| 206 | 208 |
| 207 // Failure path. | 209 // Failure path. |
| 208 | 210 |
| 209 client_->DidFailToInitializeOutputSurface(); | 211 client_->DidFailToInitializeOutputSurface(); |
| 210 | 212 |
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| 910 size_t contents_texture_bytes = 0; | 912 size_t contents_texture_bytes = 0; |
| 911 | 913 |
| 912 // Start iteration at 1 to skip the root surface as it does not have a texture | 914 // Start iteration at 1 to skip the root surface as it does not have a texture |
| 913 // cost. | 915 // cost. |
| 914 for (size_t i = 1; i < update_list.size(); ++i) { | 916 for (size_t i = 1; i < update_list.size(); ++i) { |
| 915 Layer* render_surface_layer = update_list.at(i); | 917 Layer* render_surface_layer = update_list.at(i); |
| 916 RenderSurface* render_surface = render_surface_layer->render_surface(); | 918 RenderSurface* render_surface = render_surface_layer->render_surface(); |
| 917 | 919 |
| 918 size_t bytes = | 920 size_t bytes = |
| 919 Resource::MemorySizeBytes(render_surface->content_rect().size(), | 921 Resource::MemorySizeBytes(render_surface->content_rect().size(), |
| 920 GL_RGBA); | 922 ResourceProvider::RGBA_8888); |
| 921 contents_texture_bytes += bytes; | 923 contents_texture_bytes += bytes; |
| 922 | 924 |
| 923 if (render_surface_layer->background_filters().IsEmpty()) | 925 if (render_surface_layer->background_filters().IsEmpty()) |
| 924 continue; | 926 continue; |
| 925 | 927 |
| 926 if (bytes > max_background_texture_bytes) | 928 if (bytes > max_background_texture_bytes) |
| 927 max_background_texture_bytes = bytes; | 929 max_background_texture_bytes = bytes; |
| 928 if (!readback_bytes) { | 930 if (!readback_bytes) { |
| 929 readback_bytes = Resource::MemorySizeBytes(device_viewport_size_, | 931 readback_bytes = Resource::MemorySizeBytes(device_viewport_size_, |
| 930 GL_RGBA); | 932 ResourceProvider::RGBA_8888); |
| 931 } | 933 } |
| 932 } | 934 } |
| 933 return readback_bytes + max_background_texture_bytes + contents_texture_bytes; | 935 return readback_bytes + max_background_texture_bytes + contents_texture_bytes; |
| 934 } | 936 } |
| 935 | 937 |
| 936 void LayerTreeHost::PaintMasksForRenderSurface(Layer* render_surface_layer, | 938 void LayerTreeHost::PaintMasksForRenderSurface(Layer* render_surface_layer, |
| 937 ResourceUpdateQueue* queue, | 939 ResourceUpdateQueue* queue, |
| 938 bool* did_paint_content, | 940 bool* did_paint_content, |
| 939 bool* need_more_updates) { | 941 bool* need_more_updates) { |
| 940 // Note: Masks and replicas only exist for layers that own render surfaces. If | 942 // Note: Masks and replicas only exist for layers that own render surfaces. If |
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| 1184 UIResourceRequest request; | 1186 UIResourceRequest request; |
| 1185 request.type = UIResourceRequest::UIResourceCreate; | 1187 request.type = UIResourceRequest::UIResourceCreate; |
| 1186 request.id = uid; | 1188 request.id = uid; |
| 1187 request.bitmap = iter->second->GetBitmap(uid, resource_lost); | 1189 request.bitmap = iter->second->GetBitmap(uid, resource_lost); |
| 1188 DCHECK(request.bitmap.get()); | 1190 DCHECK(request.bitmap.get()); |
| 1189 ui_resource_request_queue_.push_back(request); | 1191 ui_resource_request_queue_.push_back(request); |
| 1190 } | 1192 } |
| 1191 } | 1193 } |
| 1192 | 1194 |
| 1193 } // namespace cc | 1195 } // namespace cc |
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