 Chromium Code Reviews
 Chromium Code Reviews Issue 21159007:
  cc: Adding support for RGBA_4444 tile textures  (Closed) 
  Base URL: https://chromium.googlesource.com/chromium/src.git@master
    
  
    Issue 21159007:
  cc: Adding support for RGBA_4444 tile textures  (Closed) 
  Base URL: https://chromium.googlesource.com/chromium/src.git@master| OLD | NEW | 
|---|---|
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "cc/scheduler/texture_uploader.h" | 5 #include "cc/scheduler/texture_uploader.h" | 
| 6 | 6 | 
| 7 #include <algorithm> | 7 #include <algorithm> | 
| 8 #include <vector> | 8 #include <vector> | 
| 9 | 9 | 
| 10 #include "base/debug/alias.h" | 10 #include "base/debug/alias.h" | 
| (...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 128 void TextureUploader::EndQuery() { | 128 void TextureUploader::EndQuery() { | 
| 129 available_queries_.front()->End(); | 129 available_queries_.front()->End(); | 
| 130 pending_queries_.push_back(available_queries_.take_front()); | 130 pending_queries_.push_back(available_queries_.take_front()); | 
| 131 num_blocking_texture_uploads_++; | 131 num_blocking_texture_uploads_++; | 
| 132 } | 132 } | 
| 133 | 133 | 
| 134 void TextureUploader::Upload(const uint8* image, | 134 void TextureUploader::Upload(const uint8* image, | 
| 135 gfx::Rect image_rect, | 135 gfx::Rect image_rect, | 
| 136 gfx::Rect source_rect, | 136 gfx::Rect source_rect, | 
| 137 gfx::Vector2d dest_offset, | 137 gfx::Vector2d dest_offset, | 
| 138 GLenum format, | 138 ResourceProvider::Format format, | 
| 139 gfx::Size size) { | 139 gfx::Size size) { | 
| 140 CHECK(image_rect.Contains(source_rect)); | 140 CHECK(image_rect.Contains(source_rect)); | 
| 141 | 141 | 
| 142 bool is_full_upload = dest_offset.IsZero() && source_rect.size() == size; | 142 bool is_full_upload = dest_offset.IsZero() && source_rect.size() == size; | 
| 143 | 143 | 
| 144 if (is_full_upload) | 144 if (is_full_upload) | 
| 145 BeginQuery(); | 145 BeginQuery(); | 
| 146 | 146 | 
| 147 if (use_map_tex_sub_image_) { | 147 if (use_map_tex_sub_image_) { | 
| 148 UploadWithMapTexSubImage( | 148 UploadWithMapTexSubImage( | 
| 149 image, image_rect, source_rect, dest_offset, format); | 149 image, image_rect, source_rect, dest_offset, format); | 
| 150 } else { | 150 } else { | 
| 151 UploadWithTexSubImage(image, image_rect, source_rect, dest_offset, format); | 151 UploadWithTexSubImage( | 
| 152 image, image_rect, source_rect, dest_offset, format); | |
| 152 } | 153 } | 
| 153 | 154 | 
| 154 if (is_full_upload) | 155 if (is_full_upload) | 
| 155 EndQuery(); | 156 EndQuery(); | 
| 156 | 157 | 
| 157 num_texture_uploads_since_last_flush_++; | 158 num_texture_uploads_since_last_flush_++; | 
| 158 if (num_texture_uploads_since_last_flush_ >= kTextureUploadFlushPeriod) | 159 if (num_texture_uploads_since_last_flush_ >= kTextureUploadFlushPeriod) | 
| 159 Flush(); | 160 Flush(); | 
| 160 } | 161 } | 
| 161 | 162 | 
| 162 void TextureUploader::Flush() { | 163 void TextureUploader::Flush() { | 
| 163 if (!num_texture_uploads_since_last_flush_) | 164 if (!num_texture_uploads_since_last_flush_) | 
| 164 return; | 165 return; | 
| 165 | 166 | 
| 166 if (use_shallow_flush_) | 167 if (use_shallow_flush_) | 
| 167 context_->shallowFlushCHROMIUM(); | 168 context_->shallowFlushCHROMIUM(); | 
| 168 | 169 | 
| 169 num_texture_uploads_since_last_flush_ = 0; | 170 num_texture_uploads_since_last_flush_ = 0; | 
| 170 } | 171 } | 
| 171 | 172 | 
| 172 void TextureUploader::ReleaseCachedQueries() { | 173 void TextureUploader::ReleaseCachedQueries() { | 
| 173 ProcessQueries(); | 174 ProcessQueries(); | 
| 174 available_queries_.clear(); | 175 available_queries_.clear(); | 
| 175 } | 176 } | 
| 176 | 177 | 
| 177 void TextureUploader::UploadWithTexSubImage(const uint8* image, | 178 void TextureUploader::UploadWithTexSubImage( | 
| 178 gfx::Rect image_rect, | 179 const uint8* image, | 
| 179 gfx::Rect source_rect, | 180 gfx::Rect image_rect, | 
| 180 gfx::Vector2d dest_offset, | 181 gfx::Rect source_rect, | 
| 181 GLenum format) { | 182 gfx::Vector2d dest_offset, | 
| 183 ResourceProvider::Format format) { | |
| 182 // Instrumentation to debug issue 156107 | 184 // Instrumentation to debug issue 156107 | 
| 183 int source_rect_x = source_rect.x(); | 185 int source_rect_x = source_rect.x(); | 
| 184 int source_rect_y = source_rect.y(); | 186 int source_rect_y = source_rect.y(); | 
| 185 int source_rect_width = source_rect.width(); | 187 int source_rect_width = source_rect.width(); | 
| 186 int source_rect_height = source_rect.height(); | 188 int source_rect_height = source_rect.height(); | 
| 187 int image_rect_x = image_rect.x(); | 189 int image_rect_x = image_rect.x(); | 
| 188 int image_rect_y = image_rect.y(); | 190 int image_rect_y = image_rect.y(); | 
| 189 int image_rect_width = image_rect.width(); | 191 int image_rect_width = image_rect.width(); | 
| 190 int image_rect_height = image_rect.height(); | 192 int image_rect_height = image_rect.height(); | 
| 191 int dest_offset_x = dest_offset.x(); | 193 int dest_offset_x = dest_offset.x(); | 
| 192 int dest_offset_y = dest_offset.y(); | 194 int dest_offset_y = dest_offset.y(); | 
| 193 base::debug::Alias(&image); | 195 base::debug::Alias(&image); | 
| 194 base::debug::Alias(&source_rect_x); | 196 base::debug::Alias(&source_rect_x); | 
| 195 base::debug::Alias(&source_rect_y); | 197 base::debug::Alias(&source_rect_y); | 
| 196 base::debug::Alias(&source_rect_width); | 198 base::debug::Alias(&source_rect_width); | 
| 197 base::debug::Alias(&source_rect_height); | 199 base::debug::Alias(&source_rect_height); | 
| 198 base::debug::Alias(&image_rect_x); | 200 base::debug::Alias(&image_rect_x); | 
| 199 base::debug::Alias(&image_rect_y); | 201 base::debug::Alias(&image_rect_y); | 
| 200 base::debug::Alias(&image_rect_width); | 202 base::debug::Alias(&image_rect_width); | 
| 201 base::debug::Alias(&image_rect_height); | 203 base::debug::Alias(&image_rect_height); | 
| 202 base::debug::Alias(&dest_offset_x); | 204 base::debug::Alias(&dest_offset_x); | 
| 203 base::debug::Alias(&dest_offset_y); | 205 base::debug::Alias(&dest_offset_y); | 
| 204 TRACE_EVENT0("cc", "TextureUploader::UploadWithTexSubImage"); | 206 TRACE_EVENT0("cc", "TextureUploader::UploadWithTexSubImage"); | 
| 205 | 207 | 
| 206 // Offset from image-rect to source-rect. | 208 // Offset from image-rect to source-rect. | 
| 207 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); | 209 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); | 
| 208 | 210 | 
| 209 const uint8* pixel_source; | 211 const uint8* pixel_source; | 
| 210 unsigned int bytes_per_pixel = Resource::BytesPerPixel(format); | 212 unsigned int bytes_per_pixel = ResourceProvider::BytesPerPixel(format); | 
| 211 // Use 4-byte row alignment (OpenGL default) for upload performance. | 213 DCHECK(format != ResourceProvider::RGBA_4444 || | 
| 212 // Assuming that GL_UNPACK_ALIGNMENT has not changed from default. | 214 (source_rect.width() % 2) == 0); | 
| 213 unsigned int upload_image_stride = | 215 unsigned int upload_image_stride = | 
| 214 RoundUp(bytes_per_pixel * source_rect.width(), 4u); | 216 RoundUp(bytes_per_pixel * source_rect.width(), | 
| 217 ResourceProvider::GetStride(format)); | |
| 
piman
2013/09/13 04:56:51
I don't understand the change here, to accomodate
 
kaanb
2013/09/13 19:57:39
Done.
 | |
| 215 | 218 | 
| 216 if (upload_image_stride == image_rect.width() * bytes_per_pixel && | 219 if (upload_image_stride == image_rect.width() * bytes_per_pixel && | 
| 217 !offset.x()) { | 220 !offset.x()) { | 
| 218 pixel_source = &image[image_rect.width() * bytes_per_pixel * offset.y()]; | 221 pixel_source = &image[image_rect.width() * bytes_per_pixel * offset.y()]; | 
| 219 } else { | 222 } else { | 
| 220 size_t needed_size = upload_image_stride * source_rect.height(); | 223 size_t needed_size = upload_image_stride * source_rect.height(); | 
| 221 if (sub_image_size_ < needed_size) { | 224 if (sub_image_size_ < needed_size) { | 
| 222 sub_image_.reset(new uint8[needed_size]); | 225 sub_image_.reset(new uint8[needed_size]); | 
| 223 sub_image_size_ = needed_size; | 226 sub_image_size_ = needed_size; | 
| 224 } | 227 } | 
| 225 // Strides not equal, so do a row-by-row memcpy from the | 228 // Strides not equal, so do a row-by-row memcpy from the | 
| 226 // paint results into a temp buffer for uploading. | 229 // paint results into a temp buffer for uploading. | 
| 227 for (int row = 0; row < source_rect.height(); ++row) | 230 for (int row = 0; row < source_rect.height(); ++row) | 
| 228 memcpy(&sub_image_[upload_image_stride * row], | 231 memcpy(&sub_image_[upload_image_stride * row], | 
| 229 &image[bytes_per_pixel * | 232 &image[bytes_per_pixel * | 
| 230 (offset.x() + (offset.y() + row) * image_rect.width())], | 233 (offset.x() + (offset.y() + row) * image_rect.width())], | 
| 231 source_rect.width() * bytes_per_pixel); | 234 source_rect.width() * bytes_per_pixel); | 
| 232 | 235 | 
| 233 pixel_source = &sub_image_[0]; | 236 pixel_source = &sub_image_[0]; | 
| 234 } | 237 } | 
| 235 | 238 | 
| 236 context_->texSubImage2D(GL_TEXTURE_2D, | 239 context_->texSubImage2D(GL_TEXTURE_2D, | 
| 237 0, | 240 0, | 
| 238 dest_offset.x(), | 241 dest_offset.x(), | 
| 239 dest_offset.y(), | 242 dest_offset.y(), | 
| 240 source_rect.width(), | 243 source_rect.width(), | 
| 241 source_rect.height(), | 244 source_rect.height(), | 
| 242 format, | 245 ResourceProvider::GetGLDataFormat(format), | 
| 243 GL_UNSIGNED_BYTE, | 246 ResourceProvider::GetGLDataType(format), | 
| 244 pixel_source); | 247 pixel_source); | 
| 245 } | 248 } | 
| 246 | 249 | 
| 247 void TextureUploader::UploadWithMapTexSubImage(const uint8* image, | 250 void TextureUploader::UploadWithMapTexSubImage( | 
| 248 gfx::Rect image_rect, | 251 const uint8* image, | 
| 249 gfx::Rect source_rect, | 252 gfx::Rect image_rect, | 
| 250 gfx::Vector2d dest_offset, | 253 gfx::Rect source_rect, | 
| 251 GLenum format) { | 254 gfx::Vector2d dest_offset, | 
| 255 ResourceProvider::Format format) { | |
| 252 // Instrumentation to debug issue 156107 | 256 // Instrumentation to debug issue 156107 | 
| 253 int source_rect_x = source_rect.x(); | 257 int source_rect_x = source_rect.x(); | 
| 254 int source_rect_y = source_rect.y(); | 258 int source_rect_y = source_rect.y(); | 
| 255 int source_rect_width = source_rect.width(); | 259 int source_rect_width = source_rect.width(); | 
| 256 int source_rect_height = source_rect.height(); | 260 int source_rect_height = source_rect.height(); | 
| 257 int image_rect_x = image_rect.x(); | 261 int image_rect_x = image_rect.x(); | 
| 258 int image_rect_y = image_rect.y(); | 262 int image_rect_y = image_rect.y(); | 
| 259 int image_rect_width = image_rect.width(); | 263 int image_rect_width = image_rect.width(); | 
| 260 int image_rect_height = image_rect.height(); | 264 int image_rect_height = image_rect.height(); | 
| 261 int dest_offset_x = dest_offset.x(); | 265 int dest_offset_x = dest_offset.x(); | 
| 262 int dest_offset_y = dest_offset.y(); | 266 int dest_offset_y = dest_offset.y(); | 
| 263 base::debug::Alias(&image); | 267 base::debug::Alias(&image); | 
| 264 base::debug::Alias(&source_rect_x); | 268 base::debug::Alias(&source_rect_x); | 
| 265 base::debug::Alias(&source_rect_y); | 269 base::debug::Alias(&source_rect_y); | 
| 266 base::debug::Alias(&source_rect_width); | 270 base::debug::Alias(&source_rect_width); | 
| 267 base::debug::Alias(&source_rect_height); | 271 base::debug::Alias(&source_rect_height); | 
| 268 base::debug::Alias(&image_rect_x); | 272 base::debug::Alias(&image_rect_x); | 
| 269 base::debug::Alias(&image_rect_y); | 273 base::debug::Alias(&image_rect_y); | 
| 270 base::debug::Alias(&image_rect_width); | 274 base::debug::Alias(&image_rect_width); | 
| 271 base::debug::Alias(&image_rect_height); | 275 base::debug::Alias(&image_rect_height); | 
| 272 base::debug::Alias(&dest_offset_x); | 276 base::debug::Alias(&dest_offset_x); | 
| 273 base::debug::Alias(&dest_offset_y); | 277 base::debug::Alias(&dest_offset_y); | 
| 274 | 278 | 
| 275 TRACE_EVENT0("cc", "TextureUploader::UploadWithMapTexSubImage"); | 279 TRACE_EVENT0("cc", "TextureUploader::UploadWithMapTexSubImage"); | 
| 276 | 280 | 
| 277 // Offset from image-rect to source-rect. | 281 // Offset from image-rect to source-rect. | 
| 278 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); | 282 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); | 
| 279 | 283 | 
| 280 unsigned int bytes_per_pixel = Resource::BytesPerPixel(format); | 284 unsigned int bytes_per_pixel = ResourceProvider::BytesPerPixel(format); | 
| 
enne (OOO)
2013/09/13 01:39:44
unsigned int => size_t, here and elsewhere.
 
kaanb
2013/09/13 03:43:56
Done.
 | |
| 281 // Use 4-byte row alignment (OpenGL default) for upload performance. | 285 DCHECK(format != ResourceProvider::RGBA_4444 || | 
| 282 // Assuming that GL_UNPACK_ALIGNMENT has not changed from default. | 286 (source_rect.width() % 2) == 0); | 
| 283 unsigned int upload_image_stride = | 287 unsigned int upload_image_stride = | 
| 284 RoundUp(bytes_per_pixel * source_rect.width(), 4u); | 288 RoundUp(bytes_per_pixel * source_rect.width(), | 
| 289 ResourceProvider::GetStride(format)); | |
| 285 | 290 | 
| 286 // Upload tile data via a mapped transfer buffer | |
| 287 uint8* pixel_dest = static_cast<uint8*>( | 291 uint8* pixel_dest = static_cast<uint8*>( | 
| 288 context_->mapTexSubImage2DCHROMIUM(GL_TEXTURE_2D, | 292 context_->mapTexSubImage2DCHROMIUM(GL_TEXTURE_2D, | 
| 289 0, | 293 0, | 
| 290 dest_offset.x(), | 294 dest_offset.x(), | 
| 291 dest_offset.y(), | 295 dest_offset.y(), | 
| 292 source_rect.width(), | 296 source_rect.width(), | 
| 293 source_rect.height(), | 297 source_rect.height(), | 
| 294 format, | 298 ResourceProvider::GetGLDataFormat( | 
| 295 GL_UNSIGNED_BYTE, | 299 format), | 
| 300 ResourceProvider::GetGLDataType( | |
| 301 format), | |
| 296 GL_WRITE_ONLY)); | 302 GL_WRITE_ONLY)); | 
| 297 | 303 | 
| 298 if (!pixel_dest) { | 304 if (!pixel_dest) { | 
| 299 UploadWithTexSubImage(image, image_rect, source_rect, dest_offset, format); | 305 UploadWithTexSubImage(image, image_rect, source_rect, dest_offset, format); | 
| 300 return; | 306 return; | 
| 301 } | 307 } | 
| 302 | 308 | 
| 303 if (upload_image_stride == image_rect.width() * bytes_per_pixel && | 309 if (upload_image_stride == image_rect.width() * bytes_per_pixel && | 
| 304 !offset.x()) { | 310 !offset.x()) { | 
| 305 memcpy(pixel_dest, | 311 memcpy(pixel_dest, | 
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 341 textures_per_second_history_.erase(textures_per_second_history_.begin()); | 347 textures_per_second_history_.erase(textures_per_second_history_.begin()); | 
| 342 textures_per_second_history_.erase(--textures_per_second_history_.end()); | 348 textures_per_second_history_.erase(--textures_per_second_history_.end()); | 
| 343 } | 349 } | 
| 344 textures_per_second_history_.insert(textures_per_second); | 350 textures_per_second_history_.insert(textures_per_second); | 
| 345 | 351 | 
| 346 available_queries_.push_back(pending_queries_.take_front()); | 352 available_queries_.push_back(pending_queries_.take_front()); | 
| 347 } | 353 } | 
| 348 } | 354 } | 
| 349 | 355 | 
| 350 } // namespace cc | 356 } // namespace cc | 
| OLD | NEW |