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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/gl_renderer.h" | 5 #include "cc/output/gl_renderer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
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655 int top, right, bottom, left; | 655 int top, right, bottom, left; |
656 filters.GetOutsets(&top, &right, &bottom, &left); | 656 filters.GetOutsets(&top, &right, &bottom, &left); |
657 window_rect.Inset(-left, -top, -right, -bottom); | 657 window_rect.Inset(-left, -top, -right, -bottom); |
658 | 658 |
659 window_rect.Intersect( | 659 window_rect.Intersect( |
660 MoveFromDrawToWindowSpace(frame->current_render_pass->output_rect)); | 660 MoveFromDrawToWindowSpace(frame->current_render_pass->output_rect)); |
661 | 661 |
662 scoped_ptr<ScopedResource> device_background_texture = | 662 scoped_ptr<ScopedResource> device_background_texture = |
663 ScopedResource::create(resource_provider_); | 663 ScopedResource::create(resource_provider_); |
664 if (!device_background_texture->Allocate(window_rect.size(), | 664 if (!device_background_texture->Allocate(window_rect.size(), |
665 GL_RGB, | 665 GL_RGBA, |
vangelis
2013/09/11 06:11:37
Is the switch from RGB to RGBA done on purpose her
kaanb
2013/09/12 07:53:44
Yes, epenner@ thought it was a bug we were using G
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666 ResourceProvider::TextureUsageAny)) { | 666 ResourceProvider::TextureUsageAny, |
667 ResourceProvider::RGBA_8888)) { | |
667 return scoped_ptr<ScopedResource>(); | 668 return scoped_ptr<ScopedResource>(); |
668 } else { | 669 } else { |
669 ResourceProvider::ScopedWriteLockGL lock(resource_provider_, | 670 ResourceProvider::ScopedWriteLockGL lock(resource_provider_, |
670 device_background_texture->id()); | 671 device_background_texture->id()); |
671 GetFramebufferTexture(lock.texture_id(), | 672 GetFramebufferTexture(lock.texture_id(), |
672 device_background_texture->format(), | 673 device_background_texture->format(), |
673 window_rect); | 674 window_rect); |
674 } | 675 } |
675 | 676 |
676 SkBitmap filtered_device_background = | 677 SkBitmap filtered_device_background = |
677 ApplyFilters(this, | 678 ApplyFilters(this, |
678 frame->offscreen_context_provider, | 679 frame->offscreen_context_provider, |
679 filters, | 680 filters, |
680 device_background_texture.get()); | 681 device_background_texture.get()); |
681 if (!filtered_device_background.getTexture()) | 682 if (!filtered_device_background.getTexture()) |
682 return scoped_ptr<ScopedResource>(); | 683 return scoped_ptr<ScopedResource>(); |
683 | 684 |
684 GrTexture* texture = | 685 GrTexture* texture = |
685 reinterpret_cast<GrTexture*>(filtered_device_background.getTexture()); | 686 reinterpret_cast<GrTexture*>(filtered_device_background.getTexture()); |
686 int filtered_device_background_texture_id = texture->getTextureHandle(); | 687 int filtered_device_background_texture_id = texture->getTextureHandle(); |
687 | 688 |
688 scoped_ptr<ScopedResource> background_texture = | 689 scoped_ptr<ScopedResource> background_texture = |
689 ScopedResource::create(resource_provider_); | 690 ScopedResource::create(resource_provider_); |
690 if (!background_texture->Allocate(quad->rect.size(), | 691 if (!background_texture->Allocate(quad->rect.size(), |
691 GL_RGBA, | 692 GL_RGBA, |
692 ResourceProvider::TextureUsageFramebuffer)) | 693 ResourceProvider::TextureUsageFramebuffer, |
694 ResourceProvider::RGBA_8888)) | |
693 return scoped_ptr<ScopedResource>(); | 695 return scoped_ptr<ScopedResource>(); |
694 | 696 |
695 const RenderPass* target_render_pass = frame->current_render_pass; | 697 const RenderPass* target_render_pass = frame->current_render_pass; |
696 bool using_background_texture = | 698 bool using_background_texture = |
697 UseScopedTexture(frame, background_texture.get(), quad->rect); | 699 UseScopedTexture(frame, background_texture.get(), quad->rect); |
698 | 700 |
699 if (using_background_texture) { | 701 if (using_background_texture) { |
700 // Copy the readback pixels from device to the background texture for the | 702 // Copy the readback pixels from device to the background texture for the |
701 // surface. | 703 // surface. |
702 gfx::Transform device_to_framebuffer_transform; | 704 gfx::Transform device_to_framebuffer_transform; |
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1707 on_demand_tile_raster_bitmap_.allocPixels(); | 1709 on_demand_tile_raster_bitmap_.allocPixels(); |
1708 | 1710 |
1709 if (on_demand_tile_raster_resource_id_) | 1711 if (on_demand_tile_raster_resource_id_) |
1710 resource_provider_->DeleteResource(on_demand_tile_raster_resource_id_); | 1712 resource_provider_->DeleteResource(on_demand_tile_raster_resource_id_); |
1711 | 1713 |
1712 on_demand_tile_raster_resource_id_ = resource_provider_->CreateGLTexture( | 1714 on_demand_tile_raster_resource_id_ = resource_provider_->CreateGLTexture( |
1713 quad->texture_size, | 1715 quad->texture_size, |
1714 GL_RGBA, | 1716 GL_RGBA, |
1715 GL_TEXTURE_POOL_UNMANAGED_CHROMIUM, | 1717 GL_TEXTURE_POOL_UNMANAGED_CHROMIUM, |
1716 GL_CLAMP_TO_EDGE, | 1718 GL_CLAMP_TO_EDGE, |
1717 ResourceProvider::TextureUsageAny); | 1719 ResourceProvider::TextureUsageAny, |
1720 settings_->use_rgba_4444_textures | |
1721 ? ResourceProvider::RGBA_4444 : ResourceProvider::RGBA_8888); | |
1718 } | 1722 } |
1719 | 1723 |
1720 SkBitmapDevice device(on_demand_tile_raster_bitmap_); | 1724 SkBitmapDevice device(on_demand_tile_raster_bitmap_); |
1721 SkCanvas canvas(&device); | 1725 SkCanvas canvas(&device); |
1722 | 1726 |
1723 quad->picture_pile->RasterToBitmap(&canvas, quad->content_rect, | 1727 quad->picture_pile->RasterToBitmap(&canvas, quad->content_rect, |
1724 quad->contents_scale, NULL); | 1728 quad->contents_scale, NULL); |
1725 | 1729 |
1730 const uint8_t* bitmap_pixels = NULL; | |
1731 if (settings_->use_rgba_4444_textures) { | |
1732 on_demand_tile_raster_bitmap_.copyTo( | |
1733 &on_demand_tile_raster_bitmap_4444_, SkBitmap::kARGB_4444_Config); | |
1734 bitmap_pixels = reinterpret_cast<uint8_t*>( | |
1735 on_demand_tile_raster_bitmap_4444_.getPixels()); | |
1736 } else { | |
1737 bitmap_pixels = reinterpret_cast<uint8_t*>( | |
1738 on_demand_tile_raster_bitmap_.getPixels()); | |
1739 } | |
1740 | |
1726 resource_provider_->SetPixels( | 1741 resource_provider_->SetPixels( |
1727 on_demand_tile_raster_resource_id_, | 1742 on_demand_tile_raster_resource_id_, |
1728 reinterpret_cast<uint8_t*>(on_demand_tile_raster_bitmap_.getPixels()), | 1743 bitmap_pixels, |
1729 gfx::Rect(quad->texture_size), | 1744 gfx::Rect(quad->texture_size), |
1730 gfx::Rect(quad->texture_size), | 1745 gfx::Rect(quad->texture_size), |
1731 gfx::Vector2d()); | 1746 gfx::Vector2d()); |
1732 | 1747 |
1733 DrawContentQuad(frame, quad, on_demand_tile_raster_resource_id_); | 1748 DrawContentQuad(frame, quad, on_demand_tile_raster_resource_id_); |
1734 } | 1749 } |
1735 | 1750 |
1736 struct TextureProgramBinding { | 1751 struct TextureProgramBinding { |
1737 template <class Program> | 1752 template <class Program> |
1738 void Set(Program* program, WebKit::WebGraphicsContext3D* context) { | 1753 void Set(Program* program, WebKit::WebGraphicsContext3D* context) { |
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3140 return; | 3155 return; |
3141 offscreen_context_labelled_ = true; | 3156 offscreen_context_labelled_ = true; |
3142 std::string unique_context_name = base::StringPrintf( | 3157 std::string unique_context_name = base::StringPrintf( |
3143 "%s-Offscreen-%p", settings_->compositor_name.c_str(), context_); | 3158 "%s-Offscreen-%p", settings_->compositor_name.c_str(), context_); |
3144 offscreen_context_provider->Context3d() | 3159 offscreen_context_provider->Context3d() |
3145 ->pushGroupMarkerEXT(unique_context_name.c_str()); | 3160 ->pushGroupMarkerEXT(unique_context_name.c_str()); |
3146 } | 3161 } |
3147 | 3162 |
3148 | 3163 |
3149 } // namespace cc | 3164 } // namespace cc |
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