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Issue 21159007: cc: Adding support for RGBA_4444 tile textures (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: deprecate GLenum format throughout cc Created 7 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/scheduler/texture_uploader.h" 5 #include "cc/scheduler/texture_uploader.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/debug/alias.h" 10 #include "base/debug/alias.h"
(...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after
128 void TextureUploader::EndQuery() { 128 void TextureUploader::EndQuery() {
129 available_queries_.front()->End(); 129 available_queries_.front()->End();
130 pending_queries_.push_back(available_queries_.take_front()); 130 pending_queries_.push_back(available_queries_.take_front());
131 num_blocking_texture_uploads_++; 131 num_blocking_texture_uploads_++;
132 } 132 }
133 133
134 void TextureUploader::Upload(const uint8* image, 134 void TextureUploader::Upload(const uint8* image,
135 gfx::Rect image_rect, 135 gfx::Rect image_rect,
136 gfx::Rect source_rect, 136 gfx::Rect source_rect,
137 gfx::Vector2d dest_offset, 137 gfx::Vector2d dest_offset,
138 GLenum format, 138 ResourceProvider::TextureFormat format,
139 gfx::Size size) { 139 gfx::Size size) {
140 CHECK(image_rect.Contains(source_rect)); 140 CHECK(image_rect.Contains(source_rect));
141 141
142 bool is_full_upload = dest_offset.IsZero() && source_rect.size() == size; 142 bool is_full_upload = dest_offset.IsZero() && source_rect.size() == size;
143 143
144 if (is_full_upload) 144 if (is_full_upload)
145 BeginQuery(); 145 BeginQuery();
146 146
147 if (use_map_tex_sub_image_) { 147 if (use_map_tex_sub_image_) {
148 LOG(ERROR) << "KAANB: maptex!!!";
148 UploadWithMapTexSubImage( 149 UploadWithMapTexSubImage(
149 image, image_rect, source_rect, dest_offset, format); 150 image, image_rect, source_rect, dest_offset, format);
150 } else { 151 } else {
151 UploadWithTexSubImage(image, image_rect, source_rect, dest_offset, format); 152 LOG(ERROR) << "KAANB: tex!!!";
153 UploadWithTexSubImage(
154 image, image_rect, source_rect, dest_offset, format);
152 } 155 }
153 156
154 if (is_full_upload) 157 if (is_full_upload)
155 EndQuery(); 158 EndQuery();
156 159
157 num_texture_uploads_since_last_flush_++; 160 num_texture_uploads_since_last_flush_++;
158 if (num_texture_uploads_since_last_flush_ >= kTextureUploadFlushPeriod) 161 if (num_texture_uploads_since_last_flush_ >= kTextureUploadFlushPeriod)
159 Flush(); 162 Flush();
160 } 163 }
161 164
162 void TextureUploader::Flush() { 165 void TextureUploader::Flush() {
163 if (!num_texture_uploads_since_last_flush_) 166 if (!num_texture_uploads_since_last_flush_)
164 return; 167 return;
165 168
166 if (use_shallow_flush_) 169 if (use_shallow_flush_)
167 context_->shallowFlushCHROMIUM(); 170 context_->shallowFlushCHROMIUM();
168 171
169 num_texture_uploads_since_last_flush_ = 0; 172 num_texture_uploads_since_last_flush_ = 0;
170 } 173 }
171 174
172 void TextureUploader::ReleaseCachedQueries() { 175 void TextureUploader::ReleaseCachedQueries() {
173 ProcessQueries(); 176 ProcessQueries();
174 available_queries_.clear(); 177 available_queries_.clear();
175 } 178 }
176 179
177 void TextureUploader::UploadWithTexSubImage(const uint8* image, 180 void TextureUploader::UploadWithTexSubImage(
178 gfx::Rect image_rect, 181 const uint8* image,
179 gfx::Rect source_rect, 182 gfx::Rect image_rect,
180 gfx::Vector2d dest_offset, 183 gfx::Rect source_rect,
181 GLenum format) { 184 gfx::Vector2d dest_offset,
185 ResourceProvider::TextureFormat format) {
182 // Instrumentation to debug issue 156107 186 // Instrumentation to debug issue 156107
183 int source_rect_x = source_rect.x(); 187 int source_rect_x = source_rect.x();
184 int source_rect_y = source_rect.y(); 188 int source_rect_y = source_rect.y();
185 int source_rect_width = source_rect.width(); 189 int source_rect_width = source_rect.width();
186 int source_rect_height = source_rect.height(); 190 int source_rect_height = source_rect.height();
187 int image_rect_x = image_rect.x(); 191 int image_rect_x = image_rect.x();
188 int image_rect_y = image_rect.y(); 192 int image_rect_y = image_rect.y();
189 int image_rect_width = image_rect.width(); 193 int image_rect_width = image_rect.width();
190 int image_rect_height = image_rect.height(); 194 int image_rect_height = image_rect.height();
191 int dest_offset_x = dest_offset.x(); 195 int dest_offset_x = dest_offset.x();
192 int dest_offset_y = dest_offset.y(); 196 int dest_offset_y = dest_offset.y();
193 base::debug::Alias(&image); 197 base::debug::Alias(&image);
194 base::debug::Alias(&source_rect_x); 198 base::debug::Alias(&source_rect_x);
195 base::debug::Alias(&source_rect_y); 199 base::debug::Alias(&source_rect_y);
196 base::debug::Alias(&source_rect_width); 200 base::debug::Alias(&source_rect_width);
197 base::debug::Alias(&source_rect_height); 201 base::debug::Alias(&source_rect_height);
198 base::debug::Alias(&image_rect_x); 202 base::debug::Alias(&image_rect_x);
199 base::debug::Alias(&image_rect_y); 203 base::debug::Alias(&image_rect_y);
200 base::debug::Alias(&image_rect_width); 204 base::debug::Alias(&image_rect_width);
201 base::debug::Alias(&image_rect_height); 205 base::debug::Alias(&image_rect_height);
202 base::debug::Alias(&dest_offset_x); 206 base::debug::Alias(&dest_offset_x);
203 base::debug::Alias(&dest_offset_y); 207 base::debug::Alias(&dest_offset_y);
204 TRACE_EVENT0("cc", "TextureUploader::UploadWithTexSubImage"); 208 TRACE_EVENT0("cc", "TextureUploader::UploadWithTexSubImage");
205 209
206 // Offset from image-rect to source-rect. 210 // Offset from image-rect to source-rect.
207 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); 211 gfx::Vector2d offset(source_rect.origin() - image_rect.origin());
208 212
209 const uint8* pixel_source; 213 const uint8* pixel_source;
210 unsigned int bytes_per_pixel = Resource::BytesPerPixel(format); 214 unsigned int bytes_per_pixel = ResourceProvider::BytesPerPixel(format);
211 // Use 4-byte row alignment (OpenGL default) for upload performance. 215 DCHECK_EQ(0, source_rect.width() % 2);
212 // Assuming that GL_UNPACK_ALIGNMENT has not changed from default.
213 unsigned int upload_image_stride = 216 unsigned int upload_image_stride =
214 RoundUp(bytes_per_pixel * source_rect.width(), 4u); 217 RoundUp(bytes_per_pixel * source_rect.width(), bytes_per_pixel);
215 218
216 if (upload_image_stride == image_rect.width() * bytes_per_pixel && 219 if (upload_image_stride == image_rect.width() * bytes_per_pixel &&
217 !offset.x()) { 220 !offset.x()) {
218 pixel_source = &image[image_rect.width() * bytes_per_pixel * offset.y()]; 221 pixel_source = &image[image_rect.width() * bytes_per_pixel * offset.y()];
219 } else { 222 } else {
220 size_t needed_size = upload_image_stride * source_rect.height(); 223 size_t needed_size = upload_image_stride * source_rect.height();
221 if (sub_image_size_ < needed_size) { 224 if (sub_image_size_ < needed_size) {
222 sub_image_.reset(new uint8[needed_size]); 225 sub_image_.reset(new uint8[needed_size]);
223 sub_image_size_ = needed_size; 226 sub_image_size_ = needed_size;
224 } 227 }
225 // Strides not equal, so do a row-by-row memcpy from the 228 // Strides not equal, so do a row-by-row memcpy from the
226 // paint results into a temp buffer for uploading. 229 // paint results into a temp buffer for uploading.
227 for (int row = 0; row < source_rect.height(); ++row) 230 for (int row = 0; row < source_rect.height(); ++row)
228 memcpy(&sub_image_[upload_image_stride * row], 231 memcpy(&sub_image_[upload_image_stride * row],
229 &image[bytes_per_pixel * 232 &image[bytes_per_pixel *
230 (offset.x() + (offset.y() + row) * image_rect.width())], 233 (offset.x() + (offset.y() + row) * image_rect.width())],
231 source_rect.width() * bytes_per_pixel); 234 source_rect.width() * bytes_per_pixel);
232 235
233 pixel_source = &sub_image_[0]; 236 pixel_source = &sub_image_[0];
234 } 237 }
235 238
236 context_->texSubImage2D(GL_TEXTURE_2D, 239 context_->texSubImage2D(GL_TEXTURE_2D,
237 0, 240 0,
238 dest_offset.x(), 241 dest_offset.x(),
239 dest_offset.y(), 242 dest_offset.y(),
240 source_rect.width(), 243 source_rect.width(),
241 source_rect.height(), 244 source_rect.height(),
242 format, 245 ResourceProvider::GetGLDataFormat(format),
243 GL_UNSIGNED_BYTE, 246 ResourceProvider::GetGLDataType(format),
244 pixel_source); 247 pixel_source);
245 } 248 }
246 249
247 void TextureUploader::UploadWithMapTexSubImage(const uint8* image, 250 void TextureUploader::UploadWithMapTexSubImage(
248 gfx::Rect image_rect, 251 const uint8* image,
249 gfx::Rect source_rect, 252 gfx::Rect image_rect,
250 gfx::Vector2d dest_offset, 253 gfx::Rect source_rect,
251 GLenum format) { 254 gfx::Vector2d dest_offset,
255 ResourceProvider::TextureFormat format) {
252 // Instrumentation to debug issue 156107 256 // Instrumentation to debug issue 156107
253 int source_rect_x = source_rect.x(); 257 int source_rect_x = source_rect.x();
254 int source_rect_y = source_rect.y(); 258 int source_rect_y = source_rect.y();
255 int source_rect_width = source_rect.width(); 259 int source_rect_width = source_rect.width();
256 int source_rect_height = source_rect.height(); 260 int source_rect_height = source_rect.height();
257 int image_rect_x = image_rect.x(); 261 int image_rect_x = image_rect.x();
258 int image_rect_y = image_rect.y(); 262 int image_rect_y = image_rect.y();
259 int image_rect_width = image_rect.width(); 263 int image_rect_width = image_rect.width();
260 int image_rect_height = image_rect.height(); 264 int image_rect_height = image_rect.height();
261 int dest_offset_x = dest_offset.x(); 265 int dest_offset_x = dest_offset.x();
262 int dest_offset_y = dest_offset.y(); 266 int dest_offset_y = dest_offset.y();
263 base::debug::Alias(&image); 267 base::debug::Alias(&image);
264 base::debug::Alias(&source_rect_x); 268 base::debug::Alias(&source_rect_x);
265 base::debug::Alias(&source_rect_y); 269 base::debug::Alias(&source_rect_y);
266 base::debug::Alias(&source_rect_width); 270 base::debug::Alias(&source_rect_width);
267 base::debug::Alias(&source_rect_height); 271 base::debug::Alias(&source_rect_height);
268 base::debug::Alias(&image_rect_x); 272 base::debug::Alias(&image_rect_x);
269 base::debug::Alias(&image_rect_y); 273 base::debug::Alias(&image_rect_y);
270 base::debug::Alias(&image_rect_width); 274 base::debug::Alias(&image_rect_width);
271 base::debug::Alias(&image_rect_height); 275 base::debug::Alias(&image_rect_height);
272 base::debug::Alias(&dest_offset_x); 276 base::debug::Alias(&dest_offset_x);
273 base::debug::Alias(&dest_offset_y); 277 base::debug::Alias(&dest_offset_y);
274 278
275 TRACE_EVENT0("cc", "TextureUploader::UploadWithMapTexSubImage"); 279 TRACE_EVENT0("cc", "TextureUploader::UploadWithMapTexSubImage");
276 280
277 // Offset from image-rect to source-rect. 281 // Offset from image-rect to source-rect.
278 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); 282 gfx::Vector2d offset(source_rect.origin() - image_rect.origin());
279 283
280 unsigned int bytes_per_pixel = Resource::BytesPerPixel(format); 284 unsigned int bytes_per_pixel = ResourceProvider::BytesPerPixel(format);
281 // Use 4-byte row alignment (OpenGL default) for upload performance. 285 DCHECK_EQ(0, source_rect.width() % 2);
282 // Assuming that GL_UNPACK_ALIGNMENT has not changed from default.
283 unsigned int upload_image_stride = 286 unsigned int upload_image_stride =
284 RoundUp(bytes_per_pixel * source_rect.width(), 4u); 287 RoundUp(bytes_per_pixel * source_rect.width(), bytes_per_pixel);
285 288
286 // Upload tile data via a mapped transfer buffer 289 LOG(ERROR) << "MAPTEX: format: " << format;
287 uint8* pixel_dest = static_cast<uint8*>( 290 uint8* pixel_dest = static_cast<uint8*>(
288 context_->mapTexSubImage2DCHROMIUM(GL_TEXTURE_2D, 291 context_->mapTexSubImage2DCHROMIUM(GL_TEXTURE_2D,
289 0, 292 0,
290 dest_offset.x(), 293 dest_offset.x(),
291 dest_offset.y(), 294 dest_offset.y(),
292 source_rect.width(), 295 source_rect.width(),
293 source_rect.height(), 296 source_rect.height(),
294 format, 297 ResourceProvider::GetGLDataFormat(
295 GL_UNSIGNED_BYTE, 298 format),
299 ResourceProvider::GetGLDataType(
300 format),
296 GL_WRITE_ONLY)); 301 GL_WRITE_ONLY));
297 302
298 if (!pixel_dest) { 303 if (!pixel_dest) {
299 UploadWithTexSubImage(image, image_rect, source_rect, dest_offset, format); 304 UploadWithTexSubImage(image, image_rect, source_rect, dest_offset, format);
300 return; 305 return;
301 } 306 }
302 307
303 if (upload_image_stride == image_rect.width() * bytes_per_pixel && 308 if (upload_image_stride == image_rect.width() * bytes_per_pixel &&
304 !offset.x()) { 309 !offset.x()) {
305 memcpy(pixel_dest, 310 memcpy(pixel_dest,
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
341 textures_per_second_history_.erase(textures_per_second_history_.begin()); 346 textures_per_second_history_.erase(textures_per_second_history_.begin());
342 textures_per_second_history_.erase(--textures_per_second_history_.end()); 347 textures_per_second_history_.erase(--textures_per_second_history_.end());
343 } 348 }
344 textures_per_second_history_.insert(textures_per_second); 349 textures_per_second_history_.insert(textures_per_second);
345 350
346 available_queries_.push_back(pending_queries_.take_front()); 351 available_queries_.push_back(pending_queries_.take_front());
347 } 352 }
348 } 353 }
349 354
350 } // namespace cc 355 } // namespace cc
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