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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ | 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ |
6 #define CC_OUTPUT_DIRECT_RENDERER_H_ | 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/callback.h" | 9 #include "base/callback.h" |
10 #include "base/containers/scoped_ptr_hash_map.h" | 10 #include "base/containers/scoped_ptr_hash_map.h" |
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98 void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad); | 98 void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad); |
99 void SetScissorStateForQuadWithRenderPassScissor( | 99 void SetScissorStateForQuadWithRenderPassScissor( |
100 const DrawingFrame* frame, | 100 const DrawingFrame* frame, |
101 const DrawQuad& quad, | 101 const DrawQuad& quad, |
102 const gfx::RectF& render_pass_scissor, | 102 const gfx::RectF& render_pass_scissor, |
103 bool* should_skip_quad); | 103 bool* should_skip_quad); |
104 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame, | 104 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame, |
105 gfx::RectF draw_space_rect); | 105 gfx::RectF draw_space_rect); |
106 | 106 |
107 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass); | 107 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass); |
108 static GLenum RenderPassTextureFormat(const RenderPass* render_pass); | 108 static ResourceProvider::TextureFormat RenderPassTextureFormat( |
| 109 const RenderPass* render_pass); |
109 | 110 |
110 void DrawRenderPass(DrawingFrame* frame, | 111 void DrawRenderPass(DrawingFrame* frame, |
111 const RenderPass* render_pass, | 112 const RenderPass* render_pass, |
112 bool allow_partial_swap); | 113 bool allow_partial_swap); |
113 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); | 114 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); |
114 | 115 |
115 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; | 116 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; |
116 virtual bool BindFramebufferToTexture(DrawingFrame* frame, | 117 virtual bool BindFramebufferToTexture(DrawingFrame* frame, |
117 const ScopedResource* resource, | 118 const ScopedResource* resource, |
118 gfx::Rect target_rect) = 0; | 119 gfx::Rect target_rect) = 0; |
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148 | 149 |
149 private: | 150 private: |
150 gfx::Vector2d enlarge_pass_texture_amount_; | 151 gfx::Vector2d enlarge_pass_texture_amount_; |
151 | 152 |
152 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); | 153 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); |
153 }; | 154 }; |
154 | 155 |
155 } // namespace cc | 156 } // namespace cc |
156 | 157 |
157 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ | 158 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ |
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