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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/accelerators/accelerator_commands.h" | 5 #include "ash/accelerators/accelerator_commands.h" |
| 6 | 6 |
| 7 #include "ash/common/wm/mru_window_tracker.h" | 7 #include "ash/common/wm/mru_window_tracker.h" |
| 8 #include "ash/common/wm/window_state.h" | 8 #include "ash/common/wm/window_state.h" |
| 9 #include "ash/common/wm/wm_event.h" | 9 #include "ash/common/wm/wm_event.h" |
| 10 #include "ash/common/wm_shell.h" |
| 10 #include "ash/common/wm_window.h" | 11 #include "ash/common/wm_window.h" |
| 11 #include "ash/display/display_manager.h" | 12 #include "ash/display/display_manager.h" |
| 12 #include "ash/display/display_util.h" | 13 #include "ash/display/display_util.h" |
| 13 #include "ash/shell.h" | 14 #include "ash/shell.h" |
| 14 #include "ash/shell_delegate.h" | 15 #include "ash/shell_delegate.h" |
| 15 #include "ash/wm/screen_pinning_controller.h" | 16 #include "ash/wm/screen_pinning_controller.h" |
| 16 #include "ash/wm/window_state_aura.h" | 17 #include "ash/wm/window_state_aura.h" |
| 17 #include "ash/wm/window_util.h" | 18 #include "ash/wm/window_util.h" |
| 18 #include "base/metrics/user_metrics.h" | 19 #include "base/metrics/user_metrics.h" |
| 19 | 20 |
| 20 namespace ash { | 21 namespace ash { |
| 21 namespace accelerators { | 22 namespace accelerators { |
| 22 | 23 |
| 23 bool ToggleMinimized() { | 24 bool ToggleMinimized() { |
| 24 aura::Window* window = wm::GetActiveWindow(); | 25 aura::Window* window = wm::GetActiveWindow(); |
| 25 // Attempt to restore the window that would be cycled through next from | 26 // Attempt to restore the window that would be cycled through next from |
| 26 // the launcher when there is no active window. | 27 // the launcher when there is no active window. |
| 27 if (!window) { | 28 if (!window) { |
| 28 MruWindowTracker::WindowList mru_windows( | 29 MruWindowTracker::WindowList mru_windows( |
| 29 Shell::GetInstance()->mru_window_tracker()->BuildMruWindowList()); | 30 WmShell::Get()->mru_window_tracker()->BuildMruWindowList()); |
| 30 if (!mru_windows.empty()) | 31 if (!mru_windows.empty()) |
| 31 mru_windows.front()->GetWindowState()->Activate(); | 32 mru_windows.front()->GetWindowState()->Activate(); |
| 32 return true; | 33 return true; |
| 33 } | 34 } |
| 34 wm::WindowState* window_state = wm::GetWindowState(window); | 35 wm::WindowState* window_state = wm::GetWindowState(window); |
| 35 if (!window_state->CanMinimize()) | 36 if (!window_state->CanMinimize()) |
| 36 return false; | 37 return false; |
| 37 window_state->Minimize(); | 38 window_state->Minimize(); |
| 38 return true; | 39 return true; |
| 39 } | 40 } |
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| 110 | 111 |
| 111 void Unpin() { | 112 void Unpin() { |
| 112 WmWindow* pinned_window = | 113 WmWindow* pinned_window = |
| 113 Shell::GetInstance()->screen_pinning_controller()->pinned_window(); | 114 Shell::GetInstance()->screen_pinning_controller()->pinned_window(); |
| 114 if (pinned_window) | 115 if (pinned_window) |
| 115 pinned_window->GetWindowState()->Restore(); | 116 pinned_window->GetWindowState()->Restore(); |
| 116 } | 117 } |
| 117 | 118 |
| 118 } // namespace accelerators | 119 } // namespace accelerators |
| 119 } // namespace ash | 120 } // namespace ash |
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