| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies) | 3 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies) |
| 4 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 4 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
| 5 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | 5 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
| 6 * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> | 6 * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> |
| 7 * | 7 * |
| 8 * Redistribution and use in source and binary forms, with or without | 8 * Redistribution and use in source and binary forms, with or without |
| 9 * modification, are permitted provided that the following conditions | 9 * modification, are permitted provided that the following conditions |
| 10 * are met: | 10 * are met: |
| (...skipping 849 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 860 | 860 |
| 861 void CanvasRenderingContext2D::setShadow(float width, float height, float blur,
float c, float m, float y, float k, float a) | 861 void CanvasRenderingContext2D::setShadow(float width, float height, float blur,
float c, float m, float y, float k, float a) |
| 862 { | 862 { |
| 863 state().m_shadowOffset = FloatSize(width, height); | 863 state().m_shadowOffset = FloatSize(width, height); |
| 864 state().m_shadowBlur = blur; | 864 state().m_shadowBlur = blur; |
| 865 state().m_shadowColor = ""; | 865 state().m_shadowColor = ""; |
| 866 | 866 |
| 867 GraphicsContext* dc = drawingContext(); | 867 GraphicsContext* dc = drawingContext(); |
| 868 if (!dc) | 868 if (!dc) |
| 869 return; | 869 return; |
| 870 // FIXME: Do this through platform-independent GraphicsContext API. | |
| 871 #if PLATFORM(CG) | 870 #if PLATFORM(CG) |
| 872 const CGFloat components[5] = { c, m, y, k, a }; | 871 const CGFloat components[5] = { c, m, y, k, a }; |
| 873 CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceCMYK(); | 872 CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceCMYK(); |
| 874 CGColorRef shadowColor = CGColorCreate(colorSpace, components); | 873 CGColorRef shadowColor = CGColorCreate(colorSpace, components); |
| 875 CGColorSpaceRelease(colorSpace); | 874 CGColorSpaceRelease(colorSpace); |
| 876 CGContextSetShadowWithColor(dc->platformContext(), adjustedShadowSize(width,
-height), blur, shadowColor); | 875 CGContextSetShadowWithColor(dc->platformContext(), adjustedShadowSize(width,
-height), blur, shadowColor); |
| 877 CGColorRelease(shadowColor); | 876 CGColorRelease(shadowColor); |
| 877 #else |
| 878 dc->setShadow(IntSize(width, -height), blur, Color(c, m, y, k, a)); |
| 878 #endif | 879 #endif |
| 879 } | 880 } |
| 880 | 881 |
| 881 void CanvasRenderingContext2D::clearShadow() | 882 void CanvasRenderingContext2D::clearShadow() |
| 882 { | 883 { |
| 883 state().m_shadowOffset = FloatSize(); | 884 state().m_shadowOffset = FloatSize(); |
| 884 state().m_shadowBlur = 0; | 885 state().m_shadowBlur = 0; |
| 885 state().m_shadowColor = ""; | 886 state().m_shadowColor = ""; |
| 886 applyShadow(); | 887 applyShadow(); |
| 887 } | 888 } |
| (...skipping 563 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1451 } | 1452 } |
| 1452 | 1453 |
| 1453 const Font& CanvasRenderingContext2D::accessFont() | 1454 const Font& CanvasRenderingContext2D::accessFont() |
| 1454 { | 1455 { |
| 1455 if (!state().m_realizedFont) | 1456 if (!state().m_realizedFont) |
| 1456 setFont(state().m_unparsedFont); | 1457 setFont(state().m_unparsedFont); |
| 1457 return state().m_font; | 1458 return state().m_font; |
| 1458 } | 1459 } |
| 1459 | 1460 |
| 1460 } // namespace WebCore | 1461 } // namespace WebCore |
| OLD | NEW |