Index: src/gpu/gl/GrGLProgramDesc.cpp |
diff --git a/src/gpu/gl/GrGLProgramDesc.cpp b/src/gpu/gl/GrGLProgramDesc.cpp |
index 801224c9b6744b61c3af3af9947c89dba8775f6b..741da86e82ae25e5b323bf96ee784cb26ba6fa6a 100644 |
--- a/src/gpu/gl/GrGLProgramDesc.cpp |
+++ b/src/gpu/gl/GrGLProgramDesc.cpp |
@@ -182,6 +182,12 @@ bool GrGLProgramDescBuilder::Build(GrProgramDesc* desc, |
header->fIgnoresCoverage = 0; |
} |
+ if (pipeline.usesDistanceVectorField()) { |
egdaniel
2016/07/12 13:46:42
I know I said we should add this to the key here,
dvonbeck
2016/07/13 15:17:13
The GeoProc?
dvonbeck
2016/07/13 19:07:15
Oh, the FP! That makes sense. I removed this code.
|
+ header->fUsesDistanceVectorField = 1; |
+ } else { |
+ header->fUsesDistanceVectorField = 0; |
+ } |
+ |
header->fSnapVerticesToPixelCenters = pipeline.snapVerticesToPixelCenters(); |
header->fColorEffectCnt = pipeline.numColorFragmentProcessors(); |
header->fCoverageEffectCnt = pipeline.numCoverageFragmentProcessors(); |