Index: src/core/SkNormalSource.h |
diff --git a/src/core/SkNormalSource.h b/src/core/SkNormalSource.h |
index a17c4f671a1efcbf697f24e0df602a5b2442758c..64491c484a3172f96c6d77009a3a60f9332d345b 100644 |
--- a/src/core/SkNormalSource.h |
+++ b/src/core/SkNormalSource.h |
@@ -15,10 +15,8 @@ class SkMatrix; |
class SkPoint3; |
#if SK_SUPPORT_GPU |
-class GrFragmentProcessor; |
-class GrContext; |
-enum SkFilterQuality; |
-enum SkSourceGammaTreatment; |
+#include "glsl/GrGLSLFragmentProcessor.h" |
+#include "glsl/GrGLSLFragmentShaderBuilder.h" |
#endif |
/** Abstract class that generates or reads in normals for use by SkLightingShader. |
@@ -122,9 +120,8 @@ public: |
return straight-up normals only. |
@param type the type of bevel to add |
- @param width the width of the bevel, in source space. Must be positive. |
- @param height the height of the plateau, in source space. Can be positive, negative, |
- or zero. A negative height means the simulated bevels slope downwards. |
+ @param width the width of the bevel, in source space |
+ @param height the height of the plateau, in source space |
*/ |
static sk_sp<SkNormalSource> MakeBevel(BevelType, SkScalar width, SkScalar height); |
@@ -132,4 +129,47 @@ public: |
SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() |
}; |
+#if SK_SUPPORT_GPU |
+/* GLSLFragmentProcessors for NormalSourceImpls must sub-class this class and override onEmitCode, |
+ * and setNormalData calls, as well as all other calls FPs normally override, except for the 2 |
+ * defined in this superclass. |
+ * This class exists to intercept emitCode calls and emit <0, 0, 1> if the FP requires a distance |
+ * vector but the GP doesn't provide it. onSetData calls need to be intercepted too because |
+ * uniform handlers will be invalid in subclasses where onEmitCode isn't called. |
+ * We don't need to adjust the key here since the use of a given GP (through its class ID already in |
+ * the key), will determine what code gets emitted here. |
+ */ |
+class GLSLNormalFP : public GrGLSLFragmentProcessor { |
+public: |
+ GLSLNormalFP() |
+ : fDidIntercept(false) {} |
+ |
+ void emitCode(EmitArgs& args) final override { |
+ if (args.fFp.usesDistanceVectorField() && !args.fGpImplementsDistanceVector) { |
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
+ fragBuilder->codeAppendf("// GLSLNormalFP intercepted emitCode call, GP does not " |
+ "implement required distance vector feature\n"); |
+ fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor); |
+ |
+ fDidIntercept = true; |
+ } else { |
+ this->onEmitCode(args); |
+ } |
+ } |
+ |
+ void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) final override { |
+ if (!fDidIntercept) { |
+ this->setNormalData(pdman, proc); |
+ } |
+ } |
+ |
+protected: |
+ virtual void onEmitCode(EmitArgs& args) = 0; |
+ virtual void setNormalData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) = 0; |
+ |
+private: |
+ bool fDidIntercept; |
+}; |
+#endif |
+ |
#endif |