| Index: src/gpu/GrPrimitiveProcessor.h
|
| diff --git a/src/gpu/GrPrimitiveProcessor.h b/src/gpu/GrPrimitiveProcessor.h
|
| index 0d5280fbd3ed44703d6a37068e5976f09cd4e547..d27a6f31c78d67390f42c06fc4783175b79da6b1 100644
|
| --- a/src/gpu/GrPrimitiveProcessor.h
|
| +++ b/src/gpu/GrPrimitiveProcessor.h
|
| @@ -221,6 +221,10 @@ public:
|
| return 0.0;
|
| }
|
|
|
| + /* Sub-class should override and return true if this primitive processor implements the distance
|
| + * vector field, a field of vectors to the nearest point in the edge of the shape. */
|
| + virtual bool implementsDistanceVector() const { return false; }
|
| +
|
| protected:
|
| GrPrimitiveProcessor() : fVertexStride(0) {}
|
|
|
|
|