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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrFragmentProcessor_DEFINED | 8 #ifndef GrFragmentProcessor_DEFINED |
9 #define GrFragmentProcessor_DEFINED | 9 #define GrFragmentProcessor_DEFINED |
10 | 10 |
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52 * series. The original input is passed to the first, the first's output is
passed to the | 52 * series. The original input is passed to the first, the first's output is
passed to the |
53 * second, etc. The output of the returned processor is the output of the la
st processor of the | 53 * second, etc. The output of the returned processor is the output of the la
st processor of the |
54 * series. | 54 * series. |
55 * | 55 * |
56 * The array elements with be moved. | 56 * The array elements with be moved. |
57 */ | 57 */ |
58 static sk_sp<GrFragmentProcessor> RunInSeries(sk_sp<GrFragmentProcessor>*, i
nt cnt); | 58 static sk_sp<GrFragmentProcessor> RunInSeries(sk_sp<GrFragmentProcessor>*, i
nt cnt); |
59 | 59 |
60 GrFragmentProcessor() | 60 GrFragmentProcessor() |
61 : INHERITED() | 61 : INHERITED() |
| 62 , fUsesDistanceVectorField(false) |
62 , fUsesLocalCoords(false) | 63 , fUsesLocalCoords(false) |
63 , fNumTexturesExclChildren(0) | 64 , fNumTexturesExclChildren(0) |
64 , fNumBuffersExclChildren(0) | 65 , fNumBuffersExclChildren(0) |
65 , fNumTransformsExclChildren(0) {} | 66 , fNumTransformsExclChildren(0) {} |
66 | 67 |
67 ~GrFragmentProcessor() override; | 68 ~GrFragmentProcessor() override; |
68 | 69 |
69 GrGLSLFragmentProcessor* createGLSLInstance() const; | 70 GrGLSLFragmentProcessor* createGLSLInstance() const; |
70 | 71 |
71 void getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) c
onst { | 72 void getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) c
onst { |
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97 } | 98 } |
98 } | 99 } |
99 | 100 |
100 int numChildProcessors() const { return fChildProcessors.count(); } | 101 int numChildProcessors() const { return fChildProcessors.count(); } |
101 | 102 |
102 const GrFragmentProcessor& childProcessor(int index) const { return *fChildP
rocessors[index]; } | 103 const GrFragmentProcessor& childProcessor(int index) const { return *fChildP
rocessors[index]; } |
103 | 104 |
104 /** Do any of the coordtransforms for this processor require local coords? *
/ | 105 /** Do any of the coordtransforms for this processor require local coords? *
/ |
105 bool usesLocalCoords() const { return fUsesLocalCoords; } | 106 bool usesLocalCoords() const { return fUsesLocalCoords; } |
106 | 107 |
| 108 /** Does this FP need a vector to the nearest edge? */ |
| 109 bool usesDistanceVectorField() const { return fUsesDistanceVectorField; } |
| 110 |
107 /** Returns true if this and other processor conservatively draw identically
. It can only return | 111 /** Returns true if this and other processor conservatively draw identically
. It can only return |
108 true when the two processor are of the same subclass (i.e. they return t
he same object from | 112 true when the two processor are of the same subclass (i.e. they return t
he same object from |
109 from getFactory()). | 113 from getFactory()). |
110 | 114 |
111 A return value of true from isEqual() should not be used to test whether
the processor would | 115 A return value of true from isEqual() should not be used to test whether
the processor would |
112 generate the same shader code. To test for identical code generation use
getGLSLProcessorKey | 116 generate the same shader code. To test for identical code generation use
getGLSLProcessorKey |
113 */ | 117 */ |
114 bool isEqual(const GrFragmentProcessor& that, bool ignoreCoordTransforms) co
nst; | 118 bool isEqual(const GrFragmentProcessor& that, bool ignoreCoordTransforms) co
nst; |
115 | 119 |
116 /** | 120 /** |
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160 int registerChildProcessor(sk_sp<GrFragmentProcessor> child); | 164 int registerChildProcessor(sk_sp<GrFragmentProcessor> child); |
161 | 165 |
162 /** | 166 /** |
163 * Subclass implements this to support getConstantColorComponents(...). | 167 * Subclass implements this to support getConstantColorComponents(...). |
164 * | 168 * |
165 * Note: it's up to the subclass implementation to do any recursive call to
compute the child | 169 * Note: it's up to the subclass implementation to do any recursive call to
compute the child |
166 * procs' output invariants; computeInvariantOutput will not be recursive. | 170 * procs' output invariants; computeInvariantOutput will not be recursive. |
167 */ | 171 */ |
168 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const = 0; | 172 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const = 0; |
169 | 173 |
| 174 /* Sub-classes should set this to true in their constructors if they need ac
cess to a distance |
| 175 * vector field to the nearest edge |
| 176 */ |
| 177 bool fUsesDistanceVectorField; |
| 178 |
170 private: | 179 private: |
171 void notifyRefCntIsZero() const final; | 180 void notifyRefCntIsZero() const final; |
172 | 181 |
173 /** Returns a new instance of the appropriate *GL* implementation class | 182 /** Returns a new instance of the appropriate *GL* implementation class |
174 for the given GrFragmentProcessor; caller is responsible for deleting | 183 for the given GrFragmentProcessor; caller is responsible for deleting |
175 the object. */ | 184 the object. */ |
176 virtual GrGLSLFragmentProcessor* onCreateGLSLInstance() const = 0; | 185 virtual GrGLSLFragmentProcessor* onCreateGLSLInstance() const = 0; |
177 | 186 |
178 /** Implemented using GLFragmentProcessor::GenKey as described in this class
's comment. */ | 187 /** Implemented using GLFragmentProcessor::GenKey as described in this class
's comment. */ |
179 virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps, | 188 virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps, |
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222 /** | 231 /** |
223 * This is not SkSTArray<1, sk_sp<GrFragmentProcessor>> because this class h
olds strong | 232 * This is not SkSTArray<1, sk_sp<GrFragmentProcessor>> because this class h
olds strong |
224 * references until notifyRefCntIsZero and then it holds pending executions. | 233 * references until notifyRefCntIsZero and then it holds pending executions. |
225 */ | 234 */ |
226 SkSTArray<1, GrFragmentProcessor*, true> fChildProcessors; | 235 SkSTArray<1, GrFragmentProcessor*, true> fChildProcessors; |
227 | 236 |
228 typedef GrProcessor INHERITED; | 237 typedef GrProcessor INHERITED; |
229 }; | 238 }; |
230 | 239 |
231 #endif | 240 #endif |
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