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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkNormalFlatSource.h" | 8 #include "SkNormalFlatSource.h" |
| 9 | 9 |
| 10 #include "SkNormalSource.h" | 10 #include "SkNormalSource.h" |
| 11 #include "SkNormalSourcePriv.h" |
| 11 #include "SkPoint3.h" | 12 #include "SkPoint3.h" |
| 12 #include "SkReadBuffer.h" | 13 #include "SkReadBuffer.h" |
| 13 #include "SkWriteBuffer.h" | 14 #include "SkWriteBuffer.h" |
| 14 | 15 |
| 15 #if SK_SUPPORT_GPU | 16 #if SK_SUPPORT_GPU |
| 16 #include "GrInvariantOutput.h" | 17 #include "GrInvariantOutput.h" |
| 17 #include "glsl/GrGLSLFragmentProcessor.h" | 18 #include "glsl/GrGLSLFragmentProcessor.h" |
| 18 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 19 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 19 | 20 |
| 20 class NormalFlatFP : public GrFragmentProcessor { | 21 class NormalFlatFP : public GrFragmentProcessor { |
| 21 public: | 22 public: |
| 22 NormalFlatFP() { | 23 NormalFlatFP() { |
| 23 this->initClassID<NormalFlatFP>(); | 24 this->initClassID<NormalFlatFP>(); |
| 24 } | 25 } |
| 25 | 26 |
| 26 class GLSLNormalFlatFP : public GrGLSLFragmentProcessor { | 27 class GLSLNormalFlatFP : public GLSLNormalFP { |
| 27 public: | 28 public: |
| 28 GLSLNormalFlatFP() {} | 29 GLSLNormalFlatFP() {} |
| 29 | 30 |
| 30 void emitCode(EmitArgs& args) override { | 31 void onEmitCode(EmitArgs& args) override { |
| 31 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 32 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 32 | 33 |
| 33 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor
); | 34 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor
); |
| 34 } | 35 } |
| 35 | 36 |
| 36 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, | 37 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, |
| 37 GrProcessorKeyBuilder* b) { | 38 GrProcessorKeyBuilder* b) { |
| 38 b->add32(0x0); | 39 b->add32(0x0); |
| 39 } | 40 } |
| 40 | 41 |
| 41 protected: | 42 protected: |
| 42 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor&
proc) override {} | 43 void setNormalData(const GrGLSLProgramDataManager& pdman, |
| 44 const GrProcessor& proc) override {} |
| 43 }; | 45 }; |
| 44 | 46 |
| 45 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b)
const override { | 47 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b)
const override { |
| 46 GLSLNormalFlatFP::GenKey(*this, caps, b); | 48 GLSLNormalFlatFP::GenKey(*this, caps, b); |
| 47 } | 49 } |
| 48 | 50 |
| 49 const char* name() const override { return "NormalFlatFP"; } | 51 const char* name() const override { return "NormalFlatFP"; } |
| 50 | 52 |
| 51 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { | 53 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
| 52 inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput); | 54 inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput); |
| (...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 98 | 100 |
| 99 void SkNormalFlatSourceImpl::flatten(SkWriteBuffer& buf) const { | 101 void SkNormalFlatSourceImpl::flatten(SkWriteBuffer& buf) const { |
| 100 this->INHERITED::flatten(buf); | 102 this->INHERITED::flatten(buf); |
| 101 } | 103 } |
| 102 | 104 |
| 103 //////////////////////////////////////////////////////////////////////////// | 105 //////////////////////////////////////////////////////////////////////////// |
| 104 | 106 |
| 105 sk_sp<SkNormalSource> SkNormalSource::MakeFlat() { | 107 sk_sp<SkNormalSource> SkNormalSource::MakeFlat() { |
| 106 return sk_make_sp<SkNormalFlatSourceImpl>(); | 108 return sk_make_sp<SkNormalFlatSourceImpl>(); |
| 107 } | 109 } |
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