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Side by Side Diff: src/core/SkNormalFlatSource.cpp

Issue 2114993002: GrFP can express distance vector field req., program builder declares variable for it (Closed) Base URL: https://skia.googlesource.com/skia@dvonbeck-bevel-api-change
Patch Set: Quick rebase fix Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkNormalFlatSource.h" 8 #include "SkNormalFlatSource.h"
9 9
10 #include "SkNormalSource.h" 10 #include "SkNormalSource.h"
11 #include "SkPoint3.h" 11 #include "SkPoint3.h"
12 #include "SkReadBuffer.h" 12 #include "SkReadBuffer.h"
13 #include "SkWriteBuffer.h" 13 #include "SkWriteBuffer.h"
14 14
15 #if SK_SUPPORT_GPU 15 #if SK_SUPPORT_GPU
16 #include "GrInvariantOutput.h" 16 #include "GrInvariantOutput.h"
17 #include "glsl/GrGLSLFragmentProcessor.h" 17 #include "glsl/GrGLSLFragmentProcessor.h"
18 #include "glsl/GrGLSLFragmentShaderBuilder.h" 18 #include "glsl/GrGLSLFragmentShaderBuilder.h"
19 19
20 class NormalFlatFP : public GrFragmentProcessor { 20 class NormalFlatFP : public GrFragmentProcessor {
21 public: 21 public:
22 NormalFlatFP() { 22 NormalFlatFP() {
23 this->initClassID<NormalFlatFP>(); 23 this->initClassID<NormalFlatFP>();
24 } 24 }
25 25
26 class GLSLNormalFlatFP : public GrGLSLFragmentProcessor { 26 class GLSLNormalFlatFP : public GLSLNormalFP {
27 public: 27 public:
28 GLSLNormalFlatFP() {} 28 GLSLNormalFlatFP() {}
29 29
30 void emitCode(EmitArgs& args) override { 30 void onEmitCode(EmitArgs& args) override {
31 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; 31 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
32 32
33 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor ); 33 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor );
34 } 34 }
35 35
36 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, 36 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&,
37 GrProcessorKeyBuilder* b) { 37 GrProcessorKeyBuilder* b) {
38 b->add32(0x0); 38 b->add32(0x0);
39 } 39 }
40 40
41 protected: 41 protected:
42 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override {} 42 void setNormalData(const GrGLSLProgramDataManager& pdman,
43 const GrProcessor& proc) override {}
43 }; 44 };
44 45
45 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override { 46 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override {
46 GLSLNormalFlatFP::GenKey(*this, caps, b); 47 GLSLNormalFlatFP::GenKey(*this, caps, b);
47 } 48 }
48 49
49 const char* name() const override { return "NormalFlatFP"; } 50 const char* name() const override { return "NormalFlatFP"; }
50 51
51 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { 52 void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
52 inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput); 53 inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput);
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
102 103
103 void SkNormalFlatSourceImpl::flatten(SkWriteBuffer& buf) const { 104 void SkNormalFlatSourceImpl::flatten(SkWriteBuffer& buf) const {
104 this->INHERITED::flatten(buf); 105 this->INHERITED::flatten(buf);
105 } 106 }
106 107
107 //////////////////////////////////////////////////////////////////////////// 108 ////////////////////////////////////////////////////////////////////////////
108 109
109 sk_sp<SkNormalSource> SkNormalSource::MakeFlat() { 110 sk_sp<SkNormalSource> SkNormalSource::MakeFlat() {
110 return sk_make_sp<SkNormalFlatSourceImpl>(); 111 return sk_make_sp<SkNormalFlatSourceImpl>();
111 } 112 }
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