OLD | NEW |
---|---|
1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkError.h" | 8 #include "SkError.h" |
9 #include "SkErrorInternals.h" | 9 #include "SkErrorInternals.h" |
10 #include "SkLightingShader.h" | 10 #include "SkLightingShader.h" |
11 #include "SkMatrix.h" | 11 #include "SkMatrix.h" |
12 #include "SkNormalSource.h" | 12 #include "SkNormalSource.h" |
13 #include "SkPM4f.h" | 13 #include "SkPM4f.h" |
14 #include "SkReadBuffer.h" | 14 #include "SkReadBuffer.h" |
15 #include "SkWriteBuffer.h" | 15 #include "SkWriteBuffer.h" |
16 | 16 |
17 // Genretating vtable | 17 #if SK_SUPPORT_GPU |
18 #include "GrCoordTransform.h" | |
19 #include "GrInvariantOutput.h" | |
20 #include "GrTextureParams.h" | |
21 #include "glsl/GrGLSLFragmentProcessor.h" | |
22 #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
23 #include "SkGr.h" | |
24 #endif | |
25 | |
26 // Generating vtable | |
18 SkNormalSource::~SkNormalSource() {} | 27 SkNormalSource::~SkNormalSource() {} |
19 | 28 |
29 #if SK_SUPPORT_GPU | |
30 | |
31 // GLSLFragmentProcessors for NormalSourceImpls must sub-class this class and ov erride onEmitCode. | |
32 // This class exists to intercept emitCode calls and emit <0, 0, 1> if the FP re quires a distance | |
33 // vector but the GP doesn't provide it. | |
egdaniel
2016/07/13 19:27:26
Add to this comment that we don't need to adjust t
dvonbeck
2016/07/13 21:28:14
Done.
| |
34 class GLSLNormalFP : public GrGLSLFragmentProcessor { | |
35 public: | |
36 void emitCode(EmitArgs& args) override { | |
37 if (args.fFp.usesDistanceVectorField() && !args.fGpImplementsDistanceVec tor) { | |
38 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | |
39 fragBuilder->codeAppendf("// GLSLNormalFP intercepted emitCode call, GP does not " | |
40 "implement required distance vector feature \n"); | |
41 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor ); | |
42 } else { | |
43 this->onEmitCode(args); | |
44 } | |
45 } | |
46 protected: | |
47 virtual void onEmitCode(EmitArgs& args) = 0; | |
48 }; | |
49 | |
50 #endif | |
51 | |
20 /////////////////////////////////////////////////////////////////////////////// | 52 /////////////////////////////////////////////////////////////////////////////// |
21 | 53 |
22 class NormalMapSourceImpl : public SkNormalSource { | 54 class NormalMapSourceImpl : public SkNormalSource { |
23 public: | 55 public: |
24 NormalMapSourceImpl(sk_sp<SkShader> mapShader, const SkMatrix& invCTM) | 56 NormalMapSourceImpl(sk_sp<SkShader> mapShader, const SkMatrix& invCTM) |
25 : fMapShader(std::move(mapShader)) | 57 : fMapShader(std::move(mapShader)) |
26 , fInvCTM(invCTM) {} | 58 , fInvCTM(invCTM) {} |
27 | 59 |
28 #if SK_SUPPORT_GPU | 60 #if SK_SUPPORT_GPU |
29 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, | 61 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, |
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
68 | 100 |
69 friend class SkNormalSource; | 101 friend class SkNormalSource; |
70 | 102 |
71 typedef SkNormalSource INHERITED; | 103 typedef SkNormalSource INHERITED; |
72 }; | 104 }; |
73 | 105 |
74 //////////////////////////////////////////////////////////////////////////// | 106 //////////////////////////////////////////////////////////////////////////// |
75 | 107 |
76 #if SK_SUPPORT_GPU | 108 #if SK_SUPPORT_GPU |
77 | 109 |
78 #include "GrCoordTransform.h" | |
79 #include "GrInvariantOutput.h" | |
80 #include "GrTextureParams.h" | |
81 #include "glsl/GrGLSLFragmentProcessor.h" | |
82 #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
83 #include "SkGr.h" | |
84 | |
85 class NormalMapFP : public GrFragmentProcessor { | 110 class NormalMapFP : public GrFragmentProcessor { |
86 public: | 111 public: |
87 NormalMapFP(sk_sp<GrFragmentProcessor> mapFP, const SkMatrix& invCTM) | 112 NormalMapFP(sk_sp<GrFragmentProcessor> mapFP, const SkMatrix& invCTM) |
88 : fInvCTM(invCTM) { | 113 : fInvCTM(invCTM) { |
89 this->registerChildProcessor(mapFP); | 114 this->registerChildProcessor(mapFP); |
90 | 115 |
91 this->initClassID<NormalMapFP>(); | 116 this->initClassID<NormalMapFP>(); |
92 } | 117 } |
93 | 118 |
94 class GLSLNormalMapFP : public GrGLSLFragmentProcessor { | 119 class GLSLNormalMapFP : public GLSLNormalFP { |
95 public: | 120 public: |
96 GLSLNormalMapFP() | 121 GLSLNormalMapFP() |
97 : fColumnMajorInvCTM22{0.0f} {} | 122 : fColumnMajorInvCTM22{0.0f} {} |
98 | 123 |
99 void emitCode(EmitArgs& args) override { | 124 void onEmitCode(EmitArgs& args) override { |
100 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 125 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
101 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | 126 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
102 | 127 |
103 // add uniform | 128 // add uniform |
104 const char* xformUniName = nullptr; | 129 const char* xformUniName = nullptr; |
105 fXformUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kMat2 2f_GrSLType, | 130 fXformUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kMat2 2f_GrSLType, |
106 kDefault_GrSLPrecision, "Xfor m", &xformUniName); | 131 kDefault_GrSLPrecision, "Xfor m", &xformUniName); |
107 | 132 |
108 SkString dstNormalColorName("dstNormalColor"); | 133 SkString dstNormalColorName("dstNormalColor"); |
109 this->emitChild(0, nullptr, &dstNormalColorName, args); | 134 this->emitChild(0, nullptr, &dstNormalColorName, args); |
(...skipping 265 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
375 //////////////////////////////////////////////////////////////////////////// | 400 //////////////////////////////////////////////////////////////////////////// |
376 | 401 |
377 #if SK_SUPPORT_GPU | 402 #if SK_SUPPORT_GPU |
378 | 403 |
379 class NormalFlatFP : public GrFragmentProcessor { | 404 class NormalFlatFP : public GrFragmentProcessor { |
380 public: | 405 public: |
381 NormalFlatFP() { | 406 NormalFlatFP() { |
382 this->initClassID<NormalFlatFP>(); | 407 this->initClassID<NormalFlatFP>(); |
383 } | 408 } |
384 | 409 |
385 class GLSLNormalFlatFP : public GrGLSLFragmentProcessor { | 410 class GLSLNormalFlatFP : public GLSLNormalFP { |
386 public: | 411 public: |
387 GLSLNormalFlatFP() {} | 412 GLSLNormalFlatFP() {} |
388 | 413 |
389 void emitCode(EmitArgs& args) override { | 414 void onEmitCode(EmitArgs& args) override { |
390 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 415 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
391 | |
392 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor ); | 416 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor ); |
393 } | 417 } |
394 | 418 |
395 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, | 419 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, |
396 GrProcessorKeyBuilder* b) { | 420 GrProcessorKeyBuilder* b) { |
397 b->add32(0x0); | 421 b->add32(0x0); |
398 } | 422 } |
399 | 423 |
400 protected: | 424 protected: |
401 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override {} | 425 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override {} |
(...skipping 121 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
523 //////////////////////////////////////////////////////////////////////////// | 547 //////////////////////////////////////////////////////////////////////////// |
524 | 548 |
525 #if SK_SUPPORT_GPU | 549 #if SK_SUPPORT_GPU |
526 | 550 |
527 class NormalBevelFP : public GrFragmentProcessor { | 551 class NormalBevelFP : public GrFragmentProcessor { |
528 public: | 552 public: |
529 NormalBevelFP(SkNormalSource::BevelType type, SkScalar width, SkScalar heigh t) | 553 NormalBevelFP(SkNormalSource::BevelType type, SkScalar width, SkScalar heigh t) |
530 : fType(type) | 554 : fType(type) |
531 , fWidth(width) | 555 , fWidth(width) |
532 , fHeight(height) { | 556 , fHeight(height) { |
557 fUsesDistanceVectorField = true; | |
558 | |
533 this->initClassID<NormalBevelFP>(); | 559 this->initClassID<NormalBevelFP>(); |
534 } | 560 } |
535 | 561 |
536 class GLSLNormalBevelFP : public GrGLSLFragmentProcessor { | 562 class GLSLNormalBevelFP : public GLSLNormalFP { |
537 public: | 563 public: |
538 GLSLNormalBevelFP() { | 564 GLSLNormalBevelFP() { |
539 fPrevType = SkNormalSource::BevelType::kLinear; | 565 fPrevType = SkNormalSource::BevelType::kLinear; |
540 fPrevWidth = SkFloatToScalar(0.0f); | 566 fPrevWidth = SkFloatToScalar(0.0f); |
541 fPrevHeight = SkFloatToScalar(0.0f); | 567 fPrevHeight = SkFloatToScalar(0.0f); |
542 } | 568 } |
543 | 569 |
544 void emitCode(EmitArgs& args) override { | 570 void onEmitCode(EmitArgs& args) override { |
545 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 571 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
546 | 572 fragBuilder->codeAppendf("%s = normalize(vec4(0.0, 0.0, 1.0, 0.0));" , |
547 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor ); | 573 args.fOutputColor); |
548 } | 574 } |
549 | 575 |
550 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, | 576 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, |
551 GrProcessorKeyBuilder* b) { | 577 GrProcessorKeyBuilder* b) { |
552 b->add32(0x0); | 578 b->add32(0x0); |
553 } | 579 } |
554 | 580 |
555 protected: | 581 protected: |
556 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override { | 582 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override { |
557 const NormalBevelFP& normalBevelFP = proc.cast<NormalBevelFP>(); | 583 const NormalBevelFP& normalBevelFP = proc.cast<NormalBevelFP>(); |
(...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
656 | 682 |
657 //////////////////////////////////////////////////////////////////////////// | 683 //////////////////////////////////////////////////////////////////////////// |
658 | 684 |
659 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkNormalSource) | 685 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkNormalSource) |
660 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalMapSourceImpl) | 686 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalMapSourceImpl) |
661 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalFlatSourceImpl) | 687 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalFlatSourceImpl) |
662 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalBevelSourceImpl) | 688 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalBevelSourceImpl) |
663 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 689 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
664 | 690 |
665 //////////////////////////////////////////////////////////////////////////// | 691 //////////////////////////////////////////////////////////////////////////// |
OLD | NEW |