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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkError.h" | 8 #include "SkError.h" |
| 9 #include "SkErrorInternals.h" | 9 #include "SkErrorInternals.h" |
| 10 #include "SkLightingShader.h" | 10 #include "SkLightingShader.h" |
| 11 #include "SkMatrix.h" | 11 #include "SkMatrix.h" |
| 12 #include "SkNormalSource.h" | 12 #include "SkNormalSource.h" |
| 13 #include "SkPM4f.h" | 13 #include "SkPM4f.h" |
| 14 #include "SkReadBuffer.h" | 14 #include "SkReadBuffer.h" |
| 15 #include "SkWriteBuffer.h" | 15 #include "SkWriteBuffer.h" |
| 16 | 16 |
| 17 // Genretating vtable | 17 #if SK_SUPPORT_GPU |
| 18 #include "GrCoordTransform.h" | |
| 19 #include "GrInvariantOutput.h" | |
| 20 #include "GrTextureParams.h" | |
| 21 #include "glsl/GrGLSLFragmentProcessor.h" | |
| 22 #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| 23 #include "SkGr.h" | |
| 24 #endif | |
| 25 | |
| 26 // Generating vtable | |
| 18 SkNormalSource::~SkNormalSource() {} | 27 SkNormalSource::~SkNormalSource() {} |
| 19 | 28 |
| 29 #if SK_SUPPORT_GPU | |
| 30 | |
| 31 // GLSLFragmentProcessors for NormalSourceImpls must sub-class this class and ov erride onEmitCode. | |
| 32 // This class exists to intercept emitCode calls and emit <0, 0, 1> if the FP re quires a distance | |
| 33 // vector but the GP doesn't provide it. | |
|
egdaniel
2016/07/13 19:27:26
Add to this comment that we don't need to adjust t
dvonbeck
2016/07/13 21:28:14
Done.
| |
| 34 class GLSLNormalFP : public GrGLSLFragmentProcessor { | |
| 35 public: | |
| 36 void emitCode(EmitArgs& args) override { | |
| 37 if (args.fFp.usesDistanceVectorField() && !args.fGpImplementsDistanceVec tor) { | |
| 38 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| 39 fragBuilder->codeAppendf("// GLSLNormalFP intercepted emitCode call, GP does not " | |
| 40 "implement required distance vector feature \n"); | |
| 41 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor ); | |
| 42 } else { | |
| 43 this->onEmitCode(args); | |
| 44 } | |
| 45 } | |
| 46 protected: | |
| 47 virtual void onEmitCode(EmitArgs& args) = 0; | |
| 48 }; | |
| 49 | |
| 50 #endif | |
| 51 | |
| 20 /////////////////////////////////////////////////////////////////////////////// | 52 /////////////////////////////////////////////////////////////////////////////// |
| 21 | 53 |
| 22 class NormalMapSourceImpl : public SkNormalSource { | 54 class NormalMapSourceImpl : public SkNormalSource { |
| 23 public: | 55 public: |
| 24 NormalMapSourceImpl(sk_sp<SkShader> mapShader, const SkMatrix& invCTM) | 56 NormalMapSourceImpl(sk_sp<SkShader> mapShader, const SkMatrix& invCTM) |
| 25 : fMapShader(std::move(mapShader)) | 57 : fMapShader(std::move(mapShader)) |
| 26 , fInvCTM(invCTM) {} | 58 , fInvCTM(invCTM) {} |
| 27 | 59 |
| 28 #if SK_SUPPORT_GPU | 60 #if SK_SUPPORT_GPU |
| 29 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, | 61 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 68 | 100 |
| 69 friend class SkNormalSource; | 101 friend class SkNormalSource; |
| 70 | 102 |
| 71 typedef SkNormalSource INHERITED; | 103 typedef SkNormalSource INHERITED; |
| 72 }; | 104 }; |
| 73 | 105 |
| 74 //////////////////////////////////////////////////////////////////////////// | 106 //////////////////////////////////////////////////////////////////////////// |
| 75 | 107 |
| 76 #if SK_SUPPORT_GPU | 108 #if SK_SUPPORT_GPU |
| 77 | 109 |
| 78 #include "GrCoordTransform.h" | |
| 79 #include "GrInvariantOutput.h" | |
| 80 #include "GrTextureParams.h" | |
| 81 #include "glsl/GrGLSLFragmentProcessor.h" | |
| 82 #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| 83 #include "SkGr.h" | |
| 84 | |
| 85 class NormalMapFP : public GrFragmentProcessor { | 110 class NormalMapFP : public GrFragmentProcessor { |
| 86 public: | 111 public: |
| 87 NormalMapFP(sk_sp<GrFragmentProcessor> mapFP, const SkMatrix& invCTM) | 112 NormalMapFP(sk_sp<GrFragmentProcessor> mapFP, const SkMatrix& invCTM) |
| 88 : fInvCTM(invCTM) { | 113 : fInvCTM(invCTM) { |
| 89 this->registerChildProcessor(mapFP); | 114 this->registerChildProcessor(mapFP); |
| 90 | 115 |
| 91 this->initClassID<NormalMapFP>(); | 116 this->initClassID<NormalMapFP>(); |
| 92 } | 117 } |
| 93 | 118 |
| 94 class GLSLNormalMapFP : public GrGLSLFragmentProcessor { | 119 class GLSLNormalMapFP : public GLSLNormalFP { |
| 95 public: | 120 public: |
| 96 GLSLNormalMapFP() | 121 GLSLNormalMapFP() |
| 97 : fColumnMajorInvCTM22{0.0f} {} | 122 : fColumnMajorInvCTM22{0.0f} {} |
| 98 | 123 |
| 99 void emitCode(EmitArgs& args) override { | 124 void onEmitCode(EmitArgs& args) override { |
| 100 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 125 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 101 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | 126 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
| 102 | 127 |
| 103 // add uniform | 128 // add uniform |
| 104 const char* xformUniName = nullptr; | 129 const char* xformUniName = nullptr; |
| 105 fXformUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kMat2 2f_GrSLType, | 130 fXformUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kMat2 2f_GrSLType, |
| 106 kDefault_GrSLPrecision, "Xfor m", &xformUniName); | 131 kDefault_GrSLPrecision, "Xfor m", &xformUniName); |
| 107 | 132 |
| 108 SkString dstNormalColorName("dstNormalColor"); | 133 SkString dstNormalColorName("dstNormalColor"); |
| 109 this->emitChild(0, nullptr, &dstNormalColorName, args); | 134 this->emitChild(0, nullptr, &dstNormalColorName, args); |
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| 375 //////////////////////////////////////////////////////////////////////////// | 400 //////////////////////////////////////////////////////////////////////////// |
| 376 | 401 |
| 377 #if SK_SUPPORT_GPU | 402 #if SK_SUPPORT_GPU |
| 378 | 403 |
| 379 class NormalFlatFP : public GrFragmentProcessor { | 404 class NormalFlatFP : public GrFragmentProcessor { |
| 380 public: | 405 public: |
| 381 NormalFlatFP() { | 406 NormalFlatFP() { |
| 382 this->initClassID<NormalFlatFP>(); | 407 this->initClassID<NormalFlatFP>(); |
| 383 } | 408 } |
| 384 | 409 |
| 385 class GLSLNormalFlatFP : public GrGLSLFragmentProcessor { | 410 class GLSLNormalFlatFP : public GLSLNormalFP { |
| 386 public: | 411 public: |
| 387 GLSLNormalFlatFP() {} | 412 GLSLNormalFlatFP() {} |
| 388 | 413 |
| 389 void emitCode(EmitArgs& args) override { | 414 void onEmitCode(EmitArgs& args) override { |
| 390 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 415 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 391 | |
| 392 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor ); | 416 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor ); |
| 393 } | 417 } |
| 394 | 418 |
| 395 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, | 419 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, |
| 396 GrProcessorKeyBuilder* b) { | 420 GrProcessorKeyBuilder* b) { |
| 397 b->add32(0x0); | 421 b->add32(0x0); |
| 398 } | 422 } |
| 399 | 423 |
| 400 protected: | 424 protected: |
| 401 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override {} | 425 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override {} |
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| 523 //////////////////////////////////////////////////////////////////////////// | 547 //////////////////////////////////////////////////////////////////////////// |
| 524 | 548 |
| 525 #if SK_SUPPORT_GPU | 549 #if SK_SUPPORT_GPU |
| 526 | 550 |
| 527 class NormalBevelFP : public GrFragmentProcessor { | 551 class NormalBevelFP : public GrFragmentProcessor { |
| 528 public: | 552 public: |
| 529 NormalBevelFP(SkNormalSource::BevelType type, SkScalar width, SkScalar heigh t) | 553 NormalBevelFP(SkNormalSource::BevelType type, SkScalar width, SkScalar heigh t) |
| 530 : fType(type) | 554 : fType(type) |
| 531 , fWidth(width) | 555 , fWidth(width) |
| 532 , fHeight(height) { | 556 , fHeight(height) { |
| 557 fUsesDistanceVectorField = true; | |
| 558 | |
| 533 this->initClassID<NormalBevelFP>(); | 559 this->initClassID<NormalBevelFP>(); |
| 534 } | 560 } |
| 535 | 561 |
| 536 class GLSLNormalBevelFP : public GrGLSLFragmentProcessor { | 562 class GLSLNormalBevelFP : public GLSLNormalFP { |
| 537 public: | 563 public: |
| 538 GLSLNormalBevelFP() { | 564 GLSLNormalBevelFP() { |
| 539 fPrevType = SkNormalSource::BevelType::kLinear; | 565 fPrevType = SkNormalSource::BevelType::kLinear; |
| 540 fPrevWidth = SkFloatToScalar(0.0f); | 566 fPrevWidth = SkFloatToScalar(0.0f); |
| 541 fPrevHeight = SkFloatToScalar(0.0f); | 567 fPrevHeight = SkFloatToScalar(0.0f); |
| 542 } | 568 } |
| 543 | 569 |
| 544 void emitCode(EmitArgs& args) override { | 570 void onEmitCode(EmitArgs& args) override { |
| 545 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 571 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 546 | 572 fragBuilder->codeAppendf("%s = normalize(vec4(0.0, 0.0, 1.0, 0.0));" , |
| 547 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor ); | 573 args.fOutputColor); |
| 548 } | 574 } |
| 549 | 575 |
| 550 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, | 576 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, |
| 551 GrProcessorKeyBuilder* b) { | 577 GrProcessorKeyBuilder* b) { |
| 552 b->add32(0x0); | 578 b->add32(0x0); |
| 553 } | 579 } |
| 554 | 580 |
| 555 protected: | 581 protected: |
| 556 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override { | 582 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override { |
| 557 const NormalBevelFP& normalBevelFP = proc.cast<NormalBevelFP>(); | 583 const NormalBevelFP& normalBevelFP = proc.cast<NormalBevelFP>(); |
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| 656 | 682 |
| 657 //////////////////////////////////////////////////////////////////////////// | 683 //////////////////////////////////////////////////////////////////////////// |
| 658 | 684 |
| 659 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkNormalSource) | 685 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkNormalSource) |
| 660 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalMapSourceImpl) | 686 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalMapSourceImpl) |
| 661 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalFlatSourceImpl) | 687 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalFlatSourceImpl) |
| 662 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalBevelSourceImpl) | 688 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalBevelSourceImpl) |
| 663 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 689 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
| 664 | 690 |
| 665 //////////////////////////////////////////////////////////////////////////// | 691 //////////////////////////////////////////////////////////////////////////// |
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