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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // IPC messages for interacting with frames. | 5 // IPC messages for interacting with frames. |
6 // Multiply-included message file, hence no include guard. | 6 // Multiply-included message file, hence no include guard. |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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629 | 629 |
630 // Notifies the embedding frame that the process rendering the child frame's | 630 // Notifies the embedding frame that the process rendering the child frame's |
631 // contents has terminated. | 631 // contents has terminated. |
632 IPC_MESSAGE_ROUTED0(FrameMsg_ChildFrameProcessGone) | 632 IPC_MESSAGE_ROUTED0(FrameMsg_ChildFrameProcessGone) |
633 | 633 |
634 // Sent in response to a FrameHostMsg_ContextMenu to let the renderer know that | 634 // Sent in response to a FrameHostMsg_ContextMenu to let the renderer know that |
635 // the menu has been closed. | 635 // the menu has been closed. |
636 IPC_MESSAGE_ROUTED1(FrameMsg_ContextMenuClosed, | 636 IPC_MESSAGE_ROUTED1(FrameMsg_ContextMenuClosed, |
637 content::CustomContextMenuContext /* custom_context */) | 637 content::CustomContextMenuContext /* custom_context */) |
638 | 638 |
639 // Disables loading Lo-Fi images in the RenderFrame. | |
640 IPC_SYNC_MESSAGE_ROUTED0_0(FrameMsg_DisableLoFiImages) | |
nasko
2016/07/12 19:03:57
Why is this a sync message? Sync messages should n
Charlie Reis
2016/07/12 19:17:06
It also makes deadlock possible, because the rende
| |
641 | |
639 // Reloads all the Lo-Fi images in the RenderFrame. Ignores the cache and | 642 // Reloads all the Lo-Fi images in the RenderFrame. Ignores the cache and |
640 // reloads from the network. | 643 // reloads from the network. |
641 IPC_MESSAGE_ROUTED0(FrameMsg_ReloadLoFiImages) | 644 IPC_MESSAGE_ROUTED0(FrameMsg_ReloadLoFiImages) |
642 | 645 |
643 // Executes custom context menu action that was provided from Blink. | 646 // Executes custom context menu action that was provided from Blink. |
644 IPC_MESSAGE_ROUTED2(FrameMsg_CustomContextMenuAction, | 647 IPC_MESSAGE_ROUTED2(FrameMsg_CustomContextMenuAction, |
645 content::CustomContextMenuContext /* custom_context */, | 648 content::CustomContextMenuContext /* custom_context */, |
646 unsigned /* action */) | 649 unsigned /* action */) |
647 | 650 |
648 // Requests that the RenderFrame or RenderFrameProxy updates its opener to the | 651 // Requests that the RenderFrame or RenderFrameProxy updates its opener to the |
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1579 // nearest find result in the sending frame. | 1582 // nearest find result in the sending frame. |
1580 IPC_MESSAGE_ROUTED2(FrameHostMsg_GetNearestFindResult_Reply, | 1583 IPC_MESSAGE_ROUTED2(FrameHostMsg_GetNearestFindResult_Reply, |
1581 int /* nfr_request_id */, | 1584 int /* nfr_request_id */, |
1582 float /* distance */) | 1585 float /* distance */) |
1583 #endif | 1586 #endif |
1584 | 1587 |
1585 // Adding a new message? Stick to the sort order above: first platform | 1588 // Adding a new message? Stick to the sort order above: first platform |
1586 // independent FrameMsg, then ifdefs for platform specific FrameMsg, then | 1589 // independent FrameMsg, then ifdefs for platform specific FrameMsg, then |
1587 // platform independent FrameHostMsg, then ifdefs for platform specific | 1590 // platform independent FrameHostMsg, then ifdefs for platform specific |
1588 // FrameHostMsg. | 1591 // FrameHostMsg. |
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