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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "8.74", | 22 "version": "8.75", |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": "Imagination.*", | 30 "gl_vendor": "Imagination.*", |
31 "features": [ | 31 "features": [ |
32 "use_client_side_arrays_for_stream_buffers" | 32 "use_client_side_arrays_for_stream_buffers" |
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1607 "os": { | 1607 "os": { |
1608 "type": "linux" | 1608 "type": "linux" |
1609 }, | 1609 }, |
1610 "gl_vendor": "Vivante Corporation", | 1610 "gl_vendor": "Vivante Corporation", |
1611 "gl_renderer": "Vivante GC1000", | 1611 "gl_renderer": "Vivante GC1000", |
1612 "features": [ | 1612 "features": [ |
1613 "disable_multisampled_render_to_texture" | 1613 "disable_multisampled_render_to_texture" |
1614 ] | 1614 ] |
1615 }, | 1615 }, |
1616 { | 1616 { |
1617 "id": 155, | |
1618 "cr_bugs": [597794], | |
1619 "description": "Seamless cubemap does not work for Mac Intel", | |
1620 "os": { | |
1621 "type": "macosx" | |
1622 }, | |
1623 "vendor_id": "0x8086", | |
1624 "multi_gpu_category": "primary", | |
1625 "features": [ | |
1626 "disable_texture_cube_map_seamless" | |
1627 ] | |
1628 }, | |
1629 { | |
1630 "id": 156, | 1617 "id": 156, |
1631 "cr_bugs": [598474], | 1618 "cr_bugs": [598474], |
1632 "description": "glEGLImageTargetTexture2DOES crashes", | 1619 "description": "glEGLImageTargetTexture2DOES crashes", |
1633 "os": { | 1620 "os": { |
1634 "type": "android", | 1621 "type": "android", |
1635 "version": { | 1622 "version": { |
1636 "op": "between", | 1623 "op": "between", |
1637 "value": "4.4", | 1624 "value": "4.4", |
1638 "value2": "4.4.4" | 1625 "value2": "4.4.4" |
1639 } | 1626 } |
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1870 "features": [ | 1857 "features": [ |
1871 "disable_framebuffer_cmaa" | 1858 "disable_framebuffer_cmaa" |
1872 ] | 1859 ] |
1873 } | 1860 } |
1874 ] | 1861 ] |
1875 } | 1862 } |
1876 | 1863 |
1877 ); // LONG_STRING_CONST macro | 1864 ); // LONG_STRING_CONST macro |
1878 | 1865 |
1879 } // namespace gpu | 1866 } // namespace gpu |
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