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Side by Side Diff: third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilderTest.cpp

Issue 2112753002: Snap paint offset paint property to pixel boundaries (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/layout/LayoutTestHelper.h" 5 #include "core/layout/LayoutTestHelper.h"
6 #include "core/layout/LayoutTreeAsText.h" 6 #include "core/layout/LayoutTreeAsText.h"
7 #include "core/layout/LayoutView.h" 7 #include "core/layout/LayoutView.h"
8 #include "core/paint/ObjectPaintProperties.h" 8 #include "core/paint/ObjectPaintProperties.h"
9 #include "platform/graphics/paint/TransformPaintPropertyNode.h" 9 #include "platform/graphics/paint/TransformPaintPropertyNode.h"
10 #include "platform/testing/UnitTestHelpers.h" 10 #include "platform/testing/UnitTestHelpers.h"
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911 " <div style='position: relative; top: 100px; left: 100px'>" 911 " <div style='position: relative; top: 100px; left: 100px'>"
912 " <div id='spanner' style='column-span: all; opacity: 0.5; width: 100 px; height: 100px;'></div>" 912 " <div id='spanner' style='column-span: all; opacity: 0.5; width: 100 px; height: 100px;'></div>"
913 " </div>" 913 " </div>"
914 "</div>" 914 "</div>"
915 ); 915 );
916 916
917 LayoutObject& spanner = *getLayoutObjectByElementId("spanner"); 917 LayoutObject& spanner = *getLayoutObjectByElementId("spanner");
918 EXPECT_EQ(LayoutPoint(55, 44), spanner.objectPaintProperties()->localBorderB oxProperties()->paintOffset); 918 EXPECT_EQ(LayoutPoint(55, 44), spanner.objectPaintProperties()->localBorderB oxProperties()->paintOffset);
919 } 919 }
920 920
921 TEST_F(PaintPropertyTreeBuilderTest, PaintOffsetPixelSnapping)
922 {
923 setBodyInnerHTML(
924 "<style>"
925 " * { margin: 0; }"
926 " div { position: relative; }"
927 "</style>"
928 "<div id='a' style='width: 70px; height: 70px; left: 0.7px; top: 0.7px;' >"
929 " <div id='b' style='background: red; width: 40px; height: 40px; transf orm: translateZ(0);'>"
930 " <div id='c' style='background: white; width: 40px; height: 40px; le ft: 0.7px; top: 0.7px;'></div>"
931 " </div>"
932 "</div>"
933 );
934
935 ObjectPaintProperties* bProperties = document().getElementById("b")->layoutO bject()->objectPaintProperties();
936 EXPECT_EQ(TransformationMatrix().translate3d(0, 0, 0), bProperties->transfor m()->matrix());
937 // The paint offset transform should be snapped from (0.7,0.7) to (1,1).
938 EXPECT_EQ(TransformationMatrix().translate(1, 1), bProperties->transform()-> parent()->matrix());
chrishtr 2016/06/29 23:46:30 Is there already a unittest for not snapping if th
pdr. 2016/06/30 16:03:12 Added one in PaintOffsetWithBasicPixelSnapping.
chrishtr 2016/06/30 16:57:17 That test still uses a transform. I was asking for
939 }
940
921 } // namespace blink 941 } // namespace blink
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