Index: src/gpu/gl/GrGLGpu.cpp |
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
index b6add43b2398bd110164f66ccf3f2d956a8b068b..5b24d8a3829d9cfc8993817cab5a8b82bcf6b665 100644 |
--- a/src/gpu/gl/GrGLGpu.cpp |
+++ b/src/gpu/gl/GrGLGpu.cpp |
@@ -2176,55 +2176,6 @@ void GrGLGpu::clear(const SkIRect& rect, GrColor color, GrRenderTarget* target) |
GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT)); |
} |
-void GrGLGpu::discard(GrRenderTarget* renderTarget) { |
- SkASSERT(renderTarget); |
- if (!this->caps()->discardRenderTargetSupport()) { |
- return; |
- } |
- |
- GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); |
- if (renderTarget->getUniqueID() != fHWBoundRenderTargetUniqueID) { |
- fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; |
- fStats.incRenderTargetBinds(); |
- GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, glRT->renderFBOID())); |
- } |
- switch (this->glCaps().invalidateFBType()) { |
- case GrGLCaps::kNone_InvalidateFBType: |
- SkFAIL("Should never get here."); |
- break; |
- case GrGLCaps::kInvalidate_InvalidateFBType: |
- if (0 == glRT->renderFBOID()) { |
- // When rendering to the default framebuffer the legal values for attachments |
- // are GL_COLOR, GL_DEPTH, GL_STENCIL, ... rather than the various FBO attachment |
- // types. |
- static const GrGLenum attachments[] = { GR_GL_COLOR }; |
- GL_CALL(InvalidateFramebuffer(GR_GL_FRAMEBUFFER, SK_ARRAY_COUNT(attachments), |
- attachments)); |
- } else { |
- static const GrGLenum attachments[] = { GR_GL_COLOR_ATTACHMENT0 }; |
- GL_CALL(InvalidateFramebuffer(GR_GL_FRAMEBUFFER, SK_ARRAY_COUNT(attachments), |
- attachments)); |
- } |
- break; |
- case GrGLCaps::kDiscard_InvalidateFBType: { |
- if (0 == glRT->renderFBOID()) { |
- // When rendering to the default framebuffer the legal values for attachments |
- // are GL_COLOR, GL_DEPTH, GL_STENCIL, ... rather than the various FBO attachment |
- // types. See glDiscardFramebuffer() spec. |
- static const GrGLenum attachments[] = { GR_GL_COLOR }; |
- GL_CALL(DiscardFramebuffer(GR_GL_FRAMEBUFFER, SK_ARRAY_COUNT(attachments), |
- attachments)); |
- } else { |
- static const GrGLenum attachments[] = { GR_GL_COLOR_ATTACHMENT0 }; |
- GL_CALL(DiscardFramebuffer(GR_GL_FRAMEBUFFER, SK_ARRAY_COUNT(attachments), |
- attachments)); |
- } |
- break; |
- } |
- } |
- renderTarget->flagAsResolved(); |
-} |
- |
void GrGLGpu::clearStencil(GrRenderTarget* target) { |
if (nullptr == target) { |
return; |