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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
10 | 10 |
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47 GrGLStandard glStandard() const { return fGLContext->standard(); } | 47 GrGLStandard glStandard() const { return fGLContext->standard(); } |
48 GrGLVersion glVersion() const { return fGLContext->version(); } | 48 GrGLVersion glVersion() const { return fGLContext->version(); } |
49 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration(
); } | 49 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration(
); } |
50 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } | 50 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } |
51 | 51 |
52 GrGLPathRendering* glPathRendering() { | 52 GrGLPathRendering* glPathRendering() { |
53 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); | 53 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); |
54 return static_cast<GrGLPathRendering*>(pathRendering()); | 54 return static_cast<GrGLPathRendering*>(pathRendering()); |
55 } | 55 } |
56 | 56 |
57 void discard(GrRenderTarget*); | |
58 | |
59 // Used by GrGLProgram to configure OpenGL state. | 57 // Used by GrGLProgram to configure OpenGL state. |
60 void bindTexture(int unitIdx, const GrTextureParams& params, bool allowSRGBI
nputs, | 58 void bindTexture(int unitIdx, const GrTextureParams& params, bool allowSRGBI
nputs, |
61 GrGLTexture* texture); | 59 GrGLTexture* texture); |
62 | 60 |
63 void bindTexelBuffer(int unitIdx, GrPixelConfig, GrGLBuffer*); | 61 void bindTexelBuffer(int unitIdx, GrPixelConfig, GrGLBuffer*); |
64 | 62 |
65 void generateMipmaps(const GrTextureParams& params, bool allowSRGBInputs, Gr
GLTexture* texture); | 63 void generateMipmaps(const GrTextureParams& params, bool allowSRGBInputs, Gr
GLTexture* texture); |
66 | 64 |
67 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, | 65 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, |
68 GrPixelConfig readConfig, DrawPreference*, | 66 GrPixelConfig readConfig, DrawPreference*, |
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595 bool fHWPLSEnabled; | 593 bool fHWPLSEnabled; |
596 bool fPLSHasBeenUsed; | 594 bool fPLSHasBeenUsed; |
597 | 595 |
598 float fHWMinSampleShading; | 596 float fHWMinSampleShading; |
599 | 597 |
600 typedef GrGpu INHERITED; | 598 typedef GrGpu INHERITED; |
601 friend class GrGLPathRendering; // For accessing setTextureUnit. | 599 friend class GrGLPathRendering; // For accessing setTextureUnit. |
602 }; | 600 }; |
603 | 601 |
604 #endif | 602 #endif |
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