| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrVkPipelineStateDataManager.h" | 8 #include "GrVkPipelineStateDataManager.h" |
| 9 | 9 |
| 10 #include "GrVkGpu.h" | 10 #include "GrVkGpu.h" |
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| 244 }; | 244 }; |
| 245 | 245 |
| 246 template<> struct set_uniform_matrix<4> { | 246 template<> struct set_uniform_matrix<4> { |
| 247 inline static void set(void* buffer, int uniformOffset, int count, const flo
at matrices[]) { | 247 inline static void set(void* buffer, int uniformOffset, int count, const flo
at matrices[]) { |
| 248 GR_STATIC_ASSERT(sizeof(float) == 4); | 248 GR_STATIC_ASSERT(sizeof(float) == 4); |
| 249 buffer = static_cast<char*>(buffer) + uniformOffset; | 249 buffer = static_cast<char*>(buffer) + uniformOffset; |
| 250 memcpy(buffer, matrices, count * 16 * sizeof(float)); | 250 memcpy(buffer, matrices, count * 16 * sizeof(float)); |
| 251 } | 251 } |
| 252 }; | 252 }; |
| 253 | 253 |
| 254 bool GrVkPipelineStateDataManager::uploadUniformBuffers(const GrVkGpu* gpu, | 254 bool GrVkPipelineStateDataManager::uploadUniformBuffers(GrVkGpu* gpu, |
| 255 GrVkUniformBuffer* verte
xBuffer, | 255 GrVkUniformBuffer* verte
xBuffer, |
| 256 GrVkUniformBuffer* fragm
entBuffer) const { | 256 GrVkUniformBuffer* fragm
entBuffer) const { |
| 257 bool updatedBuffer = false; | 257 bool updatedBuffer = false; |
| 258 if (vertexBuffer && fVertexUniformsDirty) { | 258 if (vertexBuffer && fVertexUniformsDirty) { |
| 259 SkAssertResult(vertexBuffer->updateData(gpu, fVertexUniformData.get(), f
VertexUniformSize, | 259 SkAssertResult(vertexBuffer->updateData(gpu, fVertexUniformData.get(), f
VertexUniformSize, |
| 260 &updatedBuffer)); | 260 &updatedBuffer)); |
| 261 fVertexUniformsDirty = false; | 261 fVertexUniformsDirty = false; |
| 262 } | 262 } |
| 263 | 263 |
| 264 if (fragmentBuffer && fFragmentUniformsDirty) { | 264 if (fragmentBuffer && fFragmentUniformsDirty) { |
| 265 SkAssertResult(fragmentBuffer->updateData(gpu, fFragmentUniformData.get(
), | 265 SkAssertResult(fragmentBuffer->updateData(gpu, fFragmentUniformData.get(
), |
| 266 fFragmentUniformSize, &updated
Buffer)); | 266 fFragmentUniformSize, &updated
Buffer)); |
| 267 fFragmentUniformsDirty = false; | 267 fFragmentUniformsDirty = false; |
| 268 } | 268 } |
| 269 return updatedBuffer; | 269 return updatedBuffer; |
| 270 } | 270 } |
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