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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkMemory_DEFINED | 8 #ifndef GrVkMemory_DEFINED |
9 #define GrVkMemory_DEFINED | 9 #define GrVkMemory_DEFINED |
10 | 10 |
11 #include "GrVkBuffer.h" | 11 #include "GrVkBuffer.h" |
12 #include "SkTArray.h" | 12 #include "SkTArray.h" |
13 #include "SkTLList.h" | 13 #include "SkTLList.h" |
14 #include "vk/GrVkDefines.h" | 14 #include "vk/GrVkDefines.h" |
15 #include "vk/GrVkTypes.h" | 15 #include "vk/GrVkTypes.h" |
16 | 16 |
17 class GrVkGpu; | 17 class GrVkGpu; |
18 | 18 |
19 namespace GrVkMemory { | 19 namespace GrVkMemory { |
20 /** | 20 /** |
21 * Allocates vulkan device memory and binds it to the gpu's device for the gi
ven object. | 21 * Allocates vulkan device memory and binds it to the gpu's device for the gi
ven object. |
22 * Returns true if allocation succeeded. | 22 * Returns true if allocation succeeded. |
23 */ | 23 */ |
24 bool AllocAndBindBufferMemory(const GrVkGpu* gpu, | 24 bool AllocAndBindBufferMemory(const GrVkGpu* gpu, |
25 VkBuffer buffer, | 25 VkBuffer buffer, |
26 GrVkBuffer::Type type, | 26 GrVkBuffer::Type type, |
| 27 bool dynamic, |
27 GrVkAlloc* alloc); | 28 GrVkAlloc* alloc); |
28 void FreeBufferMemory(const GrVkGpu* gpu, GrVkBuffer::Type type, const GrVkA
lloc& alloc); | 29 void FreeBufferMemory(const GrVkGpu* gpu, GrVkBuffer::Type type, const GrVkA
lloc& alloc); |
29 | 30 |
30 bool AllocAndBindImageMemory(const GrVkGpu* gpu, | 31 bool AllocAndBindImageMemory(const GrVkGpu* gpu, |
31 VkImage image, | 32 VkImage image, |
32 bool linearTiling, | 33 bool linearTiling, |
33 GrVkAlloc* alloc); | 34 GrVkAlloc* alloc); |
34 void FreeImageMemory(const GrVkGpu* gpu, bool linearTiling, const GrVkAlloc&
alloc); | 35 void FreeImageMemory(const GrVkGpu* gpu, bool linearTiling, const GrVkAlloc&
alloc); |
35 | 36 |
36 VkPipelineStageFlags LayoutToPipelineStageFlags(const VkImageLayout layout); | 37 VkPipelineStageFlags LayoutToPipelineStageFlags(const VkImageLayout layout); |
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115 uint32_t memoryTypeIndex, GrVkAlloc* alloc); | 116 uint32_t memoryTypeIndex, GrVkAlloc* alloc); |
116 | 117 |
117 const GrVkGpu* fGpu; | 118 const GrVkGpu* fGpu; |
118 VkDeviceSize fSubHeapSize; | 119 VkDeviceSize fSubHeapSize; |
119 VkDeviceSize fAllocSize; | 120 VkDeviceSize fAllocSize; |
120 VkDeviceSize fUsedSize; | 121 VkDeviceSize fUsedSize; |
121 AllocFunc fAllocFunc; | 122 AllocFunc fAllocFunc; |
122 SkTArray<SkAutoTDelete<GrVkSubHeap>> fSubHeaps; | 123 SkTArray<SkAutoTDelete<GrVkSubHeap>> fSubHeaps; |
123 }; | 124 }; |
124 #endif | 125 #endif |
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