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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * Copyright (C) 2003, 2006, 2007, 2009 Apple Inc. All rights reserved. | 4 * Copyright (C) 2003, 2006, 2007, 2009 Apple Inc. All rights reserved. |
5 * Copyright (C) 2010 Google Inc. All rights reserved. | 5 * Copyright (C) 2010 Google Inc. All rights reserved. |
6 * | 6 * |
7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
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255 IntRect m_destRect; | 255 IntRect m_destRect; |
256 IntPoint m_destOrigin; | 256 IntPoint m_destOrigin; |
257 IntPoint m_phase; | 257 IntPoint m_phase; |
258 IntSize m_tileSize; | 258 IntSize m_tileSize; |
259 IntSize m_repeatSpacing; | 259 IntSize m_repeatSpacing; |
260 bool m_hasNonLocalGeometry; // Has background-attachment: fixed. Implies
that we can't always cheaply compute destRect. | 260 bool m_hasNonLocalGeometry; // Has background-attachment: fixed. Implies
that we can't always cheaply compute destRect. |
261 }; | 261 }; |
262 | 262 |
263 LayoutPoint adjustedPositionRelativeToOffsetParent(const LayoutPoint&) const
; | 263 LayoutPoint adjustedPositionRelativeToOffsetParent(const LayoutPoint&) const
; |
264 | 264 |
| 265 bool calculateHasBoxDecorations() const; |
265 void calculateBackgroundImageGeometry(const RenderLayerModelObject* paintCon
tainer, const FillLayer*, const LayoutRect& paintRect, BackgroundImageGeometry&,
RenderObject* = 0) const; | 266 void calculateBackgroundImageGeometry(const RenderLayerModelObject* paintCon
tainer, const FillLayer*, const LayoutRect& paintRect, BackgroundImageGeometry&,
RenderObject* = 0) const; |
266 void getBorderEdgeInfo(class BorderEdge[], const RenderStyle*, bool includeL
ogicalLeftEdge = true, bool includeLogicalRightEdge = true) const; | 267 void getBorderEdgeInfo(class BorderEdge[], const RenderStyle*, bool includeL
ogicalLeftEdge = true, bool includeLogicalRightEdge = true) const; |
267 bool borderObscuresBackgroundEdge(const FloatSize& contextScale) const; | 268 bool borderObscuresBackgroundEdge(const FloatSize& contextScale) const; |
268 bool borderObscuresBackground() const; | 269 bool borderObscuresBackground() const; |
269 RoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(GraphicsContext*,
const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox*, const LayoutSize&,
bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const; | 270 RoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(GraphicsContext*,
const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox*, const LayoutSize&,
bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const; |
270 LayoutRect borderInnerRectAdjustedForBleedAvoidance(GraphicsContext*, const
LayoutRect&, BackgroundBleedAvoidance) const; | 271 LayoutRect borderInnerRectAdjustedForBleedAvoidance(GraphicsContext*, const
LayoutRect&, BackgroundBleedAvoidance) const; |
271 | 272 |
272 InterpolationQuality chooseInterpolationQuality(GraphicsContext*, Image*, co
nst void*, const LayoutSize&); | 273 InterpolationQuality chooseInterpolationQuality(GraphicsContext*, Image*, co
nst void*, const LayoutSize&); |
273 | 274 |
274 RenderBoxModelObject* continuation() const; | 275 RenderBoxModelObject* continuation() const; |
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341 void drawBoxSideFromPath(GraphicsContext*, const LayoutRect&, const Path&, c
onst class BorderEdge[], | 342 void drawBoxSideFromPath(GraphicsContext*, const LayoutRect&, const Path&, c
onst class BorderEdge[], |
342 float thickness, float drawThickness, BoxSide, const
RenderStyle*, | 343 float thickness, float drawThickness, BoxSide, const
RenderStyle*, |
343 Color, EBorderStyle, BackgroundBleedAvoidance, bool
includeLogicalLeftEdge, bool includeLogicalRightEdge); | 344 Color, EBorderStyle, BackgroundBleedAvoidance, bool
includeLogicalLeftEdge, bool includeLogicalRightEdge); |
344 }; | 345 }; |
345 | 346 |
346 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBoxModelObject, isBoxModelObject()); | 347 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBoxModelObject, isBoxModelObject()); |
347 | 348 |
348 } // namespace WebCore | 349 } // namespace WebCore |
349 | 350 |
350 #endif // RenderBoxModelObject_h | 351 #endif // RenderBoxModelObject_h |
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