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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005, 2007, 2008, 2009 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005, 2007, 2008, 2009 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2009 Google, Inc. | 5 * Copyright (C) 2009 Google, Inc. |
6 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
7 * | 7 * |
8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
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22 */ | 22 */ |
23 | 23 |
24 #include "config.h" | 24 #include "config.h" |
25 | 25 |
26 #include "core/rendering/svg/RenderSVGRoot.h" | 26 #include "core/rendering/svg/RenderSVGRoot.h" |
27 | 27 |
28 #include "core/frame/LocalFrame.h" | 28 #include "core/frame/LocalFrame.h" |
29 #include "core/rendering/HitTestResult.h" | 29 #include "core/rendering/HitTestResult.h" |
30 #include "core/rendering/LayoutRectRecorder.h" | 30 #include "core/rendering/LayoutRectRecorder.h" |
31 #include "core/rendering/LayoutRepainter.h" | 31 #include "core/rendering/LayoutRepainter.h" |
32 #include "core/rendering/RenderLayer.h" | |
32 #include "core/rendering/RenderPart.h" | 33 #include "core/rendering/RenderPart.h" |
33 #include "core/rendering/RenderView.h" | 34 #include "core/rendering/RenderView.h" |
34 #include "core/rendering/svg/RenderSVGResourceContainer.h" | 35 #include "core/rendering/svg/RenderSVGResourceContainer.h" |
35 #include "core/rendering/svg/SVGRenderingContext.h" | 36 #include "core/rendering/svg/SVGRenderingContext.h" |
36 #include "core/rendering/svg/SVGResources.h" | 37 #include "core/rendering/svg/SVGResources.h" |
37 #include "core/rendering/svg/SVGResourcesCache.h" | 38 #include "core/rendering/svg/SVGResourcesCache.h" |
38 #include "core/svg/SVGElement.h" | 39 #include "core/svg/SVGElement.h" |
39 #include "core/svg/SVGSVGElement.h" | 40 #include "core/svg/SVGSVGElement.h" |
40 #include "core/svg/graphics/SVGImage.h" | 41 #include "core/svg/graphics/SVGImage.h" |
41 #include "platform/LengthFunctions.h" | 42 #include "platform/LengthFunctions.h" |
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346 { | 347 { |
347 // Slightly optimized version of m_localToParentTransform = AffineTransform: :translation(x(), y()) * m_localToBorderBoxTransform; | 348 // Slightly optimized version of m_localToParentTransform = AffineTransform: :translation(x(), y()) * m_localToBorderBoxTransform; |
348 m_localToParentTransform = m_localToBorderBoxTransform; | 349 m_localToParentTransform = m_localToBorderBoxTransform; |
349 if (x()) | 350 if (x()) |
350 m_localToParentTransform.setE(m_localToParentTransform.e() + roundToInt( x())); | 351 m_localToParentTransform.setE(m_localToParentTransform.e() + roundToInt( x())); |
351 if (y()) | 352 if (y()) |
352 m_localToParentTransform.setF(m_localToParentTransform.f() + roundToInt( y())); | 353 m_localToParentTransform.setF(m_localToParentTransform.f() + roundToInt( y())); |
353 return m_localToParentTransform; | 354 return m_localToParentTransform; |
354 } | 355 } |
355 | 356 |
357 static bool shouldRepaintBorderBox(const RenderObject& object) | |
358 { | |
359 // If it's the document root, then include the border-box in the repaint | |
360 // rect if it's got a background or a border specified. This is a reduced | |
361 // version of the predicate found in RenderBoxModelObject::updateFromStyle, | |
362 // that is used to set the hasBoxDecorations flag. The reason it's used at | |
363 // all is because said flag is unconditionally set to 'true' for the | |
364 // document root. | |
365 if (object.isRoot()) | |
pdr.
2014/04/01 18:55:48
Should this be an assert instead of a conditional?
fs
2014/04/02 08:01:54
You mean:
ASSERT(object.isRoot());
(or the negat
| |
366 return object.hasBackground() || object.style()->hasBorder(); | |
pdr.
2014/04/01 18:55:48
I suspect there are additional accoutrements we're
fs
2014/04/02 08:01:54
The "original" check/predicate (from RenderBoxMode
| |
367 // Otherwise, consider all box decorations. | |
368 return object.hasBoxDecorations(); | |
369 } | |
370 | |
356 LayoutRect RenderSVGRoot::clippedOverflowRectForRepaint(const RenderLayerModelOb ject* repaintContainer) const | 371 LayoutRect RenderSVGRoot::clippedOverflowRectForRepaint(const RenderLayerModelOb ject* repaintContainer) const |
357 { | 372 { |
358 return SVGRenderSupport::clippedOverflowRectForRepaint(this, repaintContaine r); | 373 // This is an open-coded aggregate of SVGRenderSupport::clippedOverflowRectF orRepaint, |
pdr.
2014/04/01 18:55:48
This is a lot of code but it's sort of expected fo
pdr.
2014/04/02 06:15:31
Looking at this again, I see falling back to regul
fs
2014/04/02 08:01:54
I look into 'outline', and the mentioned transitio
| |
374 // RenderSVGRoot::computeFloatRectForRepaint and RenderReplaced::clippedOver flowRectForRepaint. | |
375 // The reason for this is to optimize/minimize the repaint rect when the box is not "decorated" | |
376 // (does not have background/border/etc.) | |
377 | |
378 // Return early for any cases where we don't actually paint. | |
379 if (style()->visibility() != VISIBLE && !enclosingLayer()->hasVisibleContent ()) | |
380 return LayoutRect(); | |
381 | |
382 // Compute the repaint rect of the content of the SVG in the border-box coor dinate space. | |
383 FloatRect contentRepaintRect = repaintRectInLocalCoordinates(); | |
384 contentRepaintRect = m_localToBorderBoxTransform.mapRect(contentRepaintRect) ; | |
385 | |
386 // Apply initial viewport clip - not affected by overflow settings | |
387 contentRepaintRect.intersect(pixelSnappedBorderBoxRect()); | |
388 | |
389 LayoutRect repaintRect = enclosingLayoutRect(contentRepaintRect); | |
390 // If the box is decorated, extend it to include the border-box. | |
391 if (shouldRepaintBorderBox(*this)) { | |
pdr.
2014/04/01 18:55:48
I see how this can work when changing or gaining a
| |
392 // The selectionRect can project outside of the overflowRect, so take th eir union | |
393 // for repainting to avoid selection painting glitches. | |
394 LayoutRect decoratedRepaintRect = unionRect(localSelectionRect(false), v isualOverflowRect()); | |
395 repaintRect.unite(decoratedRepaintRect); | |
396 } | |
397 | |
398 // Compute the repaint rect in the parent coordinate space. | |
399 LayoutRect rect = enclosingIntRect(repaintRect); | |
400 RenderReplaced::computeRectForRepaint(repaintContainer, rect); | |
401 return rect; | |
359 } | 402 } |
360 | 403 |
361 void RenderSVGRoot::computeFloatRectForRepaint(const RenderLayerModelObject* rep aintContainer, FloatRect& repaintRect, bool fixed) const | 404 void RenderSVGRoot::computeFloatRectForRepaint(const RenderLayerModelObject* rep aintContainer, FloatRect& repaintRect, bool fixed) const |
362 { | 405 { |
363 // Apply our local transforms (except for x/y translation), then our shadow, | 406 // Apply our local transforms (except for x/y translation), then our shadow, |
364 // and then call RenderBox's method to handle all the normal CSS Box model b its | 407 // and then call RenderBox's method to handle all the normal CSS Box model b its |
365 repaintRect = m_localToBorderBoxTransform.mapRect(repaintRect); | 408 repaintRect = m_localToBorderBoxTransform.mapRect(repaintRect); |
366 | 409 |
367 // Apply initial viewport clip - not affected by overflow settings | 410 // Apply initial viewport clip - not affected by overflow settings |
368 repaintRect.intersect(pixelSnappedBorderBoxRect()); | 411 repaintRect.intersect(pixelSnappedBorderBoxRect()); |
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385 | 428 |
386 const RenderObject* RenderSVGRoot::pushMappingToContainer(const RenderLayerModel Object* ancestorToStopAt, RenderGeometryMap& geometryMap) const | 429 const RenderObject* RenderSVGRoot::pushMappingToContainer(const RenderLayerModel Object* ancestorToStopAt, RenderGeometryMap& geometryMap) const |
387 { | 430 { |
388 return RenderReplaced::pushMappingToContainer(ancestorToStopAt, geometryMap) ; | 431 return RenderReplaced::pushMappingToContainer(ancestorToStopAt, geometryMap) ; |
389 } | 432 } |
390 | 433 |
391 void RenderSVGRoot::updateCachedBoundaries() | 434 void RenderSVGRoot::updateCachedBoundaries() |
392 { | 435 { |
393 SVGRenderSupport::computeContainerBoundingBoxes(this, m_objectBoundingBox, m _objectBoundingBoxValid, m_strokeBoundingBox, m_repaintBoundingBox); | 436 SVGRenderSupport::computeContainerBoundingBoxes(this, m_objectBoundingBox, m _objectBoundingBoxValid, m_strokeBoundingBox, m_repaintBoundingBox); |
394 SVGRenderSupport::intersectRepaintRectWithResources(this, m_repaintBoundingB ox); | 437 SVGRenderSupport::intersectRepaintRectWithResources(this, m_repaintBoundingB ox); |
395 m_repaintBoundingBox.inflate(borderAndPaddingWidth().toFloat()); | |
396 } | 438 } |
397 | 439 |
398 bool RenderSVGRoot::nodeAtPoint(const HitTestRequest& request, HitTestResult& re sult, const HitTestLocation& locationInContainer, const LayoutPoint& accumulated Offset, HitTestAction hitTestAction) | 440 bool RenderSVGRoot::nodeAtPoint(const HitTestRequest& request, HitTestResult& re sult, const HitTestLocation& locationInContainer, const LayoutPoint& accumulated Offset, HitTestAction hitTestAction) |
399 { | 441 { |
400 LayoutPoint pointInParent = locationInContainer.point() - toLayoutSize(accum ulatedOffset); | 442 LayoutPoint pointInParent = locationInContainer.point() - toLayoutSize(accum ulatedOffset); |
401 LayoutPoint pointInBorderBox = pointInParent - toLayoutSize(location()); | 443 LayoutPoint pointInBorderBox = pointInParent - toLayoutSize(location()); |
402 | 444 |
403 // Only test SVG content if the point is in our content box. | 445 // Only test SVG content if the point is in our content box. |
404 // FIXME: This should be an intersection when rect-based hit tests are suppo rted by nodeAtFloatPoint. | 446 // FIXME: This should be an intersection when rect-based hit tests are suppo rted by nodeAtFloatPoint. |
405 if (contentBoxRect().contains(pointInBorderBox)) { | 447 if (contentBoxRect().contains(pointInBorderBox)) { |
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441 | 483 |
442 bool RenderSVGRoot::hasRelativeLogicalHeight() const | 484 bool RenderSVGRoot::hasRelativeLogicalHeight() const |
443 { | 485 { |
444 SVGSVGElement* svg = toSVGSVGElement(node()); | 486 SVGSVGElement* svg = toSVGSVGElement(node()); |
445 ASSERT(svg); | 487 ASSERT(svg); |
446 | 488 |
447 return svg->intrinsicHeight(SVGSVGElement::IgnoreCSSProperties).isPercent(); | 489 return svg->intrinsicHeight(SVGSVGElement::IgnoreCSSProperties).isPercent(); |
448 } | 490 } |
449 | 491 |
450 } | 492 } |
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