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Side by Side Diff: Source/core/rendering/svg/RenderSVGRoot.h

Issue 211193002: Compute correct repaint rect for decorated RenderSVGRoots (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase (adds additional TE conflict.) Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005, 2007 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005, 2007 Rob Buis <buis@kde.org>
4 * Copyright (C) 2009 Google, Inc. All rights reserved. 4 * Copyright (C) 2009 Google, Inc. All rights reserved.
5 * Copyright (C) 2009 Apple Inc. All rights reserved. 5 * Copyright (C) 2009 Apple Inc. All rights reserved.
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
(...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after
86 virtual void willBeRemovedFromTree() OVERRIDE; 86 virtual void willBeRemovedFromTree() OVERRIDE;
87 87
88 virtual const AffineTransform& localToParentTransform() const OVERRIDE; 88 virtual const AffineTransform& localToParentTransform() const OVERRIDE;
89 89
90 virtual FloatRect objectBoundingBox() const OVERRIDE { return m_objectBoundi ngBox; } 90 virtual FloatRect objectBoundingBox() const OVERRIDE { return m_objectBoundi ngBox; }
91 virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_strokeBoundi ngBox; } 91 virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_strokeBoundi ngBox; }
92 virtual FloatRect repaintRectInLocalCoordinates() const OVERRIDE { return m_ repaintBoundingBox; } 92 virtual FloatRect repaintRectInLocalCoordinates() const OVERRIDE { return m_ repaintBoundingBox; }
93 93
94 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) OVERRIDE; 94 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) OVERRIDE;
95 95
96 virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObjec t* repaintContainer) const OVERRIDE;
97 virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repain tContainer, FloatRect& repaintRect, bool fixed) const OVERRIDE; 96 virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repain tContainer, FloatRect& repaintRect, bool fixed) const OVERRIDE;
98 97
99 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE; 98 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE;
100 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE; 99 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE;
101 100
102 virtual bool canBeSelectionLeaf() const OVERRIDE { return false; } 101 virtual bool canBeSelectionLeaf() const OVERRIDE { return false; }
103 virtual bool canHaveChildren() const OVERRIDE { return true; } 102 virtual bool canHaveChildren() const OVERRIDE { return true; }
104 103
105 void updateCachedBoundaries(); 104 void updateCachedBoundaries();
106 void buildLocalToBorderBoxTransform(); 105 void buildLocalToBorderBoxTransform();
107 106
108 RenderObjectChildList m_children; 107 RenderObjectChildList m_children;
109 IntSize m_containerSize; 108 IntSize m_containerSize;
110 FloatRect m_objectBoundingBox; 109 FloatRect m_objectBoundingBox;
111 bool m_objectBoundingBoxValid; 110 bool m_objectBoundingBoxValid;
112 FloatRect m_strokeBoundingBox; 111 FloatRect m_strokeBoundingBox;
113 FloatRect m_repaintBoundingBox; 112 FloatRect m_repaintBoundingBox;
114 mutable AffineTransform m_localToParentTransform; 113 mutable AffineTransform m_localToParentTransform;
115 AffineTransform m_localToBorderBoxTransform; 114 AffineTransform m_localToBorderBoxTransform;
116 bool m_isLayoutSizeChanged : 1; 115 bool m_isLayoutSizeChanged : 1;
117 bool m_needsBoundariesOrTransformUpdate : 1; 116 bool m_needsBoundariesOrTransformUpdate : 1;
118 }; 117 };
119 118
120 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGRoot, isSVGRoot()); 119 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGRoot, isSVGRoot());
121 120
122 } // namespace WebCore 121 } // namespace WebCore
123 122
124 #endif // RenderSVGRoot_h 123 #endif // RenderSVGRoot_h
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