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Unified Diff: src/api.cc

Issue 21117: Allow the morphing of strings to external strings to avoid having to... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 10 months ago
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Index: src/api.cc
===================================================================
--- src/api.cc (revision 1251)
+++ src/api.cc (working copy)
@@ -2440,22 +2440,58 @@
static void DisposeExternalString(v8::Persistent<v8::Value> obj,
void* parameter) {
- v8::String::ExternalStringResource* resource =
- reinterpret_cast<v8::String::ExternalStringResource*>(parameter);
- const size_t total_size = resource->length() * sizeof(*resource->data());
- i::Counters::total_external_string_memory.Decrement(total_size);
- delete resource;
+ i::ExternalTwoByteString* str =
+ i::ExternalTwoByteString::cast(*Utils::OpenHandle(*obj));
+
+ // External symbols are deleted when they are pruned out of the symbol
+ // table. Generally external symbols are not registered with the weak handle
+ // callbacks unless they are upgraded to a symbol after being externalized.
+ if (!str->IsSymbol()) {
+ v8::String::ExternalStringResource* resource =
+ reinterpret_cast<v8::String::ExternalStringResource*>(parameter);
+ if (resource != NULL) {
+ const size_t total_size = resource->length() * sizeof(*resource->data());
+ i::Counters::total_external_string_memory.Decrement(total_size);
+
+ // The object will continue to live in the JavaScript heap until the
+ // handle is entirely cleaned out by the next GC. For example the
+ // destructor for the resource below could bring it back to life again.
+ // Which is why we make sure to not have a dangling pointer here.
+ str->set_resource(NULL);
+ delete resource;
+ }
+ }
+
+ // In any case we do not need this handle any longer.
obj.Dispose();
}
static void DisposeExternalAsciiString(v8::Persistent<v8::Value> obj,
void* parameter) {
- v8::String::ExternalAsciiStringResource* resource =
- reinterpret_cast<v8::String::ExternalAsciiStringResource*>(parameter);
- const size_t total_size = resource->length() * sizeof(*resource->data());
- i::Counters::total_external_string_memory.Decrement(total_size);
- delete resource;
+ i::ExternalAsciiString* str =
+ i::ExternalAsciiString::cast(*Utils::OpenHandle(*obj));
+
+ // External symbols are deleted when they are pruned out of the symbol
+ // table. Generally external symbols are not registered with the weak handle
+ // callbacks unless they are upgraded to a symbol after being externalized.
+ if (!str->IsSymbol()) {
+ v8::String::ExternalAsciiStringResource* resource =
+ reinterpret_cast<v8::String::ExternalAsciiStringResource*>(parameter);
+ if (resource != NULL) {
+ const size_t total_size = resource->length() * sizeof(*resource->data());
+ i::Counters::total_external_string_memory.Decrement(total_size);
+
+ // The object will continue to live in the JavaScript heap until the
+ // handle is entirely cleaned out by the next GC. For example the
+ // destructor for the resource below could bring it back to life again.
+ // Which is why we make sure to not have a dangling pointer here.
+ str->set_resource(NULL);
+ delete resource;
+ }
+ }
+
+ // In any case we do not need this handle any longer.
obj.Dispose();
}
@@ -2475,6 +2511,24 @@
}
+bool v8::String::MakeExternal(v8::String::ExternalStringResource* resource) {
+ if (IsDeadCheck("v8::String::MakeExternal()")) return false;
+ if (this->IsExternal()) return false; // Already an external string.
+ i::Handle <i::String> obj = Utils::OpenHandle(this);
+ bool result = obj->MakeExternal(resource);
+ if (result && !obj->IsSymbol()) {
+ // Operation was successful and the string is not a symbol. In this case
+ // we need to make sure that the we call the destructor for the external
+ // resource when no strong references to the string remain.
+ i::Handle<i::Object> handle = i::GlobalHandles::Create(*obj);
+ i::GlobalHandles::MakeWeak(handle.location(),
+ resource,
+ &DisposeExternalString);
+ }
+ return result;
+}
+
+
Local<String> v8::String::NewExternal(
v8::String::ExternalAsciiStringResource* resource) {
EnsureInitialized("v8::String::NewExternal()");
@@ -2490,6 +2544,25 @@
}
+bool v8::String::MakeExternal(
+ v8::String::ExternalAsciiStringResource* resource) {
+ if (IsDeadCheck("v8::String::MakeExternal()")) return false;
+ if (this->IsExternal()) return false; // Already an external string.
+ i::Handle <i::String> obj = Utils::OpenHandle(this);
+ bool result = obj->MakeExternal(resource);
+ if (result && !obj->IsSymbol()) {
+ // Operation was successful and the string is not a symbol. In this case
+ // we need to make sure that the we call the destructor for the external
+ // resource when no strong references to the string remain.
+ i::Handle<i::Object> handle = i::GlobalHandles::Create(*obj);
+ i::GlobalHandles::MakeWeak(handle.location(),
+ resource,
+ &DisposeExternalAsciiString);
+ }
+ return result;
+}
+
+
Local<v8::Object> v8::Object::New() {
EnsureInitialized("v8::Object::New()");
LOG_API("Object::New");
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