| Index: src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| index a52b1a638691340757bb1c6c5e4a925f439ef99e..5d1ba511b74b5809f5a2e787b44a994b1a2eacb8 100644
|
| --- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| +++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| @@ -365,7 +365,7 @@ void GrGLSLFragmentShaderBuilder::defineSampleOffsetArray(const char* name, cons
|
| const GrGpu::MultisampleSpecs& specs = rtp.getMultisampleSpecs(pipeline.getStencil());
|
| SkSTArray<16, SkPoint, true> offsets;
|
| offsets.push_back_n(specs.fEffectiveSampleCnt);
|
| - m.mapPoints(offsets.begin(), specs.fSampleLocations.get(), specs.fEffectiveSampleCnt);
|
| + m.mapPoints(offsets.begin(), specs.fSampleLocations, specs.fEffectiveSampleCnt);
|
| this->definitions().append("const ");
|
| if (fProgramBuilder->glslCaps()->usesPrecisionModifiers()) {
|
| this->definitions().append("highp ");
|
|
|