| Index: tools/gn/target_manager.cc
|
| diff --git a/tools/gn/target_manager.cc b/tools/gn/target_manager.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ece9f08583c6f6c7118cb25190f7a2d1b5d85e3d
|
| --- /dev/null
|
| +++ b/tools/gn/target_manager.cc
|
| @@ -0,0 +1,134 @@
|
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "tools/gn/target_manager.h"
|
| +
|
| +#include <deque>
|
| +
|
| +#include "base/bind.h"
|
| +#include "base/strings/string_piece.h"
|
| +#include "tools/gn/build_settings.h"
|
| +#include "tools/gn/err.h"
|
| +#include "tools/gn/filesystem_utils.h"
|
| +#include "tools/gn/item_node.h"
|
| +#include "tools/gn/scheduler.h"
|
| +#include "tools/gn/toolchain_manager.h"
|
| +#include "tools/gn/value.h"
|
| +
|
| +TargetManager::TargetManager(const BuildSettings* build_settings)
|
| + : build_settings_(build_settings) {
|
| +}
|
| +
|
| +TargetManager::~TargetManager() {
|
| +}
|
| +
|
| +Target* TargetManager::GetTarget(const Label& label,
|
| + const LocationRange& specified_from_here,
|
| + Target* dep_from,
|
| + Err* err) {
|
| + DCHECK(!label.is_null());
|
| + DCHECK(!label.toolchain_dir().value().empty());
|
| + DCHECK(!label.toolchain_name().empty());
|
| +
|
| + base::AutoLock lock(build_settings_->item_tree().lock());
|
| +
|
| + ItemNode* target_node =
|
| + build_settings_->item_tree().GetExistingNodeLocked(label);
|
| + Target* target = NULL;
|
| + if (!target_node) {
|
| + // First time we've seen this, may need to load the file.
|
| +
|
| + // Compute the settings. The common case is that we have a dep_from and
|
| + // the toolchains match, so we can use the settings from there rather than
|
| + // querying the toolchain manager (which requires locking, etc.).
|
| + const Settings* settings;
|
| + if (dep_from && dep_from->label().ToolchainsEqual(label)) {
|
| + settings = dep_from->settings();
|
| + } else {
|
| + settings =
|
| + build_settings_->toolchain_manager().GetSettingsForToolchainLocked(
|
| + specified_from_here, label.GetToolchainLabel(), err);
|
| + if (!settings)
|
| + return NULL;
|
| + }
|
| +
|
| + target = new Target(settings, label);
|
| + target_node = new ItemNode(target);
|
| + target_node->set_originally_referenced_from_here(specified_from_here);
|
| + build_settings_->item_tree().AddNodeLocked(target_node);
|
| +
|
| + // We're generating a node when there is no referencing one.
|
| + if (!dep_from)
|
| + target_node->set_generated_from_here(specified_from_here);
|
| +
|
| + // Only schedule loading the given target if somebody is depending on it
|
| + // (and we optimize by not re-asking it to run the current file).
|
| + // Otherwise, we're probably generating it right now.
|
| + if (dep_from && dep_from->label().dir() != label.dir()) {
|
| + if (!ScheduleInvocationLocked(specified_from_here, label, err))
|
| + return NULL;
|
| + }
|
| + } else if ((target = target_node->item()->AsTarget())) {
|
| + // Previously saw this item as a target.
|
| +
|
| + // If we have no dep_from, we're generating it.
|
| + if (!dep_from) {
|
| + // In this case, it had better not already be generated.
|
| + if (target_node->state() != ItemNode::REFERENCED) {
|
| + *err = Err(specified_from_here,
|
| + "Duplicate target.",
|
| + "\"" + label.GetUserVisibleName(true) +
|
| + "\" being defined here.");
|
| + err->AppendSubErr(Err(target_node->generated_from_here(),
|
| + "Originally defined here."));
|
| + return NULL;
|
| + } else {
|
| + target_node->set_generated_from_here(specified_from_here);
|
| + }
|
| + }
|
| + } else {
|
| + // Error, we previously saw this thing as a non-target.
|
| + *err = Err(specified_from_here, "Not previously a target.",
|
| + "The target being declared here was previously seen referenced as a\n"
|
| + "non-target (like a config)");
|
| + err->AppendSubErr(Err(target_node->originally_referenced_from_here(),
|
| + "Originally referenced from here."));
|
| + return NULL;
|
| + }
|
| +
|
| + // Keep a record of the guy asking us for this dependency. We know if
|
| + // somebody is adding a dependency, that guy it himself not resolved.
|
| + if (dep_from && target_node->state() != ItemNode::RESOLVED) {
|
| + build_settings_->item_tree().GetExistingNodeLocked(
|
| + dep_from->label())->AddDependency(target_node);
|
| + }
|
| +
|
| + return target;
|
| +}
|
| +
|
| +void TargetManager::TargetGenerationComplete(const Label& label) {
|
| + base::AutoLock lock(build_settings_->item_tree().lock());
|
| + build_settings_->item_tree().MarkItemGeneratedLocked(label);
|
| +}
|
| +
|
| +void TargetManager::GetAllTargets(
|
| + std::vector<const Target*>* all_targets) const {
|
| + base::AutoLock lock(build_settings_->item_tree().lock());
|
| +
|
| + std::vector<const Item*> all_items;
|
| + build_settings_->item_tree().GetAllItemsLocked(&all_items);
|
| + for (size_t i = 0; i < all_items.size(); i++) {
|
| + const Target* t = all_items[i]->AsTarget();
|
| + if (t)
|
| + all_targets->push_back(t);
|
| + }
|
| +}
|
| +
|
| +bool TargetManager::ScheduleInvocationLocked(
|
| + const LocationRange& specified_from_here,
|
| + const Label& label,
|
| + Err* err) {
|
| + return build_settings_->toolchain_manager().ScheduleInvocationLocked(
|
| + specified_from_here, label.GetToolchainLabel(), label.dir(), err);
|
| +}
|
|
|