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Unified Diff: tools/gn/input_file_manager.h

Issue 21114002: Add initial prototype for the GN meta-buildsystem. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: add owners and readme Created 7 years, 5 months ago
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Index: tools/gn/input_file_manager.h
diff --git a/tools/gn/input_file_manager.h b/tools/gn/input_file_manager.h
new file mode 100644
index 0000000000000000000000000000000000000000..0f708d5890f936c135722e78831c404325471a75
--- /dev/null
+++ b/tools/gn/input_file_manager.h
@@ -0,0 +1,123 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef TOOLS_GN_INPUT_FILE_MANAGER_H_
+#define TOOLS_GN_INPUT_FILE_MANAGER_H_
+
+#include <set>
+#include <utility>
+#include <vector>
+
+#include "base/basictypes.h"
+#include "base/callback.h"
+#include "base/containers/hash_tables.h"
+#include "base/files/file_path.h"
+#include "base/memory/ref_counted.h"
+#include "base/synchronization/lock.h"
+#include "base/synchronization/waitable_event.h"
+#include "tools/gn/build_settings.h"
+#include "tools/gn/input_file.h"
+#include "tools/gn/parse_tree.h"
+#include "tools/gn/settings.h"
+
+class Err;
+class LocationRange;
+class ParseNode;
+class Token;
+
+// Manages loading and parsing files from disk. This doesn't actually have
+// any context for executing the results, so potentially multiple configs
+// could use the same input file (saving parsing).
+//
+// This class is threadsafe.
+//
+// InputFile objects must never be deleted while the program is running since
+// various state points into them.
+class InputFileManager : public base::RefCountedThreadSafe<InputFileManager> {
+ public:
+ // Callback issued when a file is laoded. On auccess, the parse node will
+ // refer to the root block of the file. On failure, this will be NULL.
+ typedef base::Callback<void(const ParseNode*)> FileLoadCallback;
+
+ InputFileManager();
+
+ // Loads the given file and executes the callback on the worker pool.
+ //
+ // There are two types of errors. For errors known synchronously, the error
+ // will be set, it will return false, and no work will be scheduled.
+ //
+ // For parse errors and such that happen in the future, the error will be
+ // logged to the scheduler and the callback will be invoked with a null
+ // ParseNode pointer. The given |origin| will be blamed for the invocation.
+ bool AsyncLoadFile(const LocationRange& origin,
+ const BuildSettings* build_settings,
+ const SourceFile& file_name,
+ const FileLoadCallback& callback,
+ Err* err);
+
+ // Loads and parses the given file synchronously, returning the root block
+ // corresponding to the parsed result. On error, return NULL and the given
+ // Err is set.
+ const ParseNode* SyncLoadFile(const LocationRange& origin,
+ const BuildSettings* build_settings,
+ const SourceFile& file_name,
+ Err* err);
+
+ int GetInputFileCount() const;
+
+ void GetAllInputFileNames(std::vector<SourceFile>* result) const;
+
+ private:
+ friend class base::RefCountedThreadSafe<InputFileManager>;
+
+ struct InputFileData {
+ InputFileData(const SourceFile& file_name);
+ ~InputFileData();
+
+ // Don't touch this outside the lock until it's marked loaded.
+ InputFile file;
+
+ bool loaded;
+
+ bool sync_invocation;
+
+ // Lists all invocations that need to be executed when the file completes
+ // loading.
+ std::vector<FileLoadCallback> scheduled_callbacks;
+
+ // Event to signal when the load is complete (or fails). This is lazily
+ // created only when a thread is synchronously waiting for this load (which
+ // only happens for imports).
+ scoped_ptr<base::WaitableEvent> completion_event;
+
+ std::vector<Token> tokens;
+
+ // Null before the file is loaded or if loading failed.
+ scoped_ptr<ParseNode> parsed_root;
+ };
+
+ virtual ~InputFileManager();
+
+ void BackgroundLoadFile(const LocationRange& origin,
+ const BuildSettings* build_settings,
+ const SourceFile& name,
+ InputFile* file);
+
+ // Loads the given file. On error, sets the Err and return false.
+ bool LoadFile(const LocationRange& origin,
+ const BuildSettings* build_settings,
+ const SourceFile& name,
+ InputFile* file,
+ Err* err);
+
+ mutable base::Lock lock_;
+
+ // Maps repo-relative filenames to the corresponding owned pointer.
+ typedef base::hash_map<SourceFile, InputFileData*> InputFileMap;
+ InputFileMap input_files_;
+
+ DISALLOW_COPY_AND_ASSIGN(InputFileManager);
+};
+
+#endif // TOOLS_GN_INPUT_FILE_MANAGER_H_
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