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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef TOOLS_GN_ITEM_NODE_H_ |
| 6 #define TOOLS_GN_ITEM_NODE_H_ |
| 7 |
| 8 #include <set> |
| 9 #include <vector> |
| 10 |
| 11 #include "base/basictypes.h" |
| 12 #include "base/callback.h" |
| 13 #include "base/memory/scoped_ptr.h" |
| 14 #include "tools/gn/location.h" |
| 15 |
| 16 class Item; |
| 17 |
| 18 // Represents a node in the depdency tree. It references an Item which is |
| 19 // the actual thing. |
| 20 // |
| 21 // The items and nodes are split apart so that the ItemTree can manipulate |
| 22 // the dependencies one one thread while the Item itself is been modified on |
| 23 // another. |
| 24 class ItemNode { |
| 25 public: |
| 26 enum State { |
| 27 // Another item has referenced this one by name, but we have not yet |
| 28 // encountered this item to know what it is. |
| 29 REFERENCED, |
| 30 |
| 31 // This item has been defined but some of the dependencies it references |
| 32 // have not been. |
| 33 GENERATED, |
| 34 |
| 35 // All of this item's transitive dependencies have been found and |
| 36 // resolved. |
| 37 RESOLVED, |
| 38 }; |
| 39 |
| 40 typedef std::set<ItemNode*> ItemNodeSet; |
| 41 |
| 42 // Takes ownership of the pointer. |
| 43 // Initial state will be REFERENCED. |
| 44 ItemNode(Item* i); |
| 45 ~ItemNode(); |
| 46 |
| 47 State state() const { return state_; } |
| 48 |
| 49 // This closure will be executed when the item is resolved. |
| 50 void set_resolved_closure(const base::Closure& closure) { |
| 51 resolved_closure_ = closure; |
| 52 } |
| 53 |
| 54 const Item* item() const { return item_.get(); } |
| 55 Item* item() { return item_.get(); } |
| 56 |
| 57 // Where this was created from, which might be when it was generated or |
| 58 // when it was first referenced from another target. |
| 59 const LocationRange& originally_referenced_from_here() const { |
| 60 return originally_referenced_from_here_; |
| 61 } |
| 62 void set_originally_referenced_from_here(const LocationRange& r) { |
| 63 originally_referenced_from_here_ = r; |
| 64 } |
| 65 |
| 66 // Where this was generated from. This will be empty for items that have |
| 67 // been referenced but not generated. Note that this has to be one the |
| 68 // ItemNode because it can be changing from multiple threads and we need |
| 69 // to be sure that access is serialized. |
| 70 const LocationRange& generated_from_here() const { |
| 71 return generated_from_here_; |
| 72 } |
| 73 void set_generated_from_here(const LocationRange& r) { |
| 74 generated_from_here_ = r; |
| 75 } |
| 76 |
| 77 const ItemNodeSet& direct_dependencies() const { |
| 78 return direct_dependencies_; |
| 79 } |
| 80 const ItemNodeSet& unresolved_dependencies() const { |
| 81 return unresolved_dependencies_; |
| 82 } |
| 83 |
| 84 void AddDependency(ItemNode* node); |
| 85 |
| 86 // Removes the given dependency from the unresolved list. Does not do |
| 87 // anything else to update waiters. |
| 88 void MarkDirectDependencyResolved(ItemNode* node); |
| 89 |
| 90 // Destructively retrieve the set of waiting nodes. |
| 91 void SwapOutWaitingDependencySet(ItemNodeSet* out_set); |
| 92 |
| 93 void SetGenerated(); |
| 94 void SetResolved(); |
| 95 |
| 96 private: |
| 97 State state_; |
| 98 scoped_ptr<Item> item_; |
| 99 |
| 100 LocationRange originally_referenced_from_here_; |
| 101 LocationRange generated_from_here_; |
| 102 |
| 103 // What to run when this item is resolved. |
| 104 base::Closure resolved_closure_; |
| 105 |
| 106 // Everything this item directly depends on. |
| 107 ItemNodeSet direct_dependencies_; |
| 108 |
| 109 // Unresolved things this item directly depends on. |
| 110 ItemNodeSet unresolved_dependencies_; |
| 111 |
| 112 // These items are waiting on us to be resolved before they can be |
| 113 // resolved. This is the backpointer for unresolved_dependencies_. |
| 114 ItemNodeSet waiting_on_resolution_; |
| 115 |
| 116 DISALLOW_COPY_AND_ASSIGN(ItemNode); |
| 117 }; |
| 118 |
| 119 #endif // TOOLS_GN_ITEM_NODE_H_ |
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